Player Matchup

Atlas
Atlas
 
Atlas
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CapitanLevi21
Ra
Level 40
God Stats
4W - 1L
1,428 SR
Queue Stats
48W - 44L
1,247 Elo+
Party 3
Xing Tian
Xing Tian
IsmaelGonzalez
Xing Tian
Level 127
God Stats
1W - 2L
1,252 SR
Queue Stats
63W - 51L
1,457 Elo+
Party 3
Rama
Rama
Oceano 707
Rama
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,491 Elo+
Party 2
Camazotz
Camazotz
PoorZoomer
Camazotz
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 32L
1,614 Elo+
Party 2
Team Averages
Level 72
1,436 SR
1,462 Elo+

VS

Team Averages
Level 52
1,331 SR
1,257 Elo+
Kali
Kali
 
Kali
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JinguJangu
Apollo
Level 21
God Stats
0W - 2L
1,239 SR
Queue Stats
16W - 21L
1,166 Elo+
Party 1
Olorun
Olorun
MBoodhoo
Olorun
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
334W - 304L
1,339 Elo+
Party 1
Sylvanus
Sylvanus
NibblesHD
Sylvanus
Level 24
God Stats
0W - 3L
1,149 SR
Queue Stats
1W - 7L
1,094 Elo+
Party 1
Achilles
Achilles
gonkcar
Achilles
Level 25
God Stats
2W - 5L
1,267 SR
Queue Stats
286W - 236L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
4 / 0 / 2
8,364
597
5,917
6,677
6,946
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 0 / 7
9,550
682
12,628
8,519
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
IsmaelGonzalez
Xing Tian
11
3 / 1 / 8
7,701
550
5,197
13,559
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 0 / 4
7,351
525
5,402
6,831
1,955
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Camazotz
PoorZoomer
Camazotz
13
5 / 2 / 4
8,022
573
6,344
13,316
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 4 / 1
6,595
471
8,438
13,124
5,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
JinguJangu
Apollo
10
1 / 3 / 0
6,070
434
5,390
8,184
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
MBoodhoo
Olorun
11
1 / 6 / 1
6,790
485
7,123
10,399
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
NibblesHD
Sylvanus
9
0 / 5 / 1
5,585
399
5,894
11,419
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
gonkcar
Achilles
11
1 / 6 / 0
6,777
484
4,175
11,758
5,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
23
Kills
3
3
Deaths
24
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
2
5
L
Kali
 
Kali
0
4
1
0.13
W
8
0
7
11.5
W
Xing Tian
IsmaelGonzalez
Xing Tian
3
1
8
7
L
Apollo
JinguJangu
Apollo
1
3
0
0.33
L
Olorun
MBoodhoo
Olorun
1
6
1
0.25
L
Sylvanus
NibblesHD
Sylvanus
0
5
1
0.1
W
3
0
4
5
W
Camazotz
PoorZoomer
Camazotz
5
2
4
3.5
L
Achilles
gonkcar
Achilles
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,488
Damage
31,020
48,902
Taken
54,884
27,350
Mitigated
22,756
24,891
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,917
2,711
0
2,954
6,677
6,946
70
279
6,398
41,973
0
L
Kali
 
Kali
8,438
3,962
0
1,261
13,124
5,379
0
4,622
8,502
0
44,599
W
12,628
1,717
1,524
4,923
8,519
3,621
552
2,717
5,802
72,063
0
W
Xing Tian
IsmaelGonzalez
Xing Tian
5,197
330
544
2,263
13,559
10,636
75
4,378
9,181
23,685
0
L
Apollo
JinguJangu
Apollo
5,390
2,661
0
2,420
8,184
2,546
0
4,331
3,853
0
33,242
L
Olorun
MBoodhoo
Olorun
7,123
3,948
0
2,520
10,399
3,812
0
3,899
6,500
42,018
6,308
L
Sylvanus
NibblesHD
Sylvanus
5,894
2,063
1,424
1,521
11,419
5,951
0
5,592
5,827
16,918
4,090
W
5,402
4,379
0
3,537
6,831
1,955
885
1,896
4,935
0
40,518
W
Camazotz
PoorZoomer
Camazotz
6,344
2,941
0
9,146
13,316
4,192
0
2,042
11,274
0
42,743
L
Achilles
gonkcar
Achilles
4,175
1,763
0
241
11,758
5,068
0
5,298
6,460
2,232
30,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
31,817
384
Minions Killed
327
0
Camps Cleared
0
1,457,207
Distance Traveled
1,307,244
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,364
597
65
5
0
242,524
1
L
Kali
6,595
471
77
6
0
295,752
4
W
Ra
9,550
682
131
9
0
326,405
0
W
Xing Tian
7,701
550
32
2
0
301,069
5
L
Apollo
6,070
434
53
4
0
253,046
0
L
Olorun
6,790
485
79
6
0
259,381
3
L
Sylvanus
5,585
399
40
3
0
216,136
0
W
Rama
7,351
525
79
6
0
260,024
0
W
Camazotz
8,022
573
77
6
0
327,185
2
L
Achilles
6,777
484
78
6
0
282,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role