Player Matchup

Skadi
Skadi
Atmosphere-EG
Skadi
Level 33
God Stats
10W - 10L
1,500 SR
Queue Stats
154W - 137L
1,297 Elo+
Party 1
Ares
Ares
CrZyDB-_-
Ares
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
476W - 472L
1,069 Elo+
Party 1
Poseidon
Poseidon
JuanDanieldaniel
Poseidon
Level 57
God Stats
4W - 6L
1,568 SR
Queue Stats
119W - 140L
1,493 Elo+
Solo
Mulan
Mulan
RAVEN_exe95
Mulan
Level 36
God Stats
7W - 6L
1,500 SR
Queue Stats
67W - 77L
1,143 Elo+
Party 1
Guan Yu
Guan Yu
naznt
Guan Yu
Level 109
God Stats
1W - 1L
1,565 SR
Queue Stats
16W - 19L
1,521 Elo+
Solo
Team Averages
Level 50
1,527 SR
1,305 Elo+

VS

Team Averages
Level 87
1,534 SR
1,422 Elo+
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GeNeRaL_BaStErD
Tyr
Level 126
God Stats
7W - 3L
1,542 SR
Queue Stats
160W - 161L
1,432 Elo+
Solo
Pele
Pele
SBR Bonnie12
Pele
Level 64
God Stats
8W - 1L
1,722 SR
Queue Stats
273W - 289L
1,372 Elo+
Party 2
Olorun
Olorun
SBR Silent
Olorun
Level 89
God Stats
8W - 2L
1,691 SR
Queue Stats
455W - 425L
1,435 Elo+
Party 2
Hades
Hades
bonnie1200
Hades
Level 29
God Stats
3W - 8L
1,217 SR
Queue Stats
66W - 86L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,272
427
1,859
4,956
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
8
0 / 2 / 0
4,477
448
1,473
7,475
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 7 / 0
5,195
520
3,325
7,027
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 1 / 1
5,267
527
3,688
6,424
3,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
naznt
Guan Yu
9
2 / 4 / 0
5,481
548
2,621
8,223
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
4 / 1 / 4
6,019
602
4,197
5,743
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 3
5,801
580
3,054
5,715
4,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 1
6,013
601
3,082
4,520
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
SBR Silent
Olorun
11
3 / 0 / 2
6,614
661
6,888
4,311
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
11
5 / 0 / 4
6,542
654
4,213
6,190
2,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
17
17
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
4
6
L
0
3
0
0
L
Ares
0
2
0
0
W
1
2
3
1.25
L
0
7
0
0
L
1
1
1
1.5
W
4
0
1
4.5
W
Olorun
SBR Silent
Olorun
3
0
2
4
W
Hades
5
0
4
7
L
Guan Yu
naznt
Guan Yu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,966
Damage
21,434
34,105
Taken
26,479
12,781
Mitigated
14,366
6,780
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,197
930
161
1,236
5,743
5,010
527
793
4,950
0
17,258
L
1,859
955
55
774
4,956
1,052
0
1,901
2,983
0
12,948
L
Ares
1,473
182
0
254
7,475
3,897
0
2,981
4,416
11,585
0
W
3,054
940
0
1,359
5,715
4,125
63
68
5,432
0
22,953
L
3,325
591
0
770
7,027
1,898
0
3,186
3,755
31,255
0
L
3,688
735
0
1,631
6,424
3,096
596
0
6,362
0
20,471
W
3,082
774
0
2,314
4,520
1,093
114
269
4,222
0
22,881
W
Olorun
SBR Silent
Olorun
6,888
4,021
22
2,778
4,311
1,487
628
868
3,107
35,135
8,442
W
Hades
4,213
339
128
2,288
6,190
2,651
980
2,800
3,390
27,104
0
L
Guan Yu
naznt
Guan Yu
2,621
691
51
3,245
8,223
2,838
0
1,535
6,629
0
25,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,692
Gold Earned
30,989
206
Minions Killed
247
0
Camps Cleared
0
928,613
Distance Traveled
983,617
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,019
602
20
2
0
194,919
3
L
Skadi
4,272
427
27
3
0
138,967
1
L
Ares
4,477
448
19
2
0
208,687
0
W
Tyr
5,801
580
45
5
0
192,641
1
L
Poseidon
5,195
520
59
6
0
172,081
2
L
Mulan
5,267
527
39
4
0
197,885
0
W
Pele
6,013
601
48
5
0
221,206
0
W
Olorun
6,614
661
81
8
0
188,407
4
W
Hades
6,542
654
53
5
0
186,444
0
L
Guan Yu
5,481
548
62
6
0
210,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role