Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Skiller3916
Sol
Level 68
God Stats
56W - 70L
1,401 SR
Queue Stats
460W - 495L
1,437 Elo+
Party 2
Hercules
Hercules
Tearindisup
Hercules
Level 82
God Stats
6W - 4L
1,546 SR
Queue Stats
433W - 305L
1,626 Elo+
Solo
Discordia
Discordia
Viking_Vapes
Discordia
Level 82
God Stats
10W - 6L
1,677 SR
Queue Stats
168W - 191L
1,448 Elo+
Party 1
Mulan
Mulan
Wolf15252124
Mulan
Level 68
God Stats
7W - 5L
1,638 SR
Queue Stats
418W - 443L
1,437 Elo+
Party 2
Team Averages
Level 82
1,552 SR
1,490 Elo+

VS

Team Averages
Level 115
1,595 SR
1,658 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
KiLL WiLL
Sylvanus
Level 133
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 3L
1,764 Elo+
Party 3
Cernunnos
Cernunnos
UnruIy reid
Cernunnos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,764 Elo+
Party 3
Sol
Sol
You vs Key
Sol
Level 108
God Stats
2W - 2L
1,772 SR
Queue Stats
2W - 3L
1,764 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
6 / 3 / 1
6,944
694
6,121
7,690
2,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
6 / 1 / 5
6,337
634
7,119
7,865
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Tearindisup
Hercules
11
6 / 0 / 5
6,474
647
3,409
6,759
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Viking_Vapes
Discordia
10
1 / 1 / 12
6,049
605
3,924
4,957
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
5 / 3 / 11
6,060
606
4,856
7,786
6,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
4 / 5 / 0
6,277
628
5,071
9,243
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nike
 
Nike
9
3 / 5 / 2
5,745
575
4,700
7,596
3,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sylvanus
KiLL WiLL
Sylvanus
7
0 / 4 / 0
4,619
462
3,113
8,037
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
UnruIy reid
Cernunnos
7
0 / 4 / 0
4,241
424
5,390
5,452
1,211
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 6 / 1
4,714
471
2,856
5,793
1,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
24
Kills
7
8
Deaths
24
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
3
1
2.17
L
Cu Chulainn
 
Cu Chulainn
4
5
0
0.8
L
Nike
 
Nike
3
5
2
0.8
L
Sylvanus
KiLL WiLL
Sylvanus
0
4
0
0
W
6
1
5
8.5
W
Hercules
Tearindisup
Hercules
6
0
5
8.5
L
Cernunnos
UnruIy reid
Cernunnos
0
4
0
0
W
Discordia
Viking_Vapes
Discordia
1
1
12
7
W
5
3
11
3.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,429
Damage
21,130
35,057
Taken
36,121
14,937
Mitigated
13,598
13,859
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,121
1,476
0
1,030
7,690
2,835
0
0
7,690
0
34,010
L
Cu Chulainn
 
Cu Chulainn
5,071
843
0
1,666
9,243
4,085
0
2,191
6,984
0
32,723
L
Nike
 
Nike
4,700
898
0
275
7,596
3,632
0
313
7,255
0
20,628
L
Sylvanus
KiLL WiLL
Sylvanus
3,113
1,412
366
1,661
8,037
3,448
0
3,716
4,321
15,073
0
W
7,119
3,052
189
4,989
7,865
1,929
1,368
1,710
6,155
30,750
0
W
Hercules
Tearindisup
Hercules
3,409
882
0
4,159
6,759
2,685
0
1,201
5,558
0
26,141
L
Cernunnos
UnruIy reid
Cernunnos
5,390
2,562
56
357
5,452
1,211
0
3,161
2,233
0
17,263
W
Discordia
Viking_Vapes
Discordia
3,924
538
93
1,362
4,957
1,422
430
1,523
3,434
29,352
0
W
4,856
966
132
1,905
7,786
6,066
0
1,535
6,251
2,302
12,780
L
2,856
786
28
983
5,793
1,222
89
1,973
3,608
19,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,864
Gold Earned
25,596
267
Minions Killed
188
0
Camps Cleared
0
934,435
Distance Traveled
851,069
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,944
694
63
6
0
177,895
3
L
Cu Chulainn
6,277
628
62
6
0
199,814
6
L
Nike
5,745
575
35
4
0
162,782
3
L
Sylvanus
4,619
462
24
2
0
168,881
1
W
Sol
6,337
634
53
5
0
168,814
2
W
Hercules
6,474
647
59
6
0
215,915
2
L
Cernunnos
4,241
424
31
3
0
155,023
0
W
Discordia
6,049
605
62
6
0
182,423
1
W
Mulan
6,060
606
30
3
0
189,388
2
L
Sol
4,714
471
36
4
0
164,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role