Player Matchup

Janus
Janus
BerserkerNorm
Janus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 223L
1,599 Elo+
Solo
Rama
Rama
Felony11
Rama
Level 148
God Stats
1W - 1L
1,292 SR
Queue Stats
174W - 177L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
N7killa
Zhong Kui
Level 142
God Stats
3W - 2L
1,300 SR
Queue Stats
43W - 45L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
Wandererchan
Cthulhu
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
853W - 786L
1,566 Elo+
Solo
Ah Puch
Ah Puch
ashsezrawr
Ah Puch
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 136
1,418 SR
1,554 Elo+

VS

Team Averages
Level 104
1,436 SR
1,571 Elo+
Nox
Nox
GoodGuyReed
Nox
Level 141
God Stats
2W - 1L
1,055 SR
Queue Stats
64W - 46L
1,580 Elo+
Solo
Zeus
Zeus
SrLoboRebirth
Zeus
Level 62
God Stats
3W - 1L
1,625 SR
Queue Stats
93W - 87L
1,477 Elo+
Solo
Achilles
Achilles
Ukita09
Achilles
Level 148
God Stats
14W - 6L
1,285 SR
Queue Stats
1,023W - 1,065L
1,502 Elo+
Solo
Sol
Sol
antonymISUCK
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
1,755 Elo+
Solo
Heimdallr
Heimdallr
ŴǾŁƒ
Heimdallr
Level 155
God Stats
11W - 3L
1,716 SR
Queue Stats
492W - 463L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 8
8,568
779
5,320
10,305
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
17
9 / 6 / 1
10,217
929
11,332
14,819
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
N7killa
Zhong Kui
15
1 / 6 / 4
8,691
790
6,798
14,575
11,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Wandererchan
Cthulhu
16
2 / 6 / 6
8,698
791
8,792
15,029
15,841
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Puch
ashsezrawr
Ah Puch
13
2 / 9 / 4
8,147
741
4,943
11,575
4,848
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 16
10,016
911
7,453
9,643
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 16
9,472
861
11,858
6,606
2,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Ukita09
Achilles
17
5 / 3 / 19
10,068
915
10,650
14,037
21,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 1 / 19
11,656
1,060
20,225
11,638
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
ŴǾŁƒ
Heimdallr
16
5 / 4 / 16
9,617
874
9,446
10,978
6,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
121
14
Kills
35
35
Deaths
16
23
Assists
86
Player
Kills
Deaths
Assists
KDA
L
0
8
8
0.5
L
Rama
9
6
1
1.58
W
9
4
16
4.25
L
Zhong Kui
N7killa
Zhong Kui
1
6
4
0.5
W
4
4
16
3
W
Achilles
Ukita09
Achilles
5
3
19
4.83
L
Cthulhu
Wandererchan
Cthulhu
2
6
6
0.83
W
12
1
19
21.5
L
Ah Puch
ashsezrawr
Ah Puch
2
9
4
0.44
W
Heimdallr
ŴǾŁƒ
Heimdallr
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,185
Damage
59,632
66,303
Taken
52,902
43,011
Mitigated
38,222
14,870
Healing
21,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,320
0
783
883
10,305
4,215
0
7,095
3,143
16,343
0
L
Rama
11,332
7,250
277
4,333
14,819
6,733
61
10,585
4,177
0
21,260
W
7,453
581
899
2,185
9,643
4,215
558
5,673
3,970
12,431
0
L
Zhong Kui
N7killa
Zhong Kui
6,798
298
96
4,119
14,575
11,374
1,005
6,708
7,598
19,354
0
W
11,858
47
781
750
6,606
2,347
381
3,793
2,669
25,732
0
W
Achilles
Ukita09
Achilles
10,650
2,489
685
3,950
14,037
21,018
80
5,402
8,347
0
16,752
L
Cthulhu
Wandererchan
Cthulhu
8,792
276
1,366
2,311
15,029
15,841
33
8,122
6,735
16,958
0
W
20,225
7,568
1,379
7,431
11,638
4,485
2,889
4,593
6,895
39,510
0
L
Ah Puch
ashsezrawr
Ah Puch
4,943
520
0
702
11,575
4,848
440
7,026
4,350
8,667
0
W
Heimdallr
ŴǾŁƒ
Heimdallr
9,446
2,230
2,087
1,566
10,978
6,157
1,304
5,681
5,168
0
18,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,321
Gold Earned
50,829
102
Minions Killed
142
0
Camps Cleared
0
881,271
Distance Traveled
1,058,282
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,568
779
25
2
0
193,832
2
L
Rama
10,217
929
17
2
0
185,040
2
W
Nox
10,016
911
14
1
0
209,814
2
L
Zhong Kui
8,691
790
33
3
0
166,587
1
W
Zeus
9,472
861
26
2
0
214,192
0
W
Achilles
10,068
915
12
1
0
207,092
1
L
Cthulhu
8,698
791
17
2
0
184,684
1
W
Sol
11,656
1,060
62
6
0
217,407
2
L
Ah Puch
8,147
741
10
1
0
151,128
0
W
Heimdallr
9,617
874
28
3
0
209,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role