Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Cheryl9645
Amaterasu
Level 88
God Stats
3W - 5L
1,501 SR
Queue Stats
73W - 74L
1,559 Elo+
Party 1
Merlin
Merlin
Justalilpush
Merlin
Level 84
God Stats
36W - 28L
1,501 SR
Queue Stats
317W - 352L
1,403 Elo+
Solo
Nike
Nike
Star Gam3s 909
Nike
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,478 Elo+
Party 1
Anubis
Anubis
Thiccboi_Chuckle
Anubis
Level 126
God Stats
5W - 11L
1,090 SR
Queue Stats
175W - 194L
1,404 Elo+
Solo
Team Averages
Level 108
1,418 SR
1,469 Elo+

VS

Team Averages
Level 126
1,438 SR
1,481 Elo+
Vulcan
Vulcan
AlmightyGeoff
Vulcan
Level 86
God Stats
1W - 1L
1,077 SR
Queue Stats
42W - 43L
1,463 Elo+
Party 2
Artemis
Artemis
MackArmyVet89
Artemis
Level 128
God Stats
1W - 0L
1,966 SR
Queue Stats
23W - 26L
1,488 Elo+
Party 2
Mulan
Mulan
PepperDeLaLune
Mulan
Level 148
God Stats
1W - 1L
1,480 SR
Queue Stats
20W - 25L
1,568 Elo+
Party 2
Charybdis
Charybdis
TheZiggy0
Charybdis
Level 109
God Stats
1W - 0L
1,169 SR
Queue Stats
5W - 4L
1,488 Elo+
Party 3
Ah Puch
Ah Puch
x LoonToon x
Ah Puch
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
2 / 2 / 3
10,965
685
6,035
13,226
4,545
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Cheryl9645
Amaterasu
18
2 / 4 / 2
10,666
667
6,470
18,386
16,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
18
1 / 7 / 3
11,076
692
10,109
15,967
5,154
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 9 / 5
10,514
657
6,276
21,012
19,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
3 / 5 / 2
10,795
675
6,917
14,438
6,311
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 14
11,741
734
14,748
7,617
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
19
9 / 2 / 14
12,456
779
18,647
10,974
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 3 / 15
12,405
775
16,158
19,351
19,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
TheZiggy0
Charybdis
18
2 / 2 / 12
11,630
727
5,279
9,615
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
x LoonToon x
Ah Puch
20
5 / 0 / 9
12,531
783
9,320
4,562
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
9
Kills
27
27
Deaths
9
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
3
1.75
W
4
2
14
5.5
L
Amaterasu
Cheryl9645
Amaterasu
2
4
2
0.75
L
Merlin
1
7
3
0.36
W
Artemis
9
2
14
8
W
7
3
15
4.83
L
1
9
5
0.39
W
Charybdis
TheZiggy0
Charybdis
2
2
12
4
L
3
5
2
0.8
W
Ah Puch
x LoonToon x
Ah Puch
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,807
Damage
64,152
83,029
Taken
52,119
51,854
Mitigated
33,184
11,077
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,035
3,066
0
1,141
13,226
4,545
215
3,596
9,547
0
40,976
W
14,748
7,934
158
2,057
7,617
2,888
1,436
2,580
4,886
56,699
0
L
Amaterasu
Cheryl9645
Amaterasu
6,470
1,099
62
4,193
18,386
16,489
78
5,419
12,591
0
27,753
L
Merlin
10,109
417
20
1,709
15,967
5,154
159
2,988
12,816
44,582
0
W
Artemis
18,647
6,653
0
190
10,974
4,947
3,013
4,958
5,845
0
35,045
W
16,158
1,619
0
3,154
19,351
19,806
456
5,484
13,223
0
43,777
L
6,276
333
579
828
21,012
19,355
0
6,412
14,115
0
24,619
W
Charybdis
TheZiggy0
Charybdis
5,279
1,671
0
3,239
9,615
3,576
3,190
2,417
7,018
0
45,080
L
6,917
255
0
2,545
14,438
6,311
0
5,485
8,793
38,944
0
W
Ah Puch
x LoonToon x
Ah Puch
9,320
60
153
1,683
4,562
1,967
776
1,178
3,275
54,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,016
Gold Earned
60,763
290
Minions Killed
327
0
Camps Cleared
0
1,393,141
Distance Traveled
1,589,068
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,965
685
81
5
0
282,932
1
W
Vulcan
11,741
734
81
5
0
310,401
0
L
Amaterasu
10,666
667
42
3
0
289,570
1
L
Merlin
11,076
692
62
4
0
269,072
2
W
Artemis
12,456
779
27
2
0
310,305
0
W
Mulan
12,405
775
47
3
0
350,778
3
L
Nike
10,514
657
50
3
0
280,903
0
W
Charybdis
11,630
727
76
5
0
332,655
3
L
Anubis
10,795
675
55
3
0
270,664
5
W
Ah Puch
12,531
783
96
6
0
284,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role