Player Matchup

Chaac
Chaac
Silver I
Nosh93
Chaac
Silver I
Level 117
God Stats
22W - 14L
1,569 SR
Queue Stats
103W - 114L
1,230 MMR
Party 1
Anubis
Anubis
Gold IV
Trisc4Th
Anubis
Gold IV
Level 156
God Stats
35W - 37L
1,612 SR
Queue Stats
395W - 380L
1,480 MMR
Party 1
Skadi
Skadi
Gold II
paulootavio
Skadi
Gold II
Level 147
God Stats
195W - 159L
1,620 SR
Queue Stats
322W - 327L
1,521 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,600 SR
1,410 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,659 SR
1,291 MMR
Baron Samedi
Baron Samedi
Bronze IV
CraftyWalrus
Baron Samedi
Bronze IV
Level 126
God Stats
0W - 1L
1,665 SR
Queue Stats
3W - 6L
1,229 MMR
Party 2
Odin
Odin
Silver I
PorSuPollo_
Odin
Silver I
Level 147
God Stats
2W - 3L
1,582 SR
Queue Stats
26W - 29L
1,340 MMR
Solo
Atlas
Atlas
Silver III
jMarsh_88
Atlas
Silver III
Level 101
God Stats
0W - 2L
1,731 SR
Queue Stats
12W - 16L
1,305 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nosh93
Chaac
12
0 / 4 / 5
8,263
636
5,142
14,426
12,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
Trisc4Th
Anubis
13
2 / 3 / 9
9,531
733
11,087
7,165
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
9 / 1 / 2
10,243
788
9,584
9,724
3,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GilgameshZeusBastetVulcanGeb

VS

Bans
ScyllaSolThothNoxAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CraftyWalrus
Baron Samedi
13
2 / 3 / 5
8,614
663
6,608
7,834
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 2
9,016
694
6,066
10,817
5,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
jMarsh_88
Atlas
12
2 / 6 / 4
8,817
678
7,697
14,952
13,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
11
Kills
8
8
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CraftyWalrus
Baron Samedi
2
3
5
1.5
W
Chaac
Nosh93
Chaac
0
4
5
0.63
L
4
2
2
2.5
W
Anubis
Trisc4Th
Anubis
2
3
9
2.17
L
Atlas
jMarsh_88
Atlas
2
6
4
0.67
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,813
Damage
20,371
31,315
Taken
33,603
19,334
Mitigated
22,118
11,748
Healing
5,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CraftyWalrus
Baron Samedi
6,608
293
982
1,250
7,834
2,670
0
2,985
4,644
25,562
0
W
Chaac
Nosh93
Chaac
5,142
834
0
5,987
14,426
12,477
320
5,827
7,949
0
20,148
L
6,066
609
0
1,638
10,817
5,586
0
2,372
8,191
0
16,980
W
Anubis
Trisc4Th
Anubis
11,087
309
0
2,336
7,165
3,441
219
4,137
2,808
32,157
0
L
Atlas
jMarsh_88
Atlas
7,697
2,818
582
1,213
14,952
13,862
0
5,421
9,141
29,586
0
W
9,584
3,761
0
3,425
9,724
3,416
2,243
4,459
5,000
0
41,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,037
Gold Earned
26,447
128
Minions Killed
96
9
Camps Cleared
2
628,607
Distance Traveled
602,984
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,614
663
39
3
2
196,937
3
W
Chaac
8,263
636
22
2
0
217,751
5
L
Odin
9,016
694
28
2
0
200,422
4
W
Anubis
9,531
733
46
4
1
182,561
4
L
Atlas
8,817
678
29
2
0
205,625
2
W
Skadi
10,243
788
60
5
8
228,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role