Player Matchup

Hel
Hel
Capt_Walterpants
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,429 Elo+
Party 2
Khepri
Khepri
Pistol-Pete714
Khepri
Level 108
God Stats
7W - 4L
1,500 SR
Queue Stats
104W - 121L
1,500 Elo+
Party 2
Ymir
Ymir
RambleBlantz
Ymir
Level 10
God Stats
0W - 2L
1,203 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 2
King Arthur
King Arthur
TNL ants
King Arthur
Level 39
God Stats
5W - 10L
1,328 SR
Queue Stats
84W - 95L
1,265 Elo+
Solo
Artemis
Artemis
xAlphaMalex99
Artemis
Level 78
God Stats
5W - 6L
1,434 SR
Queue Stats
12W - 20L
1,344 Elo+
Solo
Team Averages
Level 64
1,393 SR
1,393 Elo+

VS

Team Averages
Level 100
1,481 SR
1,509 Elo+
Cliodhna
Cliodhna
Gyarikuhō
Cliodhna
Level 35
God Stats
2W - 2L
1,245 SR
Queue Stats
141W - 174L
1,303 Elo+
Solo
Zeus
Zeus
Omega-Grand
Zeus
Level 108
God Stats
15W - 8L
1,639 SR
Queue Stats
114W - 119L
1,453 Elo+
Solo
Kukulkan
Kukulkan
PapiPayasito
Kukulkan
Level 49
God Stats
28W - 21L
1,520 SR
Queue Stats
221W - 203L
1,555 Elo+
Party 1
Bacchus
Bacchus
StratosKing23
Bacchus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 27L
1,651 Elo+
Party 1
Ne Zha
Ne Zha
wildchasm
Ne Zha
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 137L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,694
969
3,346
8,596
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 0
9,373
937
2,019
14,846
13,870
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 5 / 0
10,231
1,023
4,203
16,399
19,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
TNL ants
King Arthur
15
0 / 5 / 0
9,403
940
7,904
14,463
16,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
15
0 / 5 / 1
9,377
938
8,162
10,272
4,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

161

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gyarikuhō
Cliodhna
16
3 / 0 / 10
10,654
1,065
5,306
2,754
1,393
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 0 / 13
10,622
1,062
12,012
2,087
855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
PapiPayasito
Kukulkan
18
7 / 0 / 14
12,091
1,209
19,200
4,754
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
18
3 / 1 / 19
11,974
1,197
7,740
12,913
19,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
wildchasm
Ne Zha
18
7 / 0 / 15
11,914
1,191
17,087
7,299
6,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
94
1
Kills
23
23
Deaths
1
2
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Cliodhna
Gyarikuhō
Cliodhna
3
0
10
8
W
3
0
13
9.5
W
Kukulkan
PapiPayasito
Kukulkan
7
0
14
14
L
0
5
0
0
L
1
5
0
0.2
W
Bacchus
3
1
19
12.5
L
King Arthur
TNL ants
King Arthur
0
5
0
0
W
Ne Zha
wildchasm
Ne Zha
7
0
15
14.5
L
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,634
Damage
61,345
64,576
Taken
29,807
59,017
Mitigated
30,606
6,172
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,346
243
2,198
1,744
8,596
4,237
0
3,710
4,886
26,813
0
W
Cliodhna
Gyarikuhō
Cliodhna
5,306
0
0
21
2,754
1,393
0
1,348
1,406
0
11,927
W
12,012
783
56
393
2,087
855
0
967
1,120
21,286
0
W
Kukulkan
PapiPayasito
Kukulkan
19,200
2,226
0
537
4,754
2,702
0
1,139
3,615
41,255
0
L
2,019
235
341
280
14,846
13,870
0
9,418
5,428
13,432
0
L
4,203
358
0
789
16,399
19,842
0
11,187
5,212
12,811
0
W
Bacchus
7,740
1,240
1,008
1,947
12,913
19,109
0
4,652
8,261
13,736
0
L
King Arthur
TNL ants
King Arthur
7,904
779
410
149
14,463
16,775
0
8,511
5,952
3,774
21,599
W
Ne Zha
wildchasm
Ne Zha
17,087
6,395
0
3,108
7,299
6,547
0
2,658
4,518
0
48,796
L
Artemis
8,162
2,765
103
158
10,272
4,293
0
6,126
4,146
0
17,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,078
Gold Earned
57,255
154
Minions Killed
187
5
Camps Cleared
7
741,538
Distance Traveled
855,294
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,694
969
54
5
3
156,315
0
W
Cliodhna
10,654
1,065
15
2
0
156,916
0
W
Zeus
10,622
1,062
29
3
1
134,111
0
W
Kukulkan
12,091
1,209
73
7
1
179,514
0
L
Khepri
9,373
937
31
3
0
128,626
1
L
Ymir
10,231
1,023
20
2
1
160,507
2
W
Bacchus
11,974
1,197
14
1
1
187,717
2
L
King Arthur
9,403
940
32
3
1
161,333
2
W
Ne Zha
11,914
1,191
56
6
4
197,036
0
L
Artemis
9,377
938
17
2
0
134,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role