Player Matchup

Anubis
Anubis
Danny13oi420
Anubis
Level 127
God Stats
15W - 11L
1,594 SR
Queue Stats
117W - 150L
1,479 Elo+
Party 2
Artemis
Artemis
Dip king 187789
Artemis
Level 144
God Stats
1W - 0L
1,253 SR
Queue Stats
61W - 56L
1,505 Elo+
Solo
Atlas
Atlas
Hennsxie
Atlas
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,534 Elo+
Solo
Da Ji
Da Ji
ParkerP33
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,490 Elo+
Solo
Sol
Sol
l Mula I
Sol
Level 116
God Stats
18W - 15L
1,593 SR
Queue Stats
106W - 134L
1,543 Elo+
Party 2
Team Averages
Level 123
1,488 SR
1,511 Elo+

VS

Team Averages
Level 98
1,633 SR
1,530 Elo+
Ah Puch
Ah Puch
BigBangalozo
Ah Puch
Level 103
God Stats
86W - 62L
1,905 SR
Queue Stats
228W - 235L
1,562 Elo+
Party 1
Chiron
Chiron
BigshotdDJ_225
Chiron
Level 49
God Stats
6W - 4L
1,728 SR
Queue Stats
74W - 68L
1,550 Elo+
Party 1
Thoth
Thoth
CaptainBeanSockB
Thoth
Level 27
God Stats
2W - 3L
1,568 SR
Queue Stats
43W - 35L
1,610 Elo+
Party 3
Neith
Neith
iNoblesseObliged
Neith
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
nayinator
Tsukuyomi
Level 156
God Stats
0W - 3L
1,462 SR
Queue Stats
140W - 131L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
11 / 2 / 7
10,917
910
10,910
11,174
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 0 / 3
10,498
875
11,137
11,518
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Hennsxie
Atlas
15
0 / 3 / 10
9,440
787
4,190
14,438
11,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
ParkerP33
Da Ji
17
3 / 4 / 12
10,175
848
8,423
13,554
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 1 / 8
9,778
815
11,588
10,860
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigBangalozo
Ah Puch
15
1 / 5 / 3
8,375
698
9,928
13,684
5,108
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 5
8,364
697
11,214
12,056
4,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 4 / 4
7,942
662
3,633
5,997
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 6
9,446
787
9,240
10,386
3,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
nayinator
Tsukuyomi
16
3 / 6 / 4
9,330
778
12,183
13,370
4,436
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
23
Kills
9
10
Deaths
23
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BigBangalozo
Ah Puch
1
5
3
0.5
L
2
4
5
1.13
L
0
4
4
0.5
W
Anubis
11
2
7
7.25
W
6
0
3
7.5
W
Atlas
Hennsxie
Atlas
0
3
10
1.67
W
Da Ji
ParkerP33
Da Ji
3
4
12
2.25
L
3
4
6
1.5
W
3
1
8
7
L
Tsukuyomi
nayinator
Tsukuyomi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,248
Damage
46,198
61,544
Taken
55,493
34,390
Mitigated
19,887
21,563
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BigBangalozo
Ah Puch
9,928
296
349
4,460
13,684
5,108
0
5,641
7,971
32,724
0
L
11,214
2,438
896
3,532
12,056
4,478
71
4,284
7,710
0
23,176
L
3,633
121
0
301
5,997
1,870
0
3,341
2,649
20,275
0
W
Anubis
10,910
56
84
2,578
11,174
5,393
246
1,647
9,527
33,619
0
W
11,137
5,610
0
4,803
11,518
4,222
144
3,636
7,882
0
47,634
W
Atlas
Hennsxie
Atlas
4,190
928
1,675
2,992
14,438
11,602
509
4,213
10,225
17,145
0
W
Da Ji
ParkerP33
Da Ji
8,423
1,789
0
3,518
13,554
8,901
284
1,575
11,979
0
22,492
L
9,240
1,905
0
1,489
10,386
3,995
0
3,641
6,625
0
40,819
W
11,588
3,612
0
5,913
10,860
4,272
4,965
2,490
8,370
41,382
3,692
L
Tsukuyomi
nayinator
Tsukuyomi
12,183
2,120
0
1,207
13,370
4,436
0
8,874
4,451
0
26,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,808
Gold Earned
43,457
280
Minions Killed
224
0
Camps Cleared
0
1,257,509
Distance Traveled
1,082,492
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,375
698
59
5
0
212,650
4
L
Chiron
8,364
697
29
2
0
238,721
2
L
Thoth
7,942
662
37
3
0
166,964
0
W
Anubis
10,917
910
52
4
0
237,486
0
W
Artemis
10,498
875
93
8
0
251,292
0
W
Atlas
9,440
787
42
4
0
233,154
0
W
Da Ji
10,175
848
19
2
0
269,243
1
L
Neith
9,446
787
66
6
0
206,496
6
W
Sol
9,778
815
74
6
0
266,334
0
L
Tsukuyomi
9,330
778
33
3
0
257,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role