Player Matchup

Ra
Ra
FattySteaks
Ra
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
37W - 31L
1,733 Elo+
Party 3
Bacchus
Bacchus
MotiionSiikness
Bacchus
Level 123
God Stats
20W - 22L
1,565 SR
Queue Stats
438W - 390L
1,455 Elo+
Party 1
Osiris
Osiris
Themauro00
Osiris
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 119L
1,539 Elo+
Solo
Charybdis
Charybdis
TooBlazedToPlay
Charybdis
Level 79
God Stats
52W - 48L
1,430 SR
Queue Stats
173W - 160L
1,403 Elo+
Party 1
Kali
Kali
partyguyal
Kali
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 68L
1,733 Elo+
Party 3
Team Averages
Level 119
1,499 SR
1,572 Elo+

VS

Team Averages
Level 76
1,574 SR
1,511 Elo+
Rama
Rama
Pundasi
Rama
Level 54
God Stats
3W - 3L
1,554 SR
Queue Stats
34W - 43L
1,491 Elo+
Party 2
Scylla
Scylla
SorryBrady
Scylla
Level 91
God Stats
5W - 1L
1,500 SR
Queue Stats
146W - 92L
1,505 Elo+
Party 4
Gilgamesh
Gilgamesh
TheBrick_WP
Gilgamesh
Level 108
God Stats
1W - 1L
1,742 SR
Queue Stats
38W - 31L
1,538 Elo+
Party 2
Yemoja
Yemoja
Tommydude
Yemoja
Level 58
God Stats
9W - 9L
1,574 SR
Queue Stats
36W - 33L
1,549 Elo+
Party 2
Cerberus
Cerberus
sliperydolphin
Cerberus
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
234W - 186L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
9,857
548
12,145
12,809
5,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 8
9,070
504
6,224
13,765
15,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Themauro00
Osiris
18
1 / 2 / 1
11,280
627
8,565
13,443
9,886
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
TooBlazedToPlay
Charybdis
17
5 / 1 / 3
11,130
618
11,404
10,740
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 1 / 4
10,738
597
7,401
11,938
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Pundasi
Rama
13
0 / 5 / 4
8,113
451
7,036
13,587
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
SorryBrady
Scylla
16
4 / 2 / 2
9,512
528
9,286
5,974
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TheBrick_WP
Gilgamesh
13
2 / 4 / 5
8,350
464
6,044
14,555
10,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Tommydude
Yemoja
13
1 / 2 / 5
8,170
454
7,713
15,382
14,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
15
1 / 1 / 3
9,110
506
5,493
12,243
12,619
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
14
Kills
8
8
Deaths
14
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
0
1
8
4
L
Rama
Pundasi
Rama
0
5
4
0.4
L
Scylla
SorryBrady
Scylla
4
2
2
2.5
L
Gilgamesh
TheBrick_WP
Gilgamesh
2
4
5
1.13
W
Osiris
Themauro00
Osiris
1
2
1
0.75
L
Yemoja
Tommydude
Yemoja
1
2
5
1.75
W
Charybdis
TooBlazedToPlay
Charybdis
5
1
3
6.5
W
5
1
4
7
L
Cerberus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,739
Damage
35,572
62,695
Taken
61,741
40,143
Mitigated
41,940
23,992
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,145
733
2,736
5,543
12,809
5,496
567
6,715
5,875
84,040
0
W
6,224
923
0
2,436
13,765
15,913
279
5,380
8,306
19,891
0
L
Rama
Pundasi
Rama
7,036
5,979
0
4,288
13,587
3,015
820
3,139
10,376
0
50,947
L
Scylla
SorryBrady
Scylla
9,286
1,610
0
476
5,974
1,667
0
1,816
4,074
67,961
0
L
Gilgamesh
TheBrick_WP
Gilgamesh
6,044
1,617
0
1,668
14,555
10,306
0
5,776
8,591
0
53,269
W
Osiris
Themauro00
Osiris
8,565
3,060
0
2,147
13,443
9,886
0
4,716
8,727
0
84,939
L
Yemoja
Tommydude
Yemoja
7,713
1,166
1,364
4,205
15,382
14,333
0
6,355
8,781
37,405
0
W
Charybdis
TooBlazedToPlay
Charybdis
11,404
5,572
0
5,664
10,740
4,342
2,928
1,830
8,910
0
83,629
W
7,401
2,640
0
5,466
11,938
4,506
940
3,457
8,385
0
62,024
L
Cerberus
5,493
519
0
4,315
12,243
12,619
0
661
11,550
57,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,075
Gold Earned
43,255
592
Minions Killed
511
0
Camps Cleared
0
1,866,231
Distance Traveled
1,691,939
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,857
548
149
8
0
365,153
4
W
Bacchus
9,070
504
18
1
0
373,914
7
L
Rama
8,113
451
106
6
0
312,531
2
L
Scylla
9,512
528
143
8
0
319,284
4
L
Gilgamesh
8,350
464
76
4
0
352,467
9
W
Osiris
11,280
627
176
10
0
369,558
5
L
Yemoja
8,170
454
45
3
0
335,893
7
W
Charybdis
11,130
618
149
8
0
332,122
3
W
Kali
10,738
597
100
6
0
425,484
0
L
Cerberus
9,110
506
141
8
0
371,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role