Player Matchup

Izanami
Izanami
ChampionPapi7
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,119 Elo+
Solo
Bakasura
Bakasura
MrZOMBER1904
Bakasura
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo
Merlin
Merlin
Pointerguy
Merlin
Level 66
God Stats
24W - 26L
1,330 SR
Queue Stats
24W - 26L
1,356 Elo+
Solo
Team Averages
Level 75
1,443 SR
1,213 Elo+

VS

Team Averages
Level 46
1,513 SR
1,294 Elo+
Artemis
Artemis
Lets_Clap_Cheeks
Artemis
Level 22
God Stats
5W - 6L
1,282 SR
Queue Stats
5W - 11L
1,189 Elo+
Party 1
King Arthur
King Arthur
SlapMyMeatball
King Arthur
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 51L
1,371 Elo+
Solo
Arachne
Arachne
beastgamer208723
Arachne
Level 65
God Stats
1W - 0L
1,758 SR
Queue Stats
32W - 32L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
4 / 9 / 5
12,763
798
11,224
16,577
5,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
MrZOMBER1904
Bakasura
14
3 / 11 / 2
10,554
660
7,610
19,286
6,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Pointerguy
Merlin
16
3 / 8 / 5
12,428
777
17,031
14,461
5,205
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 15
12,417
776
16,074
16,257
5,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
SlapMyMeatball
King Arthur
17
5 / 2 / 13
12,223
764
6,824
16,585
11,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
19 / 3 / 4
14,395
900
23,333
18,077
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
28
28
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
4
9
5
0.72
W
4
5
15
2.3
L
Bakasura
MrZOMBER1904
Bakasura
3
11
2
0.36
L
Merlin
Pointerguy
Merlin
3
8
5
0.69
W
King Arthur
SlapMyMeatball
King Arthur
5
2
13
5.75
W
19
3
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,865
Damage
46,231
50,324
Taken
50,919
16,617
Mitigated
22,724
5,846
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
11,224
5,588
167
2,161
16,577
5,177
684
150
16,427
0
39,577
W
16,074
8,795
0
4,575
16,257
5,502
2,164
7,008
8,784
0
53,669
L
Bakasura
MrZOMBER1904
Bakasura
7,610
5,383
0
2,494
19,286
6,235
498
226
19,060
0
18,683
L
Merlin
Pointerguy
Merlin
17,031
929
155
869
14,461
5,205
0
247
14,214
50,438
0
W
King Arthur
SlapMyMeatball
King Arthur
6,824
849
0
166
16,585
11,212
516
7,324
8,664
444
33,932
W
23,333
15,949
0
7,458
18,077
6,010
159
4,207
13,158
0
59,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,745
Gold Earned
39,035
193
Minions Killed
196
6
Camps Cleared
8
750,979
Distance Traveled
870,998
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,763
798
68
4
3
242,074
5
W
Artemis
12,417
776
83
5
0
247,253
5
L
Bakasura
10,554
660
42
3
2
272,511
6
L
Merlin
12,428
777
83
5
1
236,394
0
W
King Arthur
12,223
764
53
3
4
289,278
2
W
Arachne
14,395
900
60
4
4
334,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role