Player Matchup

Arachne
Arachne
Gold III
BadgerSmksCobra
Arachne
Gold III
Level 148
God Stats
15W - 8L
1,644 SR
Queue Stats
181W - 176L
1,517 MMR
Solo
Merlin
Merlin
Gold II
KeepDatEnergy
Merlin
Gold II
Level 123
God Stats
27W - 25L
1,498 SR
Queue Stats
86W - 87L
1,524 MMR
Solo
Geb
Geb
Gold V
KingCleanly
Geb
Gold V
Level 134
God Stats
8W - 5L
1,706 SR
Queue Stats
114W - 120L
1,492 MMR
Solo
Nike
Nike
Silver II
a ghetto squid
Nike
Silver II
Level 126
God Stats
1W - 2L
1,517 SR
Queue Stats
22W - 19L
1,485 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
xHWNxLEGEND
Danzaburou
Bronze III
Level 117
God Stats
3W - 4L
1,529 SR
Queue Stats
4W - 5L
1,447 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,579 SR
1,493 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 103
1,442 SR
1,492 MMR
Persephone
Persephone
Bronze IV
 
Persephone
Bronze IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Bronze III
AstroThaFiend
Bakasura
Bronze III
Level 108
God Stats
1W - 5L
1,383 SR
Queue Stats
51W - 56L
1,459 MMR
Solo
Ymir
Ymir
Bronze III
FG Inviktugz
Ymir
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
MADRADBRO7
Gilgamesh
Bronze IV
Level 104
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2
Medusa
Medusa
Silver III
indian88
Medusa
Silver III
Level 159
God Stats
7W - 5L
1,500 SR
Queue Stats
175W - 169L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,260
558
2,707
8,731
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 4
8,084
622
8,384
7,118
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 5
6,951
535
5,761
8,060
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 0 / 0
8,497
654
6,094
10,189
6,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
xHWNxLEGEND
Danzaburou
12
5 / 0 / 3
7,302
562
7,501
6,438
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
LokiAtlasAchillesHel

VS

Bans
TsukuyomiKhepriMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
0 / 6 / 0
5,252
404
4,770
8,582
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
AstroThaFiend
Bakasura
10
1 / 4 / 0
6,089
468
3,024
8,785
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 2 / 0
5,660
435
1,898
8,370
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
MADRADBRO7
Gilgamesh
12
0 / 4 / 0
6,571
505
6,154
10,493
8,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
indian88
Medusa
10
1 / 4 / 0
5,840
449
5,417
7,676
1,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
20
Kills
2
3
Deaths
20
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
6
0
0
L
Bakasura
AstroThaFiend
Bakasura
1
4
0
0.25
W
3
1
3
4.5
L
0
2
0
0
W
6
2
4
4
W
2
0
5
4.5
L
Gilgamesh
MADRADBRO7
Gilgamesh
0
4
0
0
W
4
0
0
4
L
Medusa
indian88
Medusa
1
4
0
0.25
W
Danzaburou
xHWNxLEGEND
Danzaburou
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,447
Damage
21,263
40,536
Taken
43,906
20,397
Mitigated
20,326
11,781
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,770
164
0
1,397
8,582
1,637
165
5,763
2,813
21,011
0
L
Bakasura
AstroThaFiend
Bakasura
3,024
1,851
0
1,697
8,785
3,156
0
2,699
6,086
0
20,535
W
2,707
1,922
0
3,065
8,731
3,018
201
694
7,965
0
42,921
L
1,898
221
265
1,092
8,370
5,139
0
2,369
6,001
13,572
0
W
8,384
234
0
1,607
7,118
2,531
110
3,182
3,550
52,334
0
W
5,761
1,166
0
1,878
8,060
6,236
0
1,100
6,690
16,196
5,769
L
Gilgamesh
MADRADBRO7
Gilgamesh
6,154
1,776
0
3,293
10,493
8,600
0
0
10,493
0
46,142
W
6,094
1,887
0
2,010
10,189
6,603
81
0
10,134
0
56,087
L
Medusa
indian88
Medusa
5,417
1,735
0
1,275
7,676
1,794
0
2,433
5,243
0
38,100
W
Danzaburou
xHWNxLEGEND
Danzaburou
7,501
3,268
0
3,221
6,438
2,009
0
1,186
5,179
0
47,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
29,412
403
Minions Killed
310
0
Camps Cleared
0
1,250,475
Distance Traveled
1,208,830
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,252
404
47
4
0
229,525
4
L
Bakasura
6,089
468
60
5
0
283,574
0
W
Arachne
7,260
558
93
7
0
297,268
4
L
Ymir
5,660
435
15
1
0
225,580
0
W
Merlin
8,084
622
89
7
0
241,996
2
W
Geb
6,951
535
26
2
0
247,247
9
L
Gilgamesh
6,571
505
101
8
0
242,622
3
W
Nike
8,497
654
122
9
0
224,316
3
L
Medusa
5,840
449
87
7
0
227,529
4
W
Danzaburou
7,302
562
73
6
0
239,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role