Player Matchup

Serqet
Serqet
Asukii
Serqet
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 84L
1,742 Elo+
Party 1
Scylla
Scylla
ImSoyBasic
Scylla
Level 14
God Stats
1W - 3L
1,323 SR
Queue Stats
9W - 12L
1,255 Elo+
Party 1
Nox
Nox
It DeadEvil
Nox
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 338L
1,514 Elo+
Party 2
Agni
Agni
Xiivert
Agni
Level 29
God Stats
23W - 29L
1,576 SR
Queue Stats
316W - 398L
1,481 Elo+
Party 2
Atlas
Atlas
YoungWilliG
Atlas
Level 109
God Stats
32W - 29L
1,514 SR
Queue Stats
466W - 543L
1,497 Elo+
Party 2
Team Averages
Level 81
1,483 SR
1,498 Elo+

VS

Team Averages
Level 23
1,464 SR
1,350 Elo+
Freya
Freya
Killenmachine81
Freya
Level 18
God Stats
5W - 4L
1,543 SR
Queue Stats
32W - 51L
1,397 Elo+
Party 3
Heimdallr
Heimdallr
Ninjalink55
Heimdallr
Level 8
God Stats
5W - 13L
1,387 SR
Queue Stats
12W - 25L
1,369 Elo+
Party 3
Kukulkan
Kukulkan
SpotlessLake828
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,330 Elo+
Solo
Thanatos
Thanatos
ThisJuanTime
Thanatos
Level 63
God Stats
0W - 3L
1,260 SR
Queue Stats
39W - 56L
1,413 Elo+
Party 3
Ymir
Ymir
zepher616
Ymir
Level 8
God Stats
2W - 2L
1,631 SR
Queue Stats
5W - 17L
1,241 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Asukii
Serqet
17
16 / 1 / 5
9,653
965
15,011
7,743
4,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
ImSoyBasic
Scylla
14
5 / 1 / 12
7,881
788
4,431
4,219
1,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 11
7,546
755
6,456
3,975
1,546
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
Xiivert
Agni
14
1 / 0 / 17
7,507
751
6,153
4,093
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 15
7,898
790
6,445
8,592
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
6,816
682
3,653
9,675
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Ninjalink55
Heimdallr
12
0 / 5 / 0
6,621
662
4,111
7,649
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
12
0 / 5 / 2
6,427
643
2,468
8,430
2,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
ThisJuanTime
Thanatos
13
4 / 6 / 0
7,795
780
6,860
11,251
3,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
11
0 / 6 / 3
6,732
673
3,180
10,374
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
10
28
Kills
5
5
Deaths
28
60
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
Asukii
Serqet
16
1
5
18.5
W
Scylla
ImSoyBasic
Scylla
5
1
12
11
W
4
1
11
9.5
L
1
6
0
0.17
L
Heimdallr
Ninjalink55
Heimdallr
0
5
0
0
L
Kukulkan
0
5
2
0.2
L
Thanatos
ThisJuanTime
Thanatos
4
6
0
0.67
W
Agni
Xiivert
Agni
1
0
17
9.5
W
2
2
15
4.75
L
Ymir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,496
Damage
20,272
28,622
Taken
47,379
15,673
Mitigated
17,554
3,217
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Asukii
Serqet
15,011
3,353
0
500
7,743
4,136
0
1,890
5,853
0
32,394
W
Scylla
ImSoyBasic
Scylla
4,431
1,344
0
386
4,219
1,486
402
1,518
2,701
14,969
0
W
6,456
910
0
158
3,975
1,546
72
1,301
2,674
19,159
0
L
3,653
1,397
0
2,395
9,675
2,722
0
3,691
5,457
18,059
0
L
Heimdallr
Ninjalink55
Heimdallr
4,111
1,499
0
452
7,649
2,384
65
3,973
3,157
0
16,861
L
Kukulkan
2,468
570
0
524
8,430
2,410
153
4,483
3,513
11,931
0
L
Thanatos
ThisJuanTime
Thanatos
6,860
2,173
0
4,323
11,251
3,569
0
5,187
5,932
0
18,939
W
Agni
Xiivert
Agni
6,153
654
0
0
4,093
1,560
0
1,422
2,671
12,283
0
W
6,445
2,202
320
1,853
8,592
6,945
86
3,170
5,422
17,939
0
L
Ymir
3,180
451
0
1,115
10,374
6,469
50
5,439
4,506
4,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,485
Gold Earned
34,391
137
Minions Killed
110
0
Camps Cleared
0
1,042,644
Distance Traveled
940,718
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,653
965
50
5
0
224,696
3
W
Scylla
7,881
788
29
3
0
197,866
0
W
Nox
7,546
755
25
3
0
197,635
4
L
Freya
6,816
682
30
3
0
196,089
0
L
Heimdallr
6,621
662
37
4
0
178,925
3
L
Kukulkan
6,427
643
18
2
0
196,663
0
L
Thanatos
7,795
780
21
2
0
196,919
2
W
Agni
7,507
751
17
2
0
211,384
2
W
Atlas
7,898
790
16
2
0
211,063
2
L
Ymir
6,732
673
4
0
0
172,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role