Player Matchup

Da Ji
Da Ji
Gold IV
Acarex51
Da Ji
Gold IV
Level 102
God Stats
56W - 35L
1,670 SR
Queue Stats
74W - 61L
1,529 MMR
Party 2
Vulcan
Vulcan
Gold IV
ThatLuckTho3035
Vulcan
Gold IV
Level 128
God Stats
17W - 13L
1,689 SR
Queue Stats
74W - 61L
1,529 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
TheLastSlap
Jormungandr
Gold IV
Level 99
God Stats
6W - 4L
1,794 SR
Queue Stats
72W - 59L
1,517 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,718 SR
1,525 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,717 SR
1,486 MMR
Chaac
Chaac
Silver I
HailKaizerIII
Chaac
Silver I
Level 133
God Stats
1W - 1L
1,824 SR
Queue Stats
7W - 6L
1,541 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
IamtheRealTobi
Baron Samedi
Silver II
Level 131
God Stats
2W - 2L
1,698 SR
Queue Stats
13W - 16L
1,409 MMR
Party 1
Olorun
Olorun
Silver II
SuperBullet674
Olorun
Silver II
Level 108
God Stats
8W - 6L
1,630 SR
Queue Stats
16W - 21L
1,507 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Acarex51
Da Ji
14
3 / 3 / 8
9,493
730
8,661
8,792
3,798
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 1 / 4
10,207
785
16,834
4,386
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
TheLastSlap
Jormungandr
13
1 / 1 / 10
9,496
730
6,787
12,186
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AtlasGilgameshBastetZeusMedusa

VS

Bans
BellonaBacchusHou YiHorusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
8,017
617
8,716
15,308
8,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
IamtheRealTobi
Baron Samedi
12
0 / 3 / 2
7,753
596
4,933
12,248
8,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 3 / 0
9,465
728
5,063
8,220
2,183
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
11
Kills
5
5
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Acarex51
Da Ji
3
3
8
2.33
L
0
5
4
0.4
L
Baron Samedi
IamtheRealTobi
Baron Samedi
0
3
2
0.33
L
5
3
0
1.67
W
7
1
4
9
W
Jormungandr
TheLastSlap
Jormungandr
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,282
Damage
18,712
25,364
Taken
35,776
18,814
Mitigated
18,934
4,096
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Acarex51
Da Ji
8,661
2,325
0
290
8,792
3,798
42
4,241
4,551
0
31,743
L
8,716
766
0
4,270
15,308
8,197
0
11,507
3,801
1,719
26,427
L
Baron Samedi
IamtheRealTobi
Baron Samedi
4,933
684
380
2,740
12,248
8,554
0
8,485
3,763
19,753
0
L
5,063
2,145
540
1,309
8,220
2,183
570
4,358
3,862
30,885
0
W
16,834
7,588
0
1,225
4,386
1,899
975
1,515
2,871
50,470
0
W
Jormungandr
TheLastSlap
Jormungandr
6,787
1,815
156
2,425
12,186
13,117
290
5,171
7,015
20,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
25,235
149
Minions Killed
133
7
Camps Cleared
5
795,775
Distance Traveled
716,124
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,493
730
40
3
4
258,930
5
L
Chaac
8,017
617
37
3
1
259,889
2
L
Baron Samedi
7,753
596
38
3
4
223,750
2
L
Olorun
9,465
728
58
4
0
232,485
2
W
Vulcan
10,207
785
81
6
2
293,393
3
W
Jormungandr
9,496
730
28
2
1
243,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role