Player Matchup

Awilix
Awilix
BeastlyPhoenix
Awilix
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 89L
1,561 Elo+
Party 1
Chang'e
Chang'e
NotSoBeastly
Chang'e
Level 49
God Stats
15W - 7L
1,558 SR
Queue Stats
54W - 38L
1,607 Elo+
Party 1
Ganesha
Ganesha
ResilienceIsKey
Ganesha
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 62L
1,549 Elo+
Solo
Arachne
Arachne
iz-dreezy
Arachne
Level 26
God Stats
1W - 4L
1,369 SR
Queue Stats
27W - 20L
1,451 Elo+
Solo
Tyr
Tyr
βounded
Tyr
Level 88
God Stats
1W - 3L
1,352 SR
Queue Stats
70W - 50L
1,590 Elo+
Party 1
Team Averages
Level 59
1,456 SR
1,552 Elo+

VS

Team Averages
Level 42
1,488 SR
1,525 Elo+
Medusa
Medusa
Brightside089
Medusa
Level 36
God Stats
18W - 16L
1,604 SR
Queue Stats
63W - 49L
1,529 Elo+
Party 3
Ra
Ra
JMarion0004
Ra
Level 72
God Stats
8W - 3L
1,584 SR
Queue Stats
85W - 82L
1,480 Elo+
Party 3
Ganesha
Ganesha
KyGriff
Ganesha
Level 59
God Stats
6W - 0L
1,182 SR
Queue Stats
79W - 47L
1,639 Elo+
Party 2
Izanami
Izanami
Morenchav
Izanami
Level 18
God Stats
5W - 13L
1,397 SR
Queue Stats
11W - 25L
1,365 Elo+
Solo
Nu Wa
Nu Wa
kasakoff
Nu Wa
Level 23
God Stats
9W - 2L
1,674 SR
Queue Stats
11W - 4L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 6
9,206
767
11,630
12,786
3,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
NotSoBeastly
Chang'e
14
2 / 7 / 5
8,590
716
8,093
11,873
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 9
8,724
727
3,015
11,920
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
iz-dreezy
Arachne
16
4 / 5 / 3
9,050
754
6,924
12,035
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 0 / 2
7,211
601
1,443
2,592
1,189
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 4
10,379
865
10,250
11,414
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 3 / 6
10,244
854
9,083
6,078
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
KyGriff
Ganesha
17
3 / 0 / 13
10,496
875
11,796
14,869
17,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Morenchav
Izanami
13
0 / 3 / 2
8,175
681
1,149
6,637
1,749
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
kasakoff
Nu Wa
15
0 / 5 / 7
8,952
746
8,998
6,910
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
14
Kills
18
18
Deaths
14
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
7
5
6
2
W
8
3
4
3.33
W
7
3
6
3.33
W
Ganesha
KyGriff
Ganesha
3
0
13
9.5
W
Izanami
Morenchav
Izanami
0
3
2
0.33
L
Chang'e
NotSoBeastly
Chang'e
2
7
5
0.64
L
0
1
9
4.5
L
Arachne
iz-dreezy
Arachne
4
5
3
1.1
W
Nu Wa
kasakoff
Nu Wa
0
5
7
0.7
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,105
Damage
41,276
51,206
Taken
45,908
24,244
Mitigated
28,145
7,512
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,630
4,616
0
230
12,786
3,767
0
7,025
5,761
0
29,350
W
10,250
4,996
776
2,508
11,414
4,368
3,881
2,387
9,027
0
34,576
W
9,083
1,976
3,513
1,393
6,078
2,463
2,211
2,038
4,040
25,210
0
W
Ganesha
KyGriff
Ganesha
11,796
1,039
0
4,008
14,869
17,351
893
4,495
10,374
35,846
0
W
Izanami
Morenchav
Izanami
1,149
811
179
211
6,637
1,749
742
1,260
5,377
0
12,846
L
Chang'e
NotSoBeastly
Chang'e
8,093
465
1,342
1,732
11,873
3,661
511
5,750
6,123
29,169
0
L
3,015
262
0
2,107
11,920
10,411
0
8,843
3,077
20,864
0
L
Arachne
iz-dreezy
Arachne
6,924
4,946
0
1,635
12,035
5,216
1,018
6,283
5,752
0
34,207
W
Nu Wa
kasakoff
Nu Wa
8,998
4,037
0
224
6,910
2,214
2,413
928
5,982
26,928
0
L
1,443
350
0
466
2,592
1,189
0
1,976
616
0
2,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,781
Gold Earned
48,246
174
Minions Killed
216
0
Camps Cleared
0
1,014,214
Distance Traveled
1,161,254
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,206
767
42
4
0
266,521
0
W
Medusa
10,379
865
53
4
0
235,300
0
W
Ra
10,244
854
67
6
0
235,437
2
W
Ganesha
10,496
875
20
2
0
250,604
3
W
Izanami
8,175
681
23
2
0
216,266
2
L
Chang'e
8,590
716
53
4
0
207,193
0
L
Ganesha
8,724
727
5
0
0
261,010
0
L
Arachne
9,050
754
71
6
0
227,936
1
W
Nu Wa
8,952
746
53
4
0
223,647
0
L
Tyr
7,211
601
3
0
0
51,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role