Player Matchup

Poseidon
Poseidon
BenjiBomb
Poseidon
Level 131
God Stats
5W - 7L
1,562 SR
Queue Stats
14W - 23L
1,290 Elo+
Party 1
Gilgamesh
Gilgamesh
DarkWoler
Gilgamesh
Level 160
God Stats
2W - 1L
1,295 SR
Queue Stats
68W - 60L
1,614 Elo+
Party 2
Da Ji
Da Ji
MagicOfTheDead
Da Ji
Level 89
God Stats
1W - 4L
1,231 SR
Queue Stats
17W - 20L
1,398 Elo+
Party 2
Tyr
Tyr
PurplePandaaa
Tyr
Level 132
God Stats
1W - 1L
1,281 SR
Queue Stats
15W - 15L
1,145 Elo+
Party 1
Baron Samedi
Baron Samedi
WAKAFELLER
Baron Samedi
Level 97
God Stats
4W - 5L
1,581 SR
Queue Stats
29W - 21L
1,213 Elo+
Party 1
Team Averages
Level 122
1,390 SR
1,332 Elo+

VS

Team Averages
Level 151
1,577 SR
1,541 Elo+
Vamana
Vamana
 
Vamana
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Reform3dLokiMain
Rama
Level 158
God Stats
31W - 28L
1,681 SR
Queue Stats
460W - 363L
1,580 Elo+
Solo
Sol
Sol
beamiestsundew
Sol
Level 149
God Stats
19W - 11L
1,395 SR
Queue Stats
343W - 210L
1,536 Elo+
Party 3
Hercules
Hercules
dinkynutts
Hercules
Level 154
God Stats
13W - 5L
1,807 SR
Queue Stats
214W - 132L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BenjiBomb
Poseidon
15
5 / 4 / 6
9,381
552
10,061
10,874
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
DarkWoler
Gilgamesh
15
2 / 2 / 7
9,198
541
9,441
13,282
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 1
8,157
480
3,965
10,362
5,566
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 0 / 8
8,861
521
10,855
12,797
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
WAKAFELLER
Baron Samedi
15
6 / 3 / 3
9,654
568
9,242
11,208
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 1 / 1
9,796
576
8,876
8,895
10,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
 
Ymir
14
2 / 4 / 5
8,459
498
7,370
13,165
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 4 / 1
9,588
564
6,931
12,367
3,459
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 4
8,774
516
7,498
9,414
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
dinkynutts
Hercules
12
2 / 4 / 5
8,568
504
6,986
17,262
13,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
18
Kills
13
13
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
1
1
4.5
L
Ymir
 
Ymir
2
4
5
1.13
W
Poseidon
BenjiBomb
Poseidon
5
4
6
2
W
Gilgamesh
DarkWoler
Gilgamesh
2
2
7
2.75
W
1
4
1
0.38
W
4
0
8
8
L
3
4
1
0.88
W
Baron Samedi
WAKAFELLER
Baron Samedi
6
3
3
2.5
L
2
5
4
0.8
L
Hercules
dinkynutts
Hercules
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,564
Damage
37,661
58,523
Taken
61,103
32,148
Mitigated
35,879
18,020
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,876
4,478
0
3,346
8,895
10,935
218
2,679
5,927
298
60,907
L
Ymir
 
Ymir
7,370
908
0
3,859
13,165
4,329
0
5,604
6,380
49,185
0
W
Poseidon
BenjiBomb
Poseidon
10,061
1,896
0
3,573
10,874
3,147
0
1,170
9,704
62,851
0
W
Gilgamesh
DarkWoler
Gilgamesh
9,441
3,120
0
2,600
13,282
6,213
0
3,962
9,320
0
72,605
W
3,965
885
0
1,693
10,362
5,566
734
2,270
8,092
0
42,806
W
10,855
2,210
0
4,206
12,797
12,518
26
3,000
9,797
0
25,979
L
6,931
5,285
0
4,761
12,367
3,459
1,149
4,498
7,869
0
64,324
W
Baron Samedi
WAKAFELLER
Baron Samedi
9,242
981
1,655
4,293
11,208
4,704
29
4,449
6,759
54,871
0
L
7,498
1,544
0
1,973
9,414
3,310
1,156
2,397
6,879
56,684
4,856
L
Hercules
dinkynutts
Hercules
6,986
2,793
1,755
4,742
17,262
13,846
19
3,612
13,474
0
23,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,251
Gold Earned
45,185
456
Minions Killed
470
0
Camps Cleared
0
1,705,659
Distance Traveled
1,590,336
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,796
576
134
8
0
334,096
4
L
Ymir
8,459
498
70
4
0
354,661
0
W
Poseidon
9,381
552
106
6
0
349,242
2
W
Gilgamesh
9,198
541
114
7
0
367,658
6
W
Da Ji
8,157
480
104
6
0
314,393
4
W
Tyr
8,861
521
25
1
0
349,304
3
L
Rama
9,588
564
132
8
0
283,850
6
W
Baron Samedi
9,654
568
107
6
0
325,062
2
L
Sol
8,774
516
112
7
0
307,622
3
L
Hercules
8,568
504
22
1
0
310,107
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role