Player Matchup

Heimdallr
Heimdallr
FleaDaGunna23
Heimdallr
Level 11
God Stats
1W - 13L
1,319 SR
Queue Stats
16W - 44L
997 Elo+
Party 1
Sol
Sol
O_oMoMo-17_
Sol
Level 46
God Stats
36W - 53L
1,311 SR
Queue Stats
1,131W - 1,382L
1,304 Elo+
Party 1
Merlin
Merlin
Pinda_Aduh
Merlin
Level 17
God Stats
1W - 5L
1,276 SR
Queue Stats
9W - 28L
1,195 Elo+
Party 1
Freya
Freya
Teleportationist
Freya
Level 26
God Stats
48W - 65L
1,331 SR
Queue Stats
572W - 689L
1,274 Elo+
Party 1
Olorun
Olorun
mustman2
Olorun
Level 13
God Stats
17W - 44L
1,168 SR
Queue Stats
22W - 60L
1,198 Elo+
Party 1
Team Averages
Level 23
1,281 SR
1,194 Elo+

VS

Team Averages
Level 43
1,369 SR
1,334 Elo+
Ratatoskr
Ratatoskr
BaCkStRoKe101
Ratatoskr
Level 21
God Stats
16W - 24L
1,329 SR
Queue Stats
19W - 29L
1,280 Elo+
Party 2
Atlas
Atlas
DeleriousKnght
Atlas
Level 67
God Stats
15W - 10L
1,594 SR
Queue Stats
109W - 104L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
Duckpunch89
Danzaburou
Level 37
God Stats
4W - 9L
1,341 SR
Queue Stats
35W - 72L
1,289 Elo+
Solo
Medusa
Medusa
Gonzauro_1
Medusa
Level 43
God Stats
4W - 3L
1,257 SR
Queue Stats
19W - 23L
1,273 Elo+
Solo
Janus
Janus
UnsaferGull370
Janus
Level 45
God Stats
25W - 34L
1,323 SR
Queue Stats
113W - 104L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FleaDaGunna23
Heimdallr
18
1 / 11 / 6
12,012
1,001
13,826
23,549
9,870
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
5 / 15 / 5
14,546
1,212
23,303
31,218
9,394
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Pinda_Aduh
Merlin
18
3 / 9 / 6
13,259
1,105
24,152
26,039
10,161
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 7 / 6
12,803
1,067
10,471
17,733
6,401
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
mustman2
Olorun
18
0 / 6 / 9
12,432
1,036
3,269
19,429
7,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BaCkStRoKe101
Ratatoskr
20
10 / 2 / 16
14,058
1,172
11,067
14,716
5,478
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 2 / 31
15,096
1,258
22,980
17,628
24,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Duckpunch89
Danzaburou
20
16 / 1 / 23
16,526
1,377
42,123
19,472
7,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Gonzauro_1
Medusa
20
12 / 1 / 23
16,265
1,355
22,843
15,310
5,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 5 / 25
13,690
1,141
12,904
12,834
4,489
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
166
11
Kills
48
48
Deaths
11
32
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BaCkStRoKe101
Ratatoskr
10
2
16
9
W
8
2
31
11.75
W
Danzaburou
Duckpunch89
Danzaburou
16
1
23
27.5
L
Heimdallr
FleaDaGunna23
Heimdallr
1
11
6
0.36
W
Medusa
Gonzauro_1
Medusa
12
1
23
23.5
L
5
15
5
0.5
L
Merlin
Pinda_Aduh
Merlin
3
9
6
0.67
L
2
7
6
0.71
W
2
5
25
2.9
L
Olorun
mustman2
Olorun
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,021
Damage
111,917
117,968
Taken
79,960
43,510
Mitigated
48,478
17,024
Healing
19,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BaCkStRoKe101
Ratatoskr
11,067
7,174
0
160
14,716
5,478
0
9,578
5,138
0
18,038
W
22,980
8,684
293
1,303
17,628
24,852
0
12,605
5,023
34,042
0
W
Danzaburou
Duckpunch89
Danzaburou
42,123
26,234
455
12,587
19,472
7,819
0
16,238
3,234
0
64,698
L
Heimdallr
FleaDaGunna23
Heimdallr
13,826
5,153
0
1,076
23,549
9,870
0
6,166
17,383
0
26,961
W
Medusa
Gonzauro_1
Medusa
22,843
17,157
73
3,908
15,310
5,840
0
12,009
3,301
0
47,725
L
23,303
4,150
0
4,232
31,218
9,394
0
9,460
21,758
47,494
0
L
Merlin
Pinda_Aduh
Merlin
24,152
1,753
0
4,477
26,039
10,161
0
7,604
18,435
50,442
0
L
10,471
3,460
0
1,462
17,733
6,401
0
6,119
11,614
22,750
0
W
12,904
704
0
862
12,834
4,489
0
10,765
2,069
32,563
0
L
Olorun
mustman2
Olorun
3,269
1,136
2,428
3,349
19,429
7,684
0
6,535
12,894
19,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,052
Gold Earned
75,635
208
Minions Killed
198
3
Camps Cleared
10
987,762
Distance Traveled
1,248,862
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
14,058
1,172
21
2
2
258,681
0
W
Atlas
15,096
1,258
19
2
0
287,376
0
W
Danzaburou
16,526
1,377
31
3
7
268,145
1
L
Heimdallr
12,012
1,001
26
2
0
186,230
0
W
Medusa
16,265
1,355
68
6
0
223,531
2
L
Sol
14,546
1,212
50
4
2
188,546
0
L
Merlin
13,259
1,105
59
5
1
217,614
0
L
Freya
12,803
1,067
20
2
0
206,599
0
W
Janus
13,690
1,141
59
5
1
211,129
0
L
Olorun
12,432
1,036
53
4
0
188,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role