Player Matchup

Chiron
Chiron
 
Chiron
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
RIP_KOBE_BEAN824
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,434 Elo+
Solo
Chaac
Chaac
TenCentCan Hobo
Chaac
Level 116
God Stats
7W - 3L
1,256 SR
Queue Stats
194W - 233L
1,327 Elo+
Solo
Yemoja
Yemoja
Xenaboo
Yemoja
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
661W - 568L
1,547 Elo+
Solo
Jing Wei
Jing Wei
xXBCxHiLife78Xx
Jing Wei
Level 108
God Stats
5W - 6L
1,500 SR
Queue Stats
540W - 592L
1,388 Elo+
Solo
Team Averages
Level 109
1,451 SR
1,439 Elo+

VS

Team Averages
Level 113
1,560 SR
1,445 Elo+
Gilgamesh
Gilgamesh
KhalilOsama
Gilgamesh
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,371 Elo+
Party 1
Hel
Hel
MellowDaPro
Hel
Level 142
God Stats
2W - 2L
1,285 SR
Queue Stats
205W - 258L
1,461 Elo+
Party 1
Erlang Shen
Erlang Shen
lobthe
Erlang Shen
Level 114
God Stats
7W - 6L
1,851 SR
Queue Stats
180W - 204L
1,484 Elo+
Solo
Zeus
Zeus
pimplizard38
Zeus
Level 120
God Stats
4W - 2L
1,666 SR
Queue Stats
107W - 138L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
rahdiggitydawg
Danzaburou
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 143L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 7 / 7
11,664
729
21,414
21,904
10,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 11 / 5
11,324
708
11,975
19,436
8,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 4 / 12
10,788
674
18,116
36,383
39,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Xenaboo
Yemoja
18
1 / 3 / 11
11,619
726
8,602
22,326
33,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
16
4 / 8 / 5
10,873
680
9,467
18,358
8,294
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KhalilOsama
Gilgamesh
18
4 / 4 / 16
11,688
731
14,390
21,652
21,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 3 / 17
11,352
710
16,023
15,841
13,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
lobthe
Erlang Shen
17
1 / 3 / 23
10,496
656
7,001
16,951
19,286
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
16 / 4 / 12
13,546
847
43,765
17,675
6,993
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
rahdiggitydawg
Danzaburou
20
7 / 3 / 19
12,535
783
25,020
17,665
10,117
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
120
17
Kills
33
33
Deaths
17
40
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
7
7
1.21
W
Gilgamesh
KhalilOsama
Gilgamesh
4
4
16
3
W
5
3
17
4.5
L
6
11
5
0.77
L
1
4
12
1.75
L
Yemoja
Xenaboo
Yemoja
1
3
11
2.17
W
Erlang Shen
lobthe
Erlang Shen
1
3
23
4.17
W
16
4
12
5.5
W
Danzaburou
rahdiggitydawg
Danzaburou
7
3
19
5.5
L
Jing Wei
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,574
Damage
106,199
118,407
Taken
89,784
99,434
Mitigated
72,008
51,878
Healing
44,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
21,414
8,456
3,273
6,466
21,904
10,240
1,170
10,243
11,637
0
36,235
W
Gilgamesh
KhalilOsama
Gilgamesh
14,390
3,262
920
1,319
21,652
21,703
667
2,540
19,112
7,497
12,683
W
16,023
524
14,062
7,502
15,841
13,909
297
1,618
14,223
23,973
0
L
11,975
3,045
1,437
1,160
19,436
8,357
826
11,638
7,798
0
17,774
L
18,116
2,312
2,167
17,456
36,383
39,197
1,007
19,159
17,224
0
37,443
L
Yemoja
Xenaboo
Yemoja
8,602
2,626
10,636
5,198
22,326
33,346
1,048
12,541
9,785
17,611
0
W
Erlang Shen
lobthe
Erlang Shen
7,001
2,913
1,524
5,726
16,951
19,286
0
1,155
15,796
153
11,189
W
43,765
5,560
1,058
2,823
17,675
6,993
1,544
1,373
16,302
77,507
0
W
Danzaburou
rahdiggitydawg
Danzaburou
25,020
14,624
2,878
6,803
17,665
10,117
3,412
1,916
15,749
0
48,859
L
Jing Wei
9,467
5,788
1,528
2,557
18,358
8,294
772
10,718
7,640
0
23,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,268
Gold Earned
59,617
144
Minions Killed
133
0
Camps Cleared
0
1,278,508
Distance Traveled
1,481,991
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,664
729
46
3
0
265,824
1
W
Gilgamesh
11,688
731
13
1
0
291,904
0
W
Hel
11,352
710
23
1
0
324,141
0
L
Awilix
11,324
708
5
0
0
238,928
0
L
Chaac
10,788
674
29
2
0
264,528
0
L
Yemoja
11,619
726
26
2
0
245,606
0
W
Erlang Shen
10,496
656
5
0
0
323,559
2
W
Zeus
13,546
847
61
4
0
266,956
3
W
Danzaburou
12,535
783
31
2
0
275,431
0
L
Jing Wei
10,873
680
38
2
0
263,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role