Player Matchup

Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
RoewerJRav3r
Hercules
Level 93
God Stats
3W - 7L
1,369 SR
Queue Stats
9W - 14L
1,542 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SoloBeezy
Morgan Le Fay
Level 56
God Stats
4W - 5L
1,470 SR
Queue Stats
5W - 7L
1,784 Elo+
Party 2
Team Averages
Level 97
1,446 SR
1,609 Elo+

VS

Team Averages
Level 89
1,610 SR
1,544 Elo+
Sylvanus
Sylvanus
BranFlakes18
Sylvanus
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,641 Elo+
Party 1
Discordia
Discordia
CarolNvMendoza
Discordia
Level 80
God Stats
5W - 0L
1,883 SR
Queue Stats
17W - 18L
1,423 Elo+
Solo
Hel
Hel
Unit9TypeS
Hel
Level 83
God Stats
1W - 0L
1,446 SR
Queue Stats
5W - 4L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 3 / 2
8,745
673
9,018
11,158
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
RoewerJRav3r
Hercules
12
0 / 1 / 2
7,433
572
4,271
14,089
12,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
SoloBeezy
Morgan Le Fay
12
3 / 2 / 0
8,375
644
11,575
9,467
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BranFlakes18
Sylvanus
14
3 / 2 / 3
9,699
746
7,510
15,060
10,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
CarolNvMendoza
Discordia
13
1 / 2 / 3
8,193
630
13,170
7,034
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 4
9,262
712
6,499
8,727
5,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
7
Kills
6
6
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
2
1.67
W
Sylvanus
BranFlakes18
Sylvanus
3
2
3
2.25
W
Discordia
CarolNvMendoza
Discordia
1
2
3
1.25
L
Hercules
RoewerJRav3r
Hercules
0
1
2
1
L
Morgan Le Fay
SoloBeezy
Morgan Le Fay
3
2
0
1.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,864
Damage
27,179
34,714
Taken
30,821
19,990
Mitigated
17,872
14,649
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,018
5,838
0
2,851
11,158
4,522
0
9,083
2,075
0
26,033
W
Sylvanus
BranFlakes18
Sylvanus
7,510
2,340
1,821
6,017
15,060
10,075
29
6,616
8,236
21,664
0
W
Discordia
CarolNvMendoza
Discordia
13,170
1,298
179
1,452
7,034
2,572
8
2,526
4,409
52,334
0
L
Hercules
RoewerJRav3r
Hercules
4,271
831
0
9,114
14,089
12,116
32
10,751
3,338
0
8,523
L
Morgan Le Fay
SoloBeezy
Morgan Le Fay
11,575
348
234
2,450
9,467
3,352
0
7,530
1,937
37,375
0
W
6,499
860
5,221
3,320
8,727
5,225
0
2,745
5,855
18,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,553
Gold Earned
27,154
127
Minions Killed
161
4
Camps Cleared
4
712,555
Distance Traveled
629,843
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,745
673
48
4
4
241,791
0
W
Sylvanus
9,699
746
37
3
0
219,500
3
W
Discordia
8,193
630
91
7
4
211,870
4
L
Hercules
7,433
572
13
1
0
237,264
0
L
Morgan Le Fay
8,375
644
66
5
0
233,500
0
W
Hel
9,262
712
33
3
0
198,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role