Player Matchup

Jormungandr
Jormungandr
GreatValueDirk
Jormungandr
Level 146
God Stats
19W - 8L
1,628 SR
Queue Stats
644W - 612L
1,438 Elo+
Party 2
Anhur
Anhur
ItsJustD3-
Anhur
Level 109
God Stats
2W - 0L
1,661 SR
Queue Stats
141W - 133L
1,526 Elo+
Party 3
Ah Puch
Ah Puch
KanaFt-
Ah Puch
Level 93
God Stats
23W - 16L
1,576 SR
Queue Stats
179W - 207L
1,414 Elo+
Party 2
Arachne
Arachne
RestoringFileOP
Arachne
Level 68
God Stats
3W - 1L
1,542 SR
Queue Stats
17W - 16L
1,542 Elo+
Party 3
Ares
Ares
YWG-_-Jmoney
Ares
Level 120
God Stats
14W - 14L
1,591 SR
Queue Stats
610W - 599L
1,402 Elo+
Party 2
Team Averages
Level 107
1,599 SR
1,464 Elo+

VS

Team Averages
Level 122
1,682 SR
1,507 Elo+
Hel
Hel
Cheryl9645
Hel
Level 88
God Stats
10W - 5L
1,696 SR
Queue Stats
60W - 64L
1,556 Elo+
Party 1
Amaterasu
Amaterasu
LDvSnagz
Amaterasu
Level 143
God Stats
4W - 6L
1,831 SR
Queue Stats
345W - 335L
1,541 Elo+
Solo
Neith
Neith
Shiesty_Gremlin
Neith
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 92L
1,244 Elo+
Party 4
Kuzenbo
Kuzenbo
SmokingMidz
Kuzenbo
Level 132
God Stats
8W - 7L
1,701 SR
Queue Stats
78W - 61L
1,557 Elo+
Party 4
Cliodhna
Cliodhna
Star Gam3s 909
Cliodhna
Level 100
God Stats
2W - 2L
1,683 SR
Queue Stats
56W - 67L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GreatValueDirk
Jormungandr
16
5 / 1 / 1
9,765
651
11,551
11,244
12,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
14
3 / 3 / 3
8,594
573
6,550
9,618
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
KanaFt-
Ah Puch
14
3 / 0 / 4
8,592
573
10,602
9,190
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 3
8,984
599
4,246
9,793
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 5
7,661
511
5,947
11,627
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,951
530
6,193
8,112
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
LDvSnagz
Amaterasu
14
1 / 4 / 3
7,821
521
6,885
13,240
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 3 / 2
7,380
492
5,234
4,919
904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
SmokingMidz
Kuzenbo
11
1 / 1 / 4
7,765
518
7,137
15,094
16,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
13
1 / 4 / 1
8,039
536
6,723
11,479
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
17
Kills
8
8
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Jormungandr
GreatValueDirk
Jormungandr
5
1
1
5.5
W
Anhur
3
3
3
1.5
W
Ah Puch
KanaFt-
Ah Puch
3
0
4
5
L
Amaterasu
LDvSnagz
Amaterasu
1
4
3
0.63
W
6
2
3
3.75
L
3
3
2
1.33
L
Kuzenbo
SmokingMidz
Kuzenbo
1
1
4
3
L
Cliodhna
1
4
1
0.38
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,896
Damage
32,172
51,472
Taken
52,844
31,542
Mitigated
30,853
17,955
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,193
210
514
1,829
8,112
2,570
0
4,779
3,109
40,015
2,922
W
Jormungandr
GreatValueDirk
Jormungandr
11,551
3,086
0
2,885
11,244
12,044
275
212
11,032
60,053
0
W
Anhur
6,550
4,416
0
2,840
9,618
2,993
4,680
2,377
7,241
0
61,234
W
Ah Puch
KanaFt-
Ah Puch
10,602
258
0
5,831
9,190
3,452
565
3,195
5,995
58,585
0
L
Amaterasu
LDvSnagz
Amaterasu
6,885
3,719
142
4,727
13,240
7,610
0
9,205
3,358
0
44,997
W
4,246
2,788
0
2,581
9,793
3,450
640
2,341
7,452
0
48,921
L
5,234
2,478
0
1,241
4,919
904
0
1,313
3,565
0
29,545
L
Kuzenbo
SmokingMidz
Kuzenbo
7,137
2,807
97
2,984
15,094
16,162
0
7,063
7,737
25,653
0
L
Cliodhna
6,723
1,252
0
4,906
11,479
3,607
0
4,294
6,975
0
60,998
W
5,947
541
422
3,396
11,627
9,603
120
4,085
7,542
15,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,596
Gold Earned
38,956
446
Minions Killed
396
0
Camps Cleared
0
1,493,550
Distance Traveled
1,426,584
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,951
530
102
7
0
277,908
7
W
Jormungandr
9,765
651
119
8
0
255,285
0
W
Anhur
8,594
573
108
7
0
263,926
1
W
Ah Puch
8,592
573
114
8
0
290,790
5
L
Amaterasu
7,821
521
93
6
0
306,826
5
W
Arachne
8,984
599
78
5
0
375,750
3
L
Neith
7,380
492
47
3
0
214,919
2
L
Kuzenbo
7,765
518
34
2
0
303,483
6
L
Cliodhna
8,039
536
120
8
0
323,448
1
W
Ares
7,661
511
27
2
0
307,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role