Player Matchup

Cthulhu
Cthulhu
IlRAREll
Cthulhu
Level 48
God Stats
2W - 4L
1,556 SR
Queue Stats
58W - 71L
1,446 Elo+
Solo
Nox
Nox
Warlord7617
Nox
Level 69
God Stats
4W - 2L
1,832 SR
Queue Stats
47W - 44L
1,583 Elo+
Party 3
Loki
Loki
dj12123
Loki
Level 110
God Stats
16W - 7L
1,971 SR
Queue Stats
104W - 65L
1,613 Elo+
Party 3
Zeus
Zeus
honored1
Zeus
Level 88
God Stats
2W - 3L
1,048 SR
Queue Stats
5W - 6L
1,366 Elo+
Solo
Ratatoskr
Ratatoskr
zingbingding
Ratatoskr
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 60L
1,606 Elo+
Party 3
Team Averages
Level 85
1,581 SR
1,523 Elo+

VS

Team Averages
Level 46
1,611 SR
1,761 Elo+
Zeus
Zeus
ButterCup4O4
Zeus
Level 16
God Stats
3W - 0L
1,713 SR
Queue Stats
11W - 2L
1,880 Elo+
Party 1
Geb
Geb
Kyono
Geb
Level 129
God Stats
1W - 0L
1,305 SR
Queue Stats
2W - 2L
1,578 Elo+
Party 2
Freya
Freya
MojoJojo404
Freya
Level 13
God Stats
7W - 2L
1,818 SR
Queue Stats
17W - 11L
1,930 Elo+
Party 1
Danzaburou
Danzaburou
Sugar404
Danzaburou
Level 17
God Stats
2W - 0L
1,720 SR
Queue Stats
5W - 2L
1,838 Elo+
Party 1
Horus
Horus
Zayriya
Horus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IlRAREll
Cthulhu
17
4 / 6 / 8
10,129
779
12,288
16,669
19,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 6 / 4
8,521
655
6,930
10,481
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
dj12123
Loki
17
4 / 5 / 5
9,646
742
11,052
12,655
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
14
2 / 5 / 6
8,663
666
9,987
6,543
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
zingbingding
Ratatoskr
17
1 / 5 / 6
9,376
721
6,490
13,985
5,738
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 8
11,661
897
16,042
8,657
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Kyono
Geb
18
2 / 1 / 14
11,053
850
6,984
12,265
14,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 3 / 4
11,621
894
11,209
13,575
5,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Sugar404
Danzaburou
19
8 / 3 / 11
11,954
920
15,457
13,046
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Zayriya
Horus
16
1 / 3 / 9
9,478
729
3,110
11,335
7,626
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
12
Kills
27
27
Deaths
12
29
Assists
46
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
Cthulhu
IlRAREll
Cthulhu
4
6
8
1.33
W
Geb
Kyono
Geb
2
1
14
9
W
7
3
4
3
W
Danzaburou
Sugar404
Danzaburou
8
3
11
4.5
L
1
6
4
0.5
W
Horus
Zayriya
Horus
1
3
9
1.83
L
Loki
dj12123
Loki
4
5
5
1.3
L
Zeus
2
5
6
1
L
Ratatoskr
zingbingding
Ratatoskr
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,747
Damage
52,802
60,333
Taken
58,878
34,743
Mitigated
37,163
10,009
Healing
17,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,042
2,219
0
1,717
8,657
3,404
1,176
5,039
3,310
51,287
0
L
Cthulhu
IlRAREll
Cthulhu
12,288
684
844
3,006
16,669
19,355
81
6,960
9,446
25,283
0
W
Geb
Kyono
Geb
6,984
842
0
2,849
12,265
14,622
160
5,707
6,177
22,684
0
W
11,209
4,159
0
3,400
13,575
5,358
1,554
4,010
9,349
61,339
0
W
Danzaburou
Sugar404
Danzaburou
15,457
8,659
0
4,199
13,046
6,153
2,022
7,702
5,118
0
35,781
L
6,930
548
0
17
10,481
3,059
0
7,442
2,916
24,738
0
W
Horus
Zayriya
Horus
3,110
1,131
2,578
3,203
11,335
7,626
620
5,335
5,719
0
11,658
L
Loki
dj12123
Loki
11,052
2,578
0
1,010
12,655
4,888
0
6,061
6,464
0
32,795
L
Zeus
9,987
775
0
0
6,543
1,703
0
5,135
1,408
20,684
0
L
Ratatoskr
zingbingding
Ratatoskr
6,490
1,042
0
5,132
13,985
5,738
0
8,123
5,687
0
32,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,335
Gold Earned
55,767
214
Minions Killed
283
0
Camps Cleared
0
1,270,922
Distance Traveled
1,369,360
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,661
897
91
7
0
247,741
2
L
Cthulhu
10,129
779
33
3
0
246,643
0
W
Geb
11,053
850
28
2
0
303,793
0
W
Freya
11,621
894
84
6
0
281,492
1
W
Danzaburou
11,954
920
53
4
0
258,484
3
L
Nox
8,521
655
34
3
0
258,998
0
W
Horus
9,478
729
27
2
0
277,850
2
L
Loki
9,646
742
45
3
0
295,424
2
L
Zeus
8,663
666
37
3
0
174,598
3
L
Ratatoskr
9,376
721
65
5
0
295,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role