Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DenzelWatchUsWin
Neith
Level 121
God Stats
11W - 8L
1,821 SR
Queue Stats
48W - 32L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SmackyChan
Baron Samedi
Level 108
God Stats
11W - 11L
1,999 SR
Queue Stats
48W - 35L
1,500 Elo+
Party 2
Team Averages
Level 125
1,773 SR
1,500 Elo+

VS

Team Averages
Level 69
1,577 SR
1,617 Elo+
Scylla
Scylla
 
Scylla
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
C4MILOL4DIMU
Thanatos
Level 147
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 2L
1,742 Elo+
Solo
Ganesha
Ganesha
KilledBySadness
Ganesha
Level 24
God Stats
1W - 2L
1,542 SR
Queue Stats
16W - 9L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 2 / 6
7,326
733
8,886
6,137
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 1 / 3
7,743
774
7,539
6,216
1,556
Baron Samedi
SmackyChan
Baron Samedi
12
2 / 1 / 7
7,837
784
5,129
9,847
7,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 4 / 3
6,371
637
3,763
6,172
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
C4MILOL4DIMU
Thanatos
10
3 / 6 / 1
7,444
744
9,140
10,435
3,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 4
6,884
688
4,806
8,906
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
4
4
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
6
2.5
L
Scylla
 
Scylla
1
4
3
0.63
L
Thanatos
C4MILOL4DIMU
Thanatos
3
6
1
0.58
W
6
1
3
7.5
L
0
0
4
2
W
Baron Samedi
SmackyChan
Baron Samedi
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,554
Damage
17,709
22,200
Taken
25,513
10,639
Mitigated
11,653
9,525
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,886
3,588
0
1,365
6,137
1,501
194
3,346
2,677
28,757
0
L
Scylla
 
Scylla
3,763
442
0
0
6,172
2,126
0
4,354
1,636
13,016
0
L
Thanatos
C4MILOL4DIMU
Thanatos
9,140
1,987
184
5,299
10,435
3,101
0
4,510
5,803
0
14,641
W
7,539
3,551
0
2,423
6,216
1,556
744
1,618
4,476
0
25,158
L
4,806
588
397
3,079
8,906
6,426
0
4,659
4,059
21,159
0
W
Baron Samedi
SmackyChan
Baron Samedi
5,129
438
523
5,214
9,847
7,582
171
3,510
6,223
17,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,906
Gold Earned
20,699
120
Minions Killed
66
7
Camps Cleared
1
552,454
Distance Traveled
528,082
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,326
733
49
5
2
205,212
1
L
Scylla
6,371
637
40
4
0
161,511
2
L
Thanatos
7,444
744
14
1
1
179,031
4
W
Neith
7,743
774
53
5
3
168,427
0
L
Ganesha
6,884
688
12
1
0
187,540
3
W
Baron Samedi
7,837
784
18
2
2
178,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role