Player Matchup

Chiron
Chiron
 
Chiron
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Abyssi0n
Khepri
Level 27
God Stats
7W - 8L
1,516 SR
Queue Stats
39W - 45L
1,265 Elo+
Solo
Sol
Sol
Neoshifters
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,489 Elo+
Solo
Ravana
Ravana
amz543
Ravana
Level 147
God Stats
1W - 1L
1,357 SR
Queue Stats
196W - 224L
1,502 Elo+
Party 2
Bellona
Bellona
x-LeBean-x
Bellona
Level 141
God Stats
3W - 4L
1,726 SR
Queue Stats
124W - 150L
1,575 Elo+
Party 2
Team Averages
Level 73
1,520 SR
1,466 Elo+

VS

Team Averages
Level 83
1,466 SR
1,472 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
LastLightLibrary
Khepri
Level 160
God Stats
4W - 3L
1,699 SR
Queue Stats
256W - 232L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
Mac9n9UA
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,365 Elo+
Party 1
Fenrir
Fenrir
Pânzer
Fenrir
Level 110
God Stats
0W - 1L
1,130 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sa1zzz
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 0 / 10
9,140
831
7,769
5,622
2,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Abyssi0n
Khepri
15
0 / 2 / 8
8,937
812
2,894
7,407
8,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 2 / 5
8,587
781
5,603
8,153
3,097
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
amz543
Ravana
16
11 / 3 / 7
9,843
895
12,480
9,009
5,415
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
x-LeBean-x
Bellona
16
8 / 2 / 8
9,420
856
13,002
14,725
10,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 1 / 4
8,083
735
7,243
10,668
6,666
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 4 / 4
8,134
739
5,338
11,952
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Mac9n9UA
Zhong Kui
15
3 / 7 / 3
8,232
748
7,896
10,748
5,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Pânzer
Fenrir
9
0 / 5 / 1
7,010
637
772
5,464
1,648
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Sa1zzz
Kukulkan
15
3 / 7 / 2
8,703
791
8,412
10,850
4,846
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
24
Kills
9
9
Deaths
24
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
10
8
L
Hercules
 
Hercules
2
1
4
4
W
Khepri
Abyssi0n
Khepri
0
2
8
2
L
1
4
4
0.75
L
Zhong Kui
Mac9n9UA
Zhong Kui
3
7
3
0.64
W
2
2
5
2.25
L
Fenrir
Pânzer
Fenrir
0
5
1
0.1
L
Kukulkan
Sa1zzz
Kukulkan
3
7
2
0.57
W
Ravana
amz543
Ravana
11
3
7
4.83
W
Bellona
x-LeBean-x
Bellona
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,748
Damage
29,661
44,916
Taken
49,682
29,382
Mitigated
30,754
10,946
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,769
3,728
1,446
3,007
5,622
2,293
2,763
2,584
3,038
0
33,588
L
Hercules
 
Hercules
7,243
1,812
0
2,476
10,668
6,666
0
1,976
8,692
0
20,013
W
Khepri
Abyssi0n
Khepri
2,894
217
0
548
7,407
8,422
497
3,055
4,352
15,702
0
L
5,338
898
0
728
11,952
12,269
0
2,597
9,355
16,466
0
L
Zhong Kui
Mac9n9UA
Zhong Kui
7,896
1,208
0
167
10,748
5,325
0
2,208
8,540
15,670
0
W
5,603
2,055
0
1,934
8,153
3,097
1,939
3,461
4,692
31,470
0
L
Fenrir
Pânzer
Fenrir
772
41
0
186
5,464
1,648
0
609
4,855
0
4,699
L
Kukulkan
Sa1zzz
Kukulkan
8,412
2,597
0
571
10,850
4,846
0
1,107
9,743
22,939
0
W
Ravana
amz543
Ravana
12,480
4,034
0
1,974
9,009
5,415
637
5,543
3,466
0
28,664
W
Bellona
x-LeBean-x
Bellona
13,002
6,444
0
2,037
14,725
10,155
35
7,003
7,722
0
25,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,927
Gold Earned
40,162
217
Minions Killed
116
0
Camps Cleared
0
1,109,220
Distance Traveled
862,182
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,140
831
63
6
0
222,354
2
L
Hercules
8,083
735
30
3
0
218,835
1
W
Khepri
8,937
812
29
3
0
220,127
3
L
Khepri
8,134
739
18
2
0
202,667
2
L
Zhong Kui
8,232
748
22
2
0
158,161
1
W
Sol
8,587
781
57
5
0
210,749
0
L
Fenrir
7,010
637
9
1
0
95,254
0
L
Kukulkan
8,703
791
37
3
0
187,265
0
W
Ravana
9,843
895
37
3
0
218,236
2
W
Bellona
9,420
856
31
3
0
237,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role