Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JOLTown
Apollo
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,267 Elo+
Party 3
Bellona
Bellona
SALSARlTAS
Bellona
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,267 Elo+
Party 3
Chaac
Chaac
ViiZions-_-
Chaac
Level 49
God Stats
3W - 3L
1,531 SR
Queue Stats
49W - 68L
1,361 Elo+
Solo
Sol
Sol
co-heir
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,096 Elo+
Party 3
Team Averages
Level 66
1,506 SR
1,298 Elo+

VS

Team Averages
Level 20
1,472 SR
1,378 Elo+
Kukulkan
Kukulkan
LoverBoy3221
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,544 Elo+
Solo
Nemesis
Nemesis
LucidDreaming95
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
Omnisick
Geb
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,132 Elo+
Party 1
Fenrir
Fenrir
TheWolfChild92
Fenrir
Level 28
God Stats
1W - 2L
1,358 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 1
Arachne
Arachne
m3talsmith
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
11 / 1 / 9
11,313
943
17,513
11,671
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
JOLTown
Apollo
18
10 / 2 / 10
10,763
897
14,716
10,426
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
SALSARlTAS
Bellona
17
5 / 0 / 17
10,354
863
11,107
8,649
7,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 4 / 11
10,227
852
15,682
13,601
7,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
17
4 / 3 / 9
10,350
863
6,483
6,696
2,202
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LoverBoy3221
Kukulkan
16
4 / 3 / 2
9,202
767
15,809
8,609
3,163
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 13 / 2
7,305
609
3,961
16,259
7,196
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
1 / 7 / 5
8,314
693
5,344
14,797
17,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 7 / 4
8,603
717
5,975
17,906
5,760
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
m3talsmith
Arachne
14
2 / 8 / 3
8,425
702
6,026
14,964
7,616
Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
38
Kills
9
10
Deaths
38
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
1
9
15.5
W
Apollo
JOLTown
Apollo
10
2
10
7.5
L
Kukulkan
LoverBoy3221
Kukulkan
4
3
2
1.67
L
0
13
2
0.08
L
1
7
5
0.5
W
Bellona
SALSARlTAS
Bellona
5
0
17
13.5
L
2
7
4
0.57
W
8
4
11
3.38
W
Sol
4
3
9
2.83
L
Arachne
m3talsmith
Arachne
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,501
Damage
37,115
51,043
Taken
72,535
27,515
Mitigated
41,079
17,368
Healing
3,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,513
12,018
0
6,011
11,671
6,762
2,095
4,280
7,391
0
44,191
W
Apollo
JOLTown
Apollo
14,716
8,812
0
3,911
10,426
4,221
1,598
5,394
5,032
0
38,350
L
Kukulkan
LoverBoy3221
Kukulkan
15,809
976
146
392
8,609
3,163
0
980
7,412
49,000
0
L
3,961
1,647
0
439
16,259
7,196
0
2,563
12,996
0
7,312
L
5,344
769
0
204
14,797
17,344
0
206
13,781
7,103
0
W
Bellona
SALSARlTAS
Bellona
11,107
3,798
0
2,234
8,649
7,132
1,092
4,977
3,672
0
24,695
L
5,975
2,035
0
694
17,906
5,760
0
1,702
15,762
0
12,474
W
15,682
3,629
36
3,995
13,601
7,198
647
5,142
8,459
0
27,887
W
Sol
6,483
2,737
0
1,181
6,696
2,202
5,143
1,360
5,336
43,059
0
L
Arachne
m3talsmith
Arachne
6,026
3,843
0
1,726
14,964
7,616
0
1,032
13,105
0
14,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,007
Gold Earned
41,849
261
Minions Killed
119
0
Camps Cleared
0
1,295,176
Distance Traveled
1,003,363
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,313
943
72
6
0
280,558
1
W
Apollo
10,763
897
57
5
0
233,173
0
L
Kukulkan
9,202
767
82
7
0
224,456
0
L
Nemesis
7,305
609
5
0
0
197,128
5
L
Geb
8,314
693
2
0
0
170,250
0
W
Bellona
10,354
863
34
3
0
270,165
3
L
Fenrir
8,603
717
12
1
0
216,303
0
W
Chaac
10,227
852
27
2
0
263,179
1
W
Sol
10,350
863
71
6
0
248,101
0
L
Arachne
8,425
702
18
2
0
195,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role