Player Matchup

Achilles
Achilles
Diamond III
FuriousKiddo
Achilles
Diamond III
Level 108
God Stats
10W - 8L
1,644 SR
Queue Stats
126W - 60L
2,340 MMR
Party 1
Cliodhna
Cliodhna
Gold V
lilyoungMV
Cliodhna
Gold V
Level 89
God Stats
2W - 2L
1,530 SR
Queue Stats
37W - 34L
1,657 MMR
Solo
Artio
Artio
Diamond III
rugreedy
Artio
Diamond III
Level 125
God Stats
19W - 10L
1,865 SR
Queue Stats
126W - 60L
2,340 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 107
1,680 SR
2,113 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 79
1,719 SR
2,194 MMR
Gilgamesh
Gilgamesh
Masters
GrimyGremlin
Gilgamesh
Masters
Level 57
God Stats
14W - 7L
2,035 SR
Queue Stats
276W - 81L
2,521 MMR
Party 2
Neith
Neith
Gold V
Scabies14
Neith
Gold V
Level 126
God Stats
2W - 4L
1,360 SR
Queue Stats
9W - 7L
1,541 MMR
Solo
Vulcan
Vulcan
Masters
lilMMR
Vulcan
Masters
Level 54
God Stats
10W - 3L
1,763 SR
Queue Stats
263W - 63L
2,521 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FuriousKiddo
Achilles
10
0 / 3 / 0
5,616
624
3,871
15,004
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
lilyoungMV
Cliodhna
9
0 / 4 / 0
5,521
613
3,596
7,984
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
rugreedy
Artio
9
0 / 6 / 0
5,869
652
1,549
15,088
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ah Muzen CabFenrirThothBastetScylla

VS

Bans
AtlasAresSolCabrakanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GrimyGremlin
Gilgamesh
11
1 / 0 / 12
7,159
795
8,846
9,019
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Scabies14
Neith
12
2 / 0 / 8
7,141
793
7,985
3,913
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
lilMMR
Vulcan
13
10 / 0 / 2
8,236
915
16,222
4,133
1,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
FuriousKiddo
Achilles
0
3
0
0
W
Gilgamesh
GrimyGremlin
Gilgamesh
1
0
12
7
W
Neith
Scabies14
Neith
2
0
8
6
W
Vulcan
lilMMR
Vulcan
10
0
2
11
L
Cliodhna
lilyoungMV
Cliodhna
0
4
0
0
L
Artio
rugreedy
Artio
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,016
Damage
33,053
38,076
Taken
17,065
20,340
Mitigated
9,715
6,652
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FuriousKiddo
Achilles
3,871
591
0
2,030
15,004
11,082
0
5,212
9,213
0
18,072
W
Gilgamesh
GrimyGremlin
Gilgamesh
8,846
2,049
346
1,668
9,019
6,476
0
1,112
7,672
0
19,724
W
Neith
Scabies14
Neith
7,985
2,551
0
1,387
3,913
1,280
1,913
385
3,445
0
23,996
W
Vulcan
lilMMR
Vulcan
16,222
5,322
0
1,016
4,133
1,959
712
370
3,613
35,597
0
L
Cliodhna
lilyoungMV
Cliodhna
3,596
0
0
714
7,984
1,603
0
3,519
4,100
0
16,893
L
Artio
rugreedy
Artio
1,549
35
1,307
2,601
15,088
7,655
0
7,368
7,276
6,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,006
Gold Earned
22,536
82
Minions Killed
100
4
Camps Cleared
5
493,911
Distance Traveled
538,578
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,616
624
24
3
1
171,001
0
W
Gilgamesh
7,159
795
17
2
1
200,213
3
W
Neith
7,141
793
43
5
0
148,131
3
W
Vulcan
8,236
915
40
4
4
190,234
2
L
Cliodhna
5,521
613
47
5
1
163,290
3
L
Artio
5,869
652
11
1
2
159,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role