Player Matchup

Osiris
Osiris
DireMeatHead
Osiris
Level 105
God Stats
2W - 2L
1,460 SR
Queue Stats
46W - 37L
1,650 Elo+
Solo
Atlas
Atlas
Esdrassnake
Atlas
Level 158
God Stats
4W - 0L
1,975 SR
Queue Stats
45W - 34L
1,534 Elo+
Solo
Cupid
Cupid
IAmMentallylLL
Cupid
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 166L
1,540 Elo+
Solo
Horus
Horus
JutheGoat2233
Horus
Level 70
God Stats
2W - 3L
1,730 SR
Queue Stats
177W - 176L
1,649 Elo+
Solo
Ah Puch
Ah Puch
Papa Shaner
Ah Puch
Level 137
God Stats
11W - 14L
1,445 SR
Queue Stats
92W - 84L
1,467 Elo+
Solo
Team Averages
Level 113
1,622 SR
1,568 Elo+

VS

Team Averages
Level 133
1,579 SR
1,555 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Althusa
Khepri
Level 122
God Stats
3W - 8L
1,500 SR
Queue Stats
266W - 273L
1,580 Elo+
Solo
Bastet
Bastet
DeuceDinero23
Bastet
Level 145
God Stats
10W - 8L
1,517 SR
Queue Stats
1,206W - 1,206L
1,496 Elo+
Solo
Hou Yi
Hou Yi
penalty killer
Hou Yi
Level 98
God Stats
0W - 1L
1,739 SR
Queue Stats
7W - 4L
1,613 Elo+
Solo
Amaterasu
Amaterasu
shecter
Amaterasu
Level 141
God Stats
21W - 15L
1,638 SR
Queue Stats
149W - 147L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
3 / 0 / 1
5,075
725
3,335
4,515
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 2 / 5
4,409
630
2,026
5,738
2,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 0 / 2
4,676
668
3,312
3,530
893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 1 / 6
4,366
624
2,248
3,827
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Puch
Papa Shaner
Ah Puch
8
4 / 0 / 0
4,769
681
2,973
1,834
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 1 / 0
3,737
534
1,012
2,372
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Althusa
Khepri
6
0 / 0 / 3
3,936
562
2,318
5,494
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 4 / 2
3,793
542
1,519
5,068
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
2 / 3 / 0
3,978
568
3,103
3,725
919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
shecter
Amaterasu
7
0 / 3 / 0
3,897
557
1,522
4,230
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
3
3
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
L
Khepri
Althusa
Khepri
0
0
3
1.5
L
0
4
2
0.25
W
Osiris
3
0
1
3.5
W
1
2
5
1.75
W
2
0
2
3
W
1
1
6
4
W
Ah Puch
Papa Shaner
Ah Puch
4
0
0
4
L
2
3
0
0.67
L
Amaterasu
shecter
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,894
Damage
9,474
19,444
Taken
20,889
7,740
Mitigated
6,807
9,660
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,012
42
188
811
2,372
788
0
1,272
900
12,495
0
L
Khepri
Althusa
Khepri
2,318
462
164
2,682
5,494
2,164
0
1,161
4,315
12,583
0
L
1,519
623
0
1,582
5,068
998
0
625
4,387
0
11,711
W
Osiris
3,335
1,555
0
2,834
4,515
2,739
360
35
4,480
0
24,378
W
2,026
1,142
259
1,926
5,738
2,272
93
1,397
4,341
8,428
0
W
3,312
2,704
128
1,774
3,530
893
0
662
2,868
0
18,795
W
2,248
1,449
383
1,349
3,827
1,270
117
537
3,290
0
14,329
W
Ah Puch
Papa Shaner
Ah Puch
2,973
90
0
1,007
1,834
566
498
734
1,100
20,656
0
L
3,103
1,541
0
688
3,725
919
156
1,501
2,176
0
12,030
L
Amaterasu
shecter
Amaterasu
1,522
438
0
1,011
4,230
1,938
0
118
4,112
70
15,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
19,341
183
Minions Killed
133
0
Camps Cleared
0
699,215
Distance Traveled
640,175
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,737
534
23
3
0
94,011
0
L
Khepri
3,936
562
12
2
0
142,791
1
L
Bastet
3,793
542
31
4
0
141,475
2
W
Osiris
5,075
725
57
8
0
140,408
0
W
Atlas
4,409
630
12
2
0
144,513
3
W
Cupid
4,676
668
39
6
0
119,499
0
W
Horus
4,366
624
25
4
0
157,606
2
W
Ah Puch
4,769
681
50
7
0
137,189
2
L
Hou Yi
3,978
568
32
5
0
128,952
0
L
Amaterasu
3,897
557
35
5
0
132,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role