Player Matchup

Baron Samedi
Baron Samedi
Bold Leopold
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,428 Elo+
Party 3
Artemis
Artemis
Hondolorian
Artemis
Level 48
God Stats
0W - 3L
1,750 SR
Queue Stats
5W - 10L
1,351 Elo+
Solo
Eset
Eset
Sade_Kush707
Eset
Level 17
God Stats
0W - 3L
1,254 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 4
Cthulhu
Cthulhu
SweetGráss
Cthulhu
Level 8
God Stats
0W - 2L
1,145 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Nemesis
Nemesis
sparkiex1
Nemesis
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 30L
1,289 Elo+
Party 3
Team Averages
Level 23
1,430 SR
1,371 Elo+

VS

Team Averages
Level 31
1,742 SR
1,579 Elo+
Nemesis
Nemesis
Koko-Yori-Z
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,257 Elo+
Solo
Tiamat
Tiamat
Verosen
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,415 Elo+
Party 2
Atlas
Atlas
Westsoup101
Atlas
Level 29
God Stats
27W - 14L
1,976 SR
Queue Stats
33W - 21L
1,904 Elo+
Party 1
Artemis
Artemis
YunK1ng
Artemis
Level 6
God Stats
2W - 0L
1,706 SR
Queue Stats
3W - 2L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
hawkiyz
Gilgamesh
Level 108
God Stats
36W - 32L
2,026 SR
Queue Stats
36W - 32L
1,904 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bold Leopold
Baron Samedi
18
6 / 5 / 16
11,357
757
20,251
18,564
8,969
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Hondolorian
Artemis
18
4 / 7 / 7
11,084
739
12,812
13,835
6,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 7 / 13
10,775
718
15,369
13,696
5,669
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SweetGráss
Cthulhu
17
4 / 4 / 15
11,113
741
11,735
22,475
28,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
sparkiex1
Nemesis
17
7 / 7 / 12
11,125
742
13,439
17,633
6,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Koko-Yori-Z
Nemesis
16
1 / 7 / 11
10,084
672
6,672
16,248
10,907
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Tiamat
Verosen
Tiamat
18
7 / 5 / 11
11,685
779
12,749
12,398
7,105
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 4 / 15
12,737
849
16,175
23,715
29,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
YunK1ng
Artemis
18
2 / 7 / 8
11,642
776
11,874
14,906
5,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
hawkiyz
Gilgamesh
20
14 / 3 / 10
14,276
952
26,545
21,764
18,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
85
26
Kills
30
30
Deaths
26
63
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bold Leopold
Baron Samedi
6
5
16
2.8
L
Artemis
Hondolorian
Artemis
4
7
7
1.07
W
Nemesis
Koko-Yori-Z
Nemesis
1
7
11
0.93
L
5
7
13
1.64
L
Cthulhu
SweetGráss
Cthulhu
4
4
15
2.88
W
Tiamat
Verosen
Tiamat
7
5
11
2.5
W
6
4
15
3.38
W
Artemis
YunK1ng
Artemis
2
7
8
0.86
W
Gilgamesh
hawkiyz
Gilgamesh
14
3
10
6.33
L
Nemesis
sparkiex1
Nemesis
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,606
Damage
74,015
86,203
Taken
89,031
55,961
Mitigated
71,756
18,154
Healing
16,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bold Leopold
Baron Samedi
20,251
3,634
3,326
4,923
18,564
8,969
553
6,828
11,736
43,388
0
L
Artemis
Hondolorian
Artemis
12,812
3,705
0
423
13,835
6,093
2,516
3,493
10,342
0
42,705
W
Nemesis
Koko-Yori-Z
Nemesis
6,672
939
72
1,818
16,248
10,907
0
6,986
9,262
0
7,844
L
15,369
1,035
1,691
2,099
13,696
5,669
0
4,273
9,423
26,332
0
L
Cthulhu
SweetGráss
Cthulhu
11,735
885
0
2,583
22,475
28,295
0
8,197
14,278
30,762
0
W
Tiamat
Verosen
Tiamat
12,749
1,929
198
3,083
12,398
7,105
938
6,816
5,582
29,241
0
W
16,175
6,723
1,078
3,162
23,715
29,685
749
13,862
9,853
32,229
0
W
Artemis
YunK1ng
Artemis
11,874
5,072
0
2,063
14,906
5,452
4,582
7,925
6,981
0
49,246
W
Gilgamesh
hawkiyz
Gilgamesh
26,545
7,662
2,003
3,082
21,764
18,607
2,204
11,766
9,998
3,314
52,289
L
Nemesis
sparkiex1
Nemesis
13,439
6,959
567
2,542
17,633
6,935
405
7,375
10,258
0
28,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,454
Gold Earned
60,424
210
Minions Killed
186
0
Camps Cleared
0
1,312,684
Distance Traveled
1,413,009
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,357
757
45
3
0
254,062
1
L
Artemis
11,084
739
80
5
0
265,193
1
W
Nemesis
10,084
672
4
0
0
300,325
1
L
Eset
10,775
718
20
1
0
237,926
0
L
Cthulhu
11,113
741
40
3
0
279,477
0
W
Tiamat
11,685
779
21
1
0
268,564
0
W
Atlas
12,737
849
29
2
0
279,806
0
W
Artemis
11,642
776
72
5
0
238,455
0
W
Gilgamesh
14,276
952
60
4
0
325,859
0
L
Nemesis
11,125
742
25
2
0
276,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role