Player Matchup

Bastet
Bastet
Ezie Hydra
Bastet
Level 29
God Stats
5W - 1L
1,737 SR
Queue Stats
25W - 22L
1,398 Elo+
Party 1
Tiamat
Tiamat
Glyptik
Tiamat
Level 62
God Stats
2W - 1L
1,662 SR
Queue Stats
35W - 48L
1,336 Elo+
Party 1
Chaac
Chaac
TheZarosian
Chaac
Level 48
God Stats
8W - 1L
1,677 SR
Queue Stats
31W - 26L
1,378 Elo+
Party 1
Team Averages
Level 46
1,692 SR
1,371 Elo+

VS

Team Averages
Level 64
1,448 SR
1,495 Elo+
Heimdallr
Heimdallr
EsOGHaku
Heimdallr
Level 58
God Stats
0W - 3L
1,152 SR
Queue Stats
3W - 6L
1,486 Elo+
Solo
Janus
Janus
YMC__Hugz
Janus
Level 86
God Stats
4W - 8L
1,500 SR
Queue Stats
70W - 129L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
YMC__Pyro
Gilgamesh
Level 48
God Stats
0W - 1L
1,690 SR
Queue Stats
15W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ezie Hydra
Bastet
20
24 / 5 / 5
17,148
903
31,678
18,439
9,759
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Glyptik
Tiamat
20
3 / 3 / 19
14,479
762
16,965
13,883
5,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 4 / 14
12,432
654
12,049
16,692
11,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EsOGHaku
Heimdallr
18
6 / 8 / 1
13,670
719
15,059
23,253
6,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
YMC__Hugz
Janus
16
3 / 11 / 5
12,999
684
9,543
20,027
6,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
YMC__Pyro
Gilgamesh
16
3 / 11 / 5
12,044
634
8,205
22,567
10,667
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
30
Kills
12
12
Deaths
30
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
EsOGHaku
Heimdallr
6
8
1
0.81
W
Bastet
Ezie Hydra
Bastet
24
5
5
5.3
W
Tiamat
Glyptik
Tiamat
3
3
19
4.17
W
3
4
14
2.5
L
Janus
YMC__Hugz
Janus
3
11
5
0.5
L
Gilgamesh
YMC__Pyro
Gilgamesh
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,692
Damage
32,807
49,014
Taken
65,847
27,543
Mitigated
23,149
14,319
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
EsOGHaku
Heimdallr
15,059
7,848
0
4,943
23,253
6,381
672
8,176
15,077
0
52,819
W
Bastet
Ezie Hydra
Bastet
31,678
7,408
0
3,766
18,439
9,759
927
4,349
14,090
596
59,367
W
Tiamat
Glyptik
Tiamat
16,965
883
323
5,727
13,883
5,854
1,179
2,347
11,536
49,903
0
W
12,049
314
331
4,172
16,692
11,930
0
4,634
12,058
0
39,552
L
Janus
YMC__Hugz
Janus
9,543
827
509
2,661
20,027
6,101
0
4,125
15,902
39,859
0
L
Gilgamesh
YMC__Pyro
Gilgamesh
8,205
1,920
412
3,189
22,567
10,667
0
5,632
16,935
2,087
21,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,059
Gold Earned
38,713
158
Minions Killed
179
9
Camps Cleared
6
1,023,663
Distance Traveled
948,769
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,670
719
84
4
4
294,239
2
W
Bastet
17,148
903
43
2
4
376,558
0
W
Tiamat
14,479
762
63
3
3
371,750
4
W
Chaac
12,432
654
52
3
2
275,355
1
L
Janus
12,999
684
57
3
1
323,236
0
L
Gilgamesh
12,044
634
38
2
1
331,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role