Player Matchup

Chaac
Chaac
Itz_Alvaro-cL
Chaac
Level 66
God Stats
2W - 0L
1,564 SR
Queue Stats
16W - 31L
1,458 Elo+
Party 1
Nox
Nox
Takeshii-San
Nox
Level 28
God Stats
3W - 4L
1,271 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 1
Neith
Neith
gun master 0001
Neith
Level 78
God Stats
17W - 30L
1,517 SR
Queue Stats
95W - 116L
1,435 Elo+
Solo
Team Averages
Level 57
1,451 SR
1,464 Elo+

VS

Team Averages
Level 79
1,500 SR
1,437 Elo+
Ares
Ares
ShadowShot177
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,387 Elo+
Party 2
Izanami
Izanami
Sharkattack315
Izanami
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 214L
1,539 Elo+
Party 2
Zhong Kui
Zhong Kui
l Ghostrix l
Zhong Kui
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
236W - 336L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
7,815
782
7,385
6,724
7,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 7
8,351
835
6,539
7,020
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 3 / 6
7,661
766
12,098
8,707
2,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,272
627
1,875
9,125
8,578
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 3 / 1
6,758
676
9,176
8,966
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
l Ghostrix l
Zhong Kui
10
1 / 6 / 1
6,539
654
6,128
11,799
6,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
0
2
3
0.75
L
2
3
1
0.83
W
4
0
7
7.5
W
4
3
6
2.33
L
Zhong Kui
l Ghostrix l
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,022
Damage
17,179
22,451
Taken
29,890
12,739
Mitigated
18,776
6,542
Healing
2,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,385
581
282
3,418
6,724
7,135
80
2,716
3,757
0
19,865
L
1,875
227
91
125
9,125
8,578
0
3,040
6,085
4,651
0
L
9,176
3,516
0
743
8,966
3,903
0
2,149
6,817
0
27,211
W
6,539
988
303
1,633
7,020
2,674
380
3,201
3,691
30,805
0
W
12,098
5,867
0
906
8,707
2,930
108
3,176
5,187
0
26,226
L
Zhong Kui
l Ghostrix l
Zhong Kui
6,128
318
0
1,727
11,799
6,295
0
1,497
10,302
19,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,827
Gold Earned
19,569
122
Minions Killed
84
6
Camps Cleared
2
573,403
Distance Traveled
485,520
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,815
782
26
3
2
220,137
2
L
Ares
6,272
627
4
0
0
168,744
1
L
Izanami
6,758
676
49
5
1
153,751
2
W
Nox
8,351
835
56
6
3
192,960
4
W
Neith
7,661
766
40
4
1
160,306
3
L
Zhong Kui
6,539
654
31
3
1
163,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role