Player Matchup

Zeus
Zeus
Cossadelic
Zeus
Level 103
God Stats
18W - 13L
1,592 SR
Queue Stats
37W - 41L
1,426 Elo+
Party 1
Neith
Neith
CozyReg
Neith
Level 68
God Stats
49W - 32L
1,590 SR
Queue Stats
49W - 33L
1,504 Elo+
Party 1
Scylla
Scylla
Eddyx08
Scylla
Level 49
God Stats
4W - 5L
1,483 SR
Queue Stats
62W - 68L
1,360 Elo+
Party 1
Thanatos
Thanatos
Mile06
Thanatos
Level 43
God Stats
22W - 12L
1,453 SR
Queue Stats
31W - 25L
1,348 Elo+
Party 1
Poseidon
Poseidon
Ztstrick
Poseidon
Level 26
God Stats
1W - 1L
1,345 SR
Queue Stats
50W - 31L
1,511 Elo+
Party 1
Team Averages
Level 58
1,492 SR
1,430 Elo+

VS

Team Averages
Level 41
1,484 SR
1,425 Elo+
Merlin
Merlin
Diaga Golgari
Merlin
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 15L
1,636 Elo+
Party 2
Atlas
Atlas
IMG_Repo
Atlas
Level 18
God Stats
0W - 3L
1,180 SR
Queue Stats
1W - 9L
1,161 Elo+
Party 3
Heimdallr
Heimdallr
Jakester1232
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
Mr_ilandboy
Da Ji
Level 26
God Stats
1W - 1L
1,741 SR
Queue Stats
40W - 59L
1,410 Elo+
Party 3
Serqet
Serqet
Mrs_ilandgirl
Serqet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 78L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 13
13,955
1,396
27,726
6,194
1,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
CozyReg
Neith
19
8 / 2 / 12
12,827
1,283
26,504
14,796
4,021
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Eddyx08
Scylla
19
5 / 0 / 14
12,181
1,218
9,058
4,137
1,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Mile06
Thanatos
18
5 / 4 / 14
12,289
1,229
8,232
8,638
2,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Ztstrick
Poseidon
19
6 / 2 / 18
12,267
1,227
10,620
7,131
1,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

272

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
12,119
1,212
12,077
14,201
4,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
IMG_Repo
Atlas
16
1 / 3 / 5
10,657
1,066
3,219
11,884
9,904
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Jakester1232
Heimdallr
16
1 / 13 / 3
10,141
1,014
4,943
20,439
7,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 6 / 5
11,261
1,126
13,313
19,656
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 8 / 4
10,449
1,045
3,535
22,796
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
36
Kills
9
9
Deaths
36
71
Assists
21
Player
Kills
Deaths
Assists
KDA
W
12
1
13
18.5
W
Neith
CozyReg
Neith
8
2
12
7
L
3
6
4
0.83
W
Scylla
Eddyx08
Scylla
5
0
14
12
L
Atlas
IMG_Repo
Atlas
1
3
5
1.17
L
Heimdallr
Jakester1232
Heimdallr
1
13
3
0.19
W
Thanatos
Mile06
Thanatos
5
4
14
3
L
3
6
5
0.92
L
1
8
4
0.38
W
Poseidon
Ztstrick
Poseidon
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,140
Damage
37,087
40,896
Taken
88,976
11,357
Mitigated
37,096
10,368
Healing
416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,726
2,662
64
1,347
6,194
1,685
0
3,191
3,003
45,147
0
W
Neith
CozyReg
Neith
26,504
18,813
0
5,138
14,796
4,021
0
7,402
6,710
0
45,627
L
12,077
237
0
208
14,201
4,332
0
6,571
7,630
39,087
0
W
Scylla
Eddyx08
Scylla
9,058
1,027
79
416
4,137
1,008
0
272
3,865
25,525
0
L
Atlas
IMG_Repo
Atlas
3,219
982
0
0
11,884
9,904
0
5,851
6,033
25,895
0
L
Heimdallr
Jakester1232
Heimdallr
4,943
2,500
0
0
20,439
7,412
0
14,771
5,668
0
14,822
W
Thanatos
Mile06
Thanatos
8,232
518
0
3,124
8,638
2,921
0
2,493
6,145
0
18,888
L
13,313
3,419
0
208
19,656
7,907
0
8,634
11,022
0
22,720
L
3,535
209
0
0
22,796
7,541
0
11,577
11,219
0
11,050
W
Poseidon
Ztstrick
Poseidon
10,620
474
0
200
7,131
1,722
0
1,938
4,521
25,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,519
Gold Earned
54,627
190
Minions Killed
146
10
Camps Cleared
3
1,022,673
Distance Traveled
831,900
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,955
1,396
47
5
0
178,793
0
W
Neith
12,827
1,283
41
4
2
191,097
0
L
Merlin
12,119
1,212
52
5
1
182,642
0
W
Scylla
12,181
1,218
54
5
2
207,347
2
L
Atlas
10,657
1,066
53
5
0
154,366
2
L
Heimdallr
10,141
1,014
18
2
0
127,998
0
W
Thanatos
12,289
1,229
13
1
6
213,768
0
L
Da Ji
11,261
1,126
16
2
2
183,384
2
L
Serqet
10,449
1,045
7
1
0
183,510
0
W
Poseidon
12,267
1,227
35
4
0
231,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role