Player Matchup

Artio
Artio
CorrosiveRifle
Artio
Level 123
God Stats
1W - 1L
1,558 SR
Queue Stats
23W - 18L
1,150 Elo+
Party 3
Izanami
Izanami
Crudesoldier21
Izanami
Level 148
God Stats
6W - 7L
1,169 SR
Queue Stats
436W - 493L
1,474 Elo+
Solo
Bastet
Bastet
EkoGodzilla
Bastet
Level 68
God Stats
1W - 4L
1,577 SR
Queue Stats
39W - 36L
1,348 Elo+
Party 3
Yemoja
Yemoja
Kuppono
Yemoja
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,160 Elo+
Party 3
Bakasura
Bakasura
ShadowRaven57
Bakasura
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 107
1,461 SR
1,326 Elo+

VS

Team Averages
Level 88
1,500 SR
1,520 Elo+
Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
HOTWHEELZFAN86
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,589 Elo+
Party 1
Hel
Hel
dhampenguin
Hel
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
kizmut
Gilgamesh
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 59L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 9
9,248
771
17,503
19,529
23,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 5 / 5
10,509
876
23,031
12,099
5,046
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
17
5 / 3 / 2
9,074
756
20,271
12,237
5,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Kuppono
Yemoja
13
0 / 4 / 7
8,280
690
8,300
9,745
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
ShadowRaven57
Bakasura
13
1 / 6 / 5
8,239
687
4,455
14,007
5,464
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
10 / 1 / 8
10,971
914
17,311
16,054
11,437
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
 
Xing Tian
16
3 / 2 / 15
9,403
784
9,223
18,582
23,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 3 / 18
9,904
825
5,467
16,135
18,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 3 / 9
9,633
803
14,407
14,521
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
kizmut
Gilgamesh
16
4 / 3 / 13
11,141
928
12,594
24,479
17,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
12
Kills
21
21
Deaths
12
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
1
8
14
W
Xing Tian
 
Xing Tian
3
2
15
5.25
L
1
3
9
1.83
L
5
5
5
1.5
L
Bastet
5
3
2
2
W
0
3
18
3
L
Yemoja
Kuppono
Yemoja
0
4
7
0.88
L
Bakasura
ShadowRaven57
Bakasura
1
6
5
0.58
W
4
3
9
2.83
W
Gilgamesh
kizmut
Gilgamesh
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,560
Damage
59,002
67,617
Taken
89,771
45,968
Mitigated
78,964
30,679
Healing
44,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,311
7,400
2,007
4,557
16,054
11,437
3,291
4,559
11,330
0
44,122
W
Xing Tian
 
Xing Tian
9,223
613
1,947
2,489
18,582
23,742
572
4,837
13,595
19,182
0
L
17,503
770
5,802
7,887
19,529
23,632
0
9,360
10,169
25,273
0
L
23,031
17,742
743
1,167
12,099
5,046
2,308
3,892
8,207
0
44,792
L
Bastet
20,271
4,065
984
2,085
12,237
5,966
594
3,761
8,476
0
27,103
W
5,467
760
789
1,294
16,135
18,314
273
4,636
11,324
10,193
0
L
Yemoja
Kuppono
Yemoja
8,300
2,363
7,783
1,485
9,745
5,860
426
4,101
5,644
16,409
0
L
Bakasura
ShadowRaven57
Bakasura
4,455
3,071
808
1,935
14,007
5,464
336
7,983
6,024
0
4,567
W
14,407
2,242
15,032
7,279
14,521
7,904
1,649
3,788
10,513
25,998
0
W
Gilgamesh
kizmut
Gilgamesh
12,594
2,960
2,850
6,169
24,479
17,567
78
7,983
16,266
0
23,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,350
Gold Earned
51,052
108
Minions Killed
141
0
Camps Cleared
0
1,125,779
Distance Traveled
1,178,834
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,971
914
68
6
0
228,611
1
W
Xing Tian
9,403
784
22
2
0
260,001
4
L
Artio
9,248
771
9
1
0
252,508
0
L
Izanami
10,509
876
49
4
0
192,398
1
L
Bastet
9,074
756
15
1
0
279,644
3
W
Ganesha
9,904
825
0
0
0
233,572
0
L
Yemoja
8,280
690
24
2
0
201,026
0
L
Bakasura
8,239
687
11
1
0
200,203
2
W
Hel
9,633
803
23
2
0
216,413
0
W
Gilgamesh
11,141
928
28
2
0
240,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role