Player Matchup

Apollo
Apollo
Diamond IV
BenoTheGreat
Apollo
Diamond IV
Level 153
God Stats
41W - 28L
1,657 SR
Queue Stats
125W - 108L
2,044 MMR
Party 4
Achilles
Achilles
Diamond V
Damzges
Achilles
Diamond V
Level 127
God Stats
4W - 6L
1,706 SR
Queue Stats
152W - 130L
2,046 MMR
Party 3
Chaac
Chaac
Platinum I
NotHpy
Chaac
Platinum I
Level 129
God Stats
6W - 4L
1,704 SR
Queue Stats
207W - 193L
2,046 MMR
Solo
Tiamat
Tiamat
Diamond III
OxleyV2
Tiamat
Diamond III
Level 160
God Stats
17W - 16L
1,376 SR
Queue Stats
338W - 267L
2,130 MMR
Party 4
Nemesis
Nemesis
Diamond V
Tqunts
Nemesis
Diamond V
Level 119
God Stats
1W - 2L
1,308 SR
Queue Stats
163W - 142L
2,016 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,550 SR
2,056 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 96
1,766 SR
1,968 MMR
Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Diamond V
Chronic1446
Bellona
Diamond V
Level 153
God Stats
16W - 14L
1,500 SR
Queue Stats
168W - 158L
2,088 MMR
Party 1
Athena
Athena
Diamond IV
Lycidaas
Athena
Diamond IV
Level 125
God Stats
3W - 1L
1,997 SR
Queue Stats
61W - 47L
2,076 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond III
Sandу
Gilgamesh
Diamond III
Level 85
God Stats
5W - 3L
1,784 SR
Queue Stats
317W - 266L
2,091 MMR
Party 2
Ullr
Ullr
Platinum III
TheHoodedCat
Ullr
Platinum III
Level 34
God Stats
47W - 20L
2,050 SR
Queue Stats
355W - 213L
2,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
9 / 3 / 2
15,762
606
22,588
18,903
7,620
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Damzges
Achilles
15
0 / 8 / 8
10,408
400
12,351
31,648
40,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
NotHpy
Chaac
18
0 / 8 / 4
12,167
468
11,320
38,198
30,238
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tiamat
OxleyV2
Tiamat
20
5 / 4 / 6
14,798
569
28,343
18,741
18,317
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Tqunts
Nemesis
19
2 / 7 / 7
12,448
479
8,606
20,419
13,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
FenrirKaliBastet

VS

Bans
AtlasGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
4 / 4 / 12
15,369
591
17,292
18,855
7,694
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Chronic1446
Bellona
20
7 / 4 / 18
16,455
633
29,041
33,113
48,693
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
Lycidaas
Athena
20
6 / 2 / 18
14,955
575
19,266
22,988
13,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Sandу
Gilgamesh
19
0 / 2 / 12
14,254
548
11,495
33,876
31,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 4 / 5
16,883
649
29,382
24,966
9,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
16
Kills
30
30
Deaths
16
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
4
12
2.5
L
Apollo
9
3
2
3.33
W
Bellona
Chronic1446
Bellona
7
4
18
4
L
Achilles
Damzges
Achilles
0
8
8
0.5
W
Athena
Lycidaas
Athena
6
2
18
7.5
L
Chaac
NotHpy
Chaac
0
8
4
0.25
L
Tiamat
OxleyV2
Tiamat
5
4
6
2
W
Gilgamesh
Sandу
Gilgamesh
0
2
12
3
W
13
4
5
3.88
L
Nemesis
Tqunts
Nemesis
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,208
Damage
106,476
127,909
Taken
133,798
110,320
Mitigated
111,062
31,050
Healing
59,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
17,292
602
8,880
11,778
18,855
7,694
2,220
7,241
11,614
113,146
0
L
Apollo
22,588
15,995
0
8,092
18,903
7,620
684
5,212
13,691
0
142,663
W
Bellona
Chronic1446
Bellona
29,041
12,434
0
14,047
33,113
48,693
4,891
8,215
24,898
0
124,252
L
Achilles
Damzges
Achilles
12,351
1,643
0
2,303
31,648
40,888
0
10,713
20,935
0
37,126
W
Athena
Lycidaas
Athena
19,266
3,829
0
4,590
22,988
13,409
943
4,683
18,305
98,852
0
L
Chaac
NotHpy
Chaac
11,320
1,420
0
11,809
38,198
30,238
0
6,807
31,391
0
86,551
L
Tiamat
OxleyV2
Tiamat
28,343
1,244
470
6,494
18,741
18,317
16
5,951
12,790
133,662
0
W
Gilgamesh
Sandу
Gilgamesh
11,495
3,037
3,075
8,798
33,876
31,995
905
4,322
29,554
90
79,869
W
29,382
13,572
0
8,116
24,966
9,271
8,440
6,777
18,189
0
155,521
L
Nemesis
Tqunts
Nemesis
8,606
2,765
0
1,882
20,419
13,257
0
7,875
12,544
0
89,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,583
Gold Earned
77,916
810
Minions Killed
795
0
Camps Cleared
0
2,554,703
Distance Traveled
2,633,849
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,369
591
188
7
0
511,347
6
L
Apollo
15,762
606
229
9
0
520,257
3
W
Bellona
16,455
633
189
7
0
485,771
7
L
Achilles
10,408
400
40
2
0
498,016
7
W
Athena
14,955
575
133
5
0
603,644
8
L
Chaac
12,167
468
165
6
0
478,309
5
L
Tiamat
14,798
569
228
9
0
502,968
6
W
Gilgamesh
14,254
548
89
3
0
532,915
6
W
Ullr
16,883
649
196
8
0
500,172
6
L
Nemesis
12,448
479
148
6
0
555,153
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role