Player Matchup

Atlas
Atlas
Bbk1ng
Atlas
Level 68
God Stats
2W - 0L
1,720 SR
Queue Stats
101W - 102L
1,514 Elo+
Party 1
Awilix
Awilix
KrotoKun
Awilix
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 110L
1,348 Elo+
Party 1
Nu Wa
Nu Wa
Opcarlos96
Nu Wa
Level 129
God Stats
3W - 3L
1,775 SR
Queue Stats
245W - 288L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
XsLukexS
Danzaburou
Level 125
God Stats
5W - 6L
1,889 SR
Queue Stats
308W - 299L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
puntocuatro
Gilgamesh
Level 61
God Stats
4W - 1L
1,706 SR
Queue Stats
18W - 29L
1,279 Elo+
Party 1
Team Averages
Level 107
1,718 SR
1,436 Elo+

VS

Team Averages
Level 132
1,499 SR
1,556 Elo+
Hou Yi
Hou Yi
Grumpe3
Hou Yi
Level 137
God Stats
5W - 7L
1,576 SR
Queue Stats
415W - 376L
1,574 Elo+
Solo
Bakasura
Bakasura
Infamous is God
Bakasura
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
407W - 400L
1,575 Elo+
Party 2
Aphrodite
Aphrodite
Yosh1313
Aphrodite
Level 109
God Stats
14W - 10L
1,645 SR
Queue Stats
92W - 99L
1,506 Elo+
Solo
Serqet
Serqet
octamusprime
Serqet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,622 Elo+
Solo
Ra
Ra
slambrose
Ra
Level 103
God Stats
0W - 3L
1,274 SR
Queue Stats
125W - 111L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bbk1ng
Atlas
12
3 / 3 / 7
8,157
510
4,537
13,576
11,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
KrotoKun
Awilix
13
1 / 3 / 6
8,025
502
6,242
11,999
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
14
6 / 3 / 5
9,155
572
18,226
8,125
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
XsLukexS
Danzaburou
15
5 / 2 / 2
9,980
624
7,451
7,670
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
puntocuatro
Gilgamesh
16
1 / 2 / 4
9,210
576
4,879
10,182
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Grumpe3
Hou Yi
16
2 / 2 / 1
9,080
568
6,964
11,311
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
16
5 / 4 / 2
9,383
586
9,239
15,190
8,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Yosh1313
Aphrodite
11
1 / 5 / 3
6,850
428
3,805
11,087
7,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
12
1 / 4 / 4
7,721
483
3,218
11,062
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 3
8,589
537
9,598
9,421
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
16
Kills
13
13
Deaths
17
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
Bbk1ng
Atlas
3
3
7
2.17
L
Hou Yi
Grumpe3
Hou Yi
2
2
1
1.25
L
Bakasura
5
4
2
1.5
W
Awilix
KrotoKun
Awilix
1
3
6
1.33
W
Nu Wa
6
3
5
2.83
W
Danzaburou
XsLukexS
Danzaburou
5
2
2
3
L
Aphrodite
Yosh1313
Aphrodite
1
5
3
0.5
L
Serqet
1
4
4
0.75
W
Gilgamesh
puntocuatro
Gilgamesh
1
2
4
1.5
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,335
Damage
32,824
51,552
Taken
58,071
25,825
Mitigated
25,251
12,312
Healing
24,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Bbk1ng
Atlas
4,537
841
595
2,119
13,576
11,211
0
5,633
7,409
17,898
0
L
Hou Yi
Grumpe3
Hou Yi
6,964
2,727
0
4,451
11,311
3,358
684
2,819
8,340
0
72,863
L
Bakasura
9,239
6,014
0
5,862
15,190
8,069
0
3,738
11,212
0
54,526
W
Awilix
KrotoKun
Awilix
6,242
2,704
0
4,043
11,999
3,516
0
1,473
9,804
0
54,430
W
Nu Wa
18,226
3,981
0
1,246
8,125
2,436
823
3,175
4,481
56,664
0
W
Danzaburou
XsLukexS
Danzaburou
7,451
3,638
0
3,148
7,670
2,012
0
1,421
6,122
0
60,729
L
Aphrodite
Yosh1313
Aphrodite
3,805
344
2,629
4,269
11,087
7,047
0
5,793
4,728
20,414
0
L
Serqet
3,218
741
0
3,839
11,062
3,545
0
4,875
5,923
0
43,774
W
Gilgamesh
puntocuatro
Gilgamesh
4,879
1,230
0
1,161
10,182
6,650
618
1,172
8,126
7,905
46,532
L
9,598
760
1,038
2,876
9,421
3,232
0
5,205
3,766
66,291
85

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,527
Gold Earned
41,623
431
Minions Killed
538
0
Camps Cleared
0
1,603,338
Distance Traveled
1,529,455
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,157
510
21
1
0
332,977
1
L
Hou Yi
9,080
568
142
9
0
290,552
3
L
Bakasura
9,383
586
129
8
0
304,538
2
W
Awilix
8,025
502
85
5
0
356,648
2
W
Nu Wa
9,155
572
76
5
0
309,715
6
W
Danzaburou
9,980
624
129
8
0
298,287
6
L
Aphrodite
6,850
428
48
3
0
303,141
7
L
Serqet
7,721
483
89
6
0
300,091
1
W
Gilgamesh
9,210
576
120
8
0
305,711
1
L
Ra
8,589
537
130
8
0
331,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role