Player Matchup

Hades
Hades
COUN7RY 94
Hades
Level 28
God Stats
3W - 4L
1,456 SR
Queue Stats
125W - 156L
1,377 Elo+
Party 1
Cabrakan
Cabrakan
FireShark438
Cabrakan
Level 99
God Stats
0W - 2L
1,228 SR
Queue Stats
3W - 8L
1,375 Elo+
Party 1
Ao Kuang
Ao Kuang
JordoxSavage
Ao Kuang
Level 46
God Stats
1W - 2L
1,554 SR
Queue Stats
21W - 18L
1,589 Elo+
Party 1
Izanami
Izanami
ReDempTiveKILLA
Izanami
Level 131
God Stats
0W - 1L
1,385 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
xAXGxO2Gx
Gilgamesh
Level 5
God Stats
0W - 1L
1,202 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 62
1,365 SR
1,468 Elo+

VS

Team Averages
Level 75
1,531 SR
1,422 Elo+
Atlas
Atlas
A1D1R1I1A1N
Atlas
Level 89
God Stats
5W - 3L
1,852 SR
Queue Stats
115W - 118L
1,442 Elo+
Party 3
Artemis
Artemis
Fireaion
Artemis
Level 48
God Stats
1W - 3L
1,049 SR
Queue Stats
76W - 84L
1,445 Elo+
Party 3
Baron Samedi
Baron Samedi
SativaDream
Baron Samedi
Level 65
God Stats
14W - 8L
1,444 SR
Queue Stats
229W - 275L
1,434 Elo+
Party 2
Bastet
Bastet
alterchar
Bastet
Level 27
God Stats
6W - 7L
1,788 SR
Queue Stats
31W - 48L
1,354 Elo+
Party 2
Ymir
Ymir
shiawhaa2006
Ymir
Level 147
God Stats
9W - 3L
1,520 SR
Queue Stats
139W - 125L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
8
0 / 7 / 1
5,224
435
4,586
9,275
4,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
FireShark438
Cabrakan
9
1 / 3 / 0
5,847
487
3,188
7,906
5,427
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
JordoxSavage
Ao Kuang
7
1 / 8 / 0
5,011
418
2,802
9,556
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 1
5,981
498
4,581
8,328
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
xAXGxO2Gx
Gilgamesh
5
0 / 8 / 0
4,385
365
1,156
7,548
2,167
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 8
7,659
638
5,672
6,964
2,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Fireaion
Artemis
13
7 / 0 / 5
8,069
672
6,402
6,794
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SativaDream
Baron Samedi
13
6 / 0 / 10
8,027
669
8,454
8,038
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
alterchar
Bastet
11
8 / 1 / 4
7,642
637
6,946
8,230
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 4
8,142
679
3,250
6,593
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
3
Kills
30
31
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Hades
0
7
1
0.07
L
Cabrakan
FireShark438
Cabrakan
1
3
0
0.33
W
Artemis
Fireaion
Artemis
7
0
5
9.5
L
Ao Kuang
JordoxSavage
Ao Kuang
1
8
0
0.13
L
1
5
1
0.3
W
Baron Samedi
SativaDream
Baron Samedi
6
0
10
11
W
Bastet
alterchar
Bastet
8
1
4
10
W
4
0
4
6
L
Gilgamesh
xAXGxO2Gx
Gilgamesh
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,313
Damage
30,724
42,613
Taken
36,619
17,032
Mitigated
13,580
6,416
Healing
15,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,672
1,561
1,254
2,528
6,964
2,342
82
538
6,426
17,892
5,115
L
Hades
4,586
1,070
164
2,184
9,275
4,471
0
3,063
5,990
24,606
0
L
Cabrakan
FireShark438
Cabrakan
3,188
293
0
727
7,906
5,427
0
2,653
5,200
24,538
0
W
Artemis
Fireaion
Artemis
6,402
2,915
0
3,659
6,794
1,888
2,101
1,361
5,433
0
40,272
L
Ao Kuang
JordoxSavage
Ao Kuang
2,802
1,011
0
1,295
9,556
3,047
0
3,311
5,971
13,134
4,865
L
4,581
2,608
0
1,833
8,328
1,920
0
3,561
4,707
0
38,583
W
Baron Samedi
SativaDream
Baron Samedi
8,454
1,284
422
3,351
8,038
3,447
408
3,816
4,222
42,772
0
W
Bastet
alterchar
Bastet
6,946
2,879
0
2,083
8,230
2,579
0
2,965
5,265
0
36,329
W
3,250
832
0
2,427
6,593
3,324
226
1,415
5,178
45,299
3,043
L
Gilgamesh
xAXGxO2Gx
Gilgamesh
1,156
611
0
213
7,548
2,167
0
3,839
3,685
0
6,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
39,539
234
Minions Killed
344
0
Camps Cleared
0
1,046,890
Distance Traveled
1,154,853
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,659
638
36
3
0
254,813
2
L
Hades
5,224
435
58
5
0
203,975
4
L
Cabrakan
5,847
487
56
5
0
215,274
2
W
Artemis
8,069
672
71
6
0
224,378
1
L
Ao Kuang
5,011
418
33
3
0
222,845
0
L
Izanami
5,981
498
80
7
0
212,178
3
W
Baron Samedi
8,027
669
78
7
0
212,624
2
W
Bastet
7,642
637
65
5
0
250,351
0
W
Ymir
8,142
679
94
8
0
212,687
2
L
Gilgamesh
4,385
365
7
1
0
192,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role