Player Matchup

Fenrir
Fenrir
DonPelamen
Fenrir
Level 76
God Stats
28W - 24L
1,422 SR
Queue Stats
209W - 237L
1,410 Elo+
Party 1
Artemis
Artemis
Keeplaycool
Artemis
Level 72
God Stats
5W - 7L
1,500 SR
Queue Stats
86W - 102L
1,423 Elo+
Party 2
Tyr
Tyr
Rabaillo
Tyr
Level 69
God Stats
2W - 3L
1,344 SR
Queue Stats
26W - 22L
1,434 Elo+
Party 1
Cliodhna
Cliodhna
SkollundHati
Cliodhna
Level 79
God Stats
10W - 13L
1,621 SR
Queue Stats
91W - 106L
1,423 Elo+
Party 2
Merlin
Merlin
gvhashi
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 106L
1,477 Elo+
Solo
Team Averages
Level 80
1,477 SR
1,433 Elo+

VS

Team Averages
Level 69
1,461 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Aknilat
Bastet
Level 37
God Stats
10W - 6L
1,479 SR
Queue Stats
51W - 54L
1,458 Elo+
Solo
Horus
Horus
Habixxt
Horus
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 10L
1,532 Elo+
Party 3
Aphrodite
Aphrodite
ManochaR
Aphrodite
Level 100
God Stats
2W - 6L
1,449 SR
Queue Stats
450W - 506L
1,503 Elo+
Solo
Danzaburou
Danzaburou
jatintoo2
Danzaburou
Level 39
God Stats
3W - 6L
1,375 SR
Queue Stats
8W - 12L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DonPelamen
Fenrir
14
2 / 2 / 11
9,684
605
4,404
11,656
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Keeplaycool
Artemis
16
10 / 2 / 2
11,240
703
12,793
15,646
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 3
9,984
624
6,146
15,809
14,271
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
SkollundHati
Cliodhna
14
3 / 2 / 3
9,148
572
5,841
10,764
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
gvhashi
Merlin
17
5 / 0 / 5
11,019
689
7,318
7,658
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 0
5,364
335
1,025
1,427
269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Aknilat
Bastet
8
1 / 7 / 1
6,323
395
2,469
10,008
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Horus
Habixxt
Horus
12
2 / 8 / 1
6,977
436
6,991
14,627
11,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
ManochaR
Aphrodite
6
0 / 4 / 1
5,283
330
1,673
6,204
4,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
jatintoo2
Danzaburou
14
2 / 8 / 1
8,151
509
6,433
14,477
3,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
24
Kills
5
7
Deaths
27
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Bastet
Aknilat
Bastet
1
7
1
0.21
W
Fenrir
DonPelamen
Fenrir
2
2
11
3.75
L
Horus
Habixxt
Horus
2
8
1
0.31
W
Artemis
Keeplaycool
Artemis
10
2
2
5.5
L
Aphrodite
ManochaR
Aphrodite
0
4
1
0.13
W
4
1
3
5.5
W
Cliodhna
SkollundHati
Cliodhna
3
2
3
2.25
W
Merlin
gvhashi
Merlin
5
0
5
7.5
L
Danzaburou
jatintoo2
Danzaburou
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,502
Damage
18,591
61,533
Taken
46,743
35,373
Mitigated
21,611
22,800
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,025
128
0
373
1,427
269
0
620
807
10,516
0
L
Bastet
Aknilat
Bastet
2,469
344
0
1,652
10,008
2,256
0
2,855
7,153
0
19,715
W
Fenrir
DonPelamen
Fenrir
4,404
649
0
1,920
11,656
7,846
474
811
10,841
0
39,469
L
Horus
Habixxt
Horus
6,991
3,691
184
3,199
14,627
11,022
0
1,700
12,927
0
27,226
W
Artemis
Keeplaycool
Artemis
12,793
7,432
0
8,917
15,646
6,181
6,718
643
15,003
0
71,167
L
Aphrodite
ManochaR
Aphrodite
1,673
441
875
1,846
6,204
4,510
0
427
5,777
8,099
0
W
6,146
709
0
6,832
15,809
14,271
2,229
0
15,809
0
52,033
W
Cliodhna
SkollundHati
Cliodhna
5,841
532
0
3,691
10,764
4,084
2,080
333
10,419
0
53,228
W
Merlin
gvhashi
Merlin
7,318
1,021
0
1,440
7,658
2,991
4,652
833
6,763
82,138
0
L
Danzaburou
jatintoo2
Danzaburou
6,433
2,675
0
1,785
14,477
3,554
0
1,716
12,761
0
43,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,075
Gold Earned
32,098
544
Minions Killed
191
0
Camps Cleared
0
1,592,660
Distance Traveled
1,030,366
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,364
335
22
1
0
102,143
0
L
Bastet
6,323
395
49
3
0
244,592
1
W
Fenrir
9,684
605
70
4
0
330,611
0
L
Horus
6,977
436
41
3
0
269,101
3
W
Artemis
11,240
703
130
8
0
260,256
2
L
Aphrodite
5,283
330
16
1
0
128,539
1
W
Tyr
9,984
624
98
6
0
339,085
7
W
Cliodhna
9,148
572
86
5
0
331,416
3
W
Merlin
11,019
689
160
10
0
331,292
6
L
Danzaburou
8,151
509
63
4
0
285,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role