Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Allpha11
Ymir
Level 15
God Stats
15W - 23L
1,571 SR
Queue Stats
122W - 139L
1,487 Elo+
Party 2
Raijin
Raijin
LGYAdox
Raijin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 151L
1,430 Elo+
Party 2
Team Averages
Level 45
1,524 SR
1,472 Elo+

VS

Team Averages
Level 142
1,541 SR
1,596 Elo+
Nike
Nike
Kambilla
Nike
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 153L
1,641 Elo+
Party 1
Anubis
Anubis
ProManticore
Anubis
Level 108
God Stats
5W - 8L
1,412 SR
Queue Stats
53W - 56L
1,503 Elo+
Solo
Fenrir
Fenrir
Yaltaboath
Fenrir
Level 160
God Stats
26W - 10L
1,710 SR
Queue Stats
488W - 284L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 3 / 0
5,879
588
6,635
5,749
1,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ymir
10
0 / 2 / 3
6,631
663
3,016
7,046
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
LGYAdox
Raijin
10
2 / 7 / 1
6,744
674
2,860
8,553
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 1 / 11
7,430
743
4,625
8,887
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
13
4 / 0 / 8
7,772
777
5,646
5,222
2,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Yaltaboath
Fenrir
12
8 / 2 / 2
8,102
810
8,346
7,185
3,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
0
0.33
L
Ymir
0
2
3
0.75
W
Nike
0
1
11
5.5
L
Raijin
LGYAdox
Raijin
2
7
1
0.36
W
Anubis
4
0
8
8
W
Fenrir
Yaltaboath
Fenrir
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,511
Damage
18,617
21,348
Taken
21,294
6,818
Mitigated
13,006
4,602
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,635
959
0
1,294
5,749
1,794
0
1,062
4,536
0
11,611
L
Ymir
3,016
240
0
1,964
7,046
3,315
0
2,506
4,483
16,107
0
W
Nike
4,625
353
0
1,487
8,887
7,308
198
2,449
6,146
0
13,226
L
Raijin
LGYAdox
Raijin
2,860
404
0
1,344
8,553
1,709
0
2,078
6,192
14,433
0
W
Anubis
5,646
156
0
3,489
5,222
2,270
502
840
4,183
35,423
0
W
Fenrir
Yaltaboath
Fenrir
8,346
2,759
0
1,485
7,185
3,428
694
3,168
3,962
0
19,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,254
Gold Earned
23,304
69
Minions Killed
114
0
Camps Cleared
9
455,555
Distance Traveled
545,537
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,879
588
18
2
0
160,930
4
L
Ymir
6,631
663
19
2
0
156,970
0
W
Nike
7,430
743
22
2
1
177,945
2
L
Raijin
6,744
674
32
3
0
137,655
2
W
Anubis
7,772
777
65
7
3
172,915
1
W
Fenrir
8,102
810
27
3
5
194,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role