Player Matchup

Amaterasu
Amaterasu
BinkieBoy
Amaterasu
Level 26
God Stats
3W - 5L
1,262 SR
Queue Stats
188W - 214L
1,187 Elo+
Party 2
Bellona
Bellona
KalekaSPL
Bellona
Level 48
God Stats
2W - 3L
1,212 SR
Queue Stats
3W - 6L
1,238 Elo+
Party 2
Chronos
Chronos
PinkGunner
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,215 Elo+
Party 2
Mulan
Mulan
SliMeOnYoWeEn
Mulan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 55L
1,242 Elo+
Party 2
Ra
Ra
Xaiteo
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 26
1,395 SR
1,276 Elo+

VS

Team Averages
Level 47
1,556 SR
1,354 Elo+
Bacchus
Bacchus
AmericanPolack
Bacchus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
208W - 297L
1,303 Elo+
Party 1
Atlas
Atlas
GruntKing2nd
Atlas
Level 69
God Stats
14W - 25L
1,417 SR
Queue Stats
752W - 850L
1,332 Elo+
Party 1
Kali
Kali
MineZ2123
Kali
Level 34
God Stats
5W - 3L
1,685 SR
Queue Stats
68W - 110L
1,364 Elo+
Party 3
The Morrigan
The Morrigan
OhWowItsB
The Morrigan
Level 47
God Stats
2W - 4L
1,691 SR
Queue Stats
117W - 156L
1,353 Elo+
Party 3
Izanami
Izanami
frordo
Izanami
Level 55
God Stats
37W - 35L
1,485 SR
Queue Stats
588W - 660L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BinkieBoy
Amaterasu
14
6 / 2 / 11
9,658
508
8,783
14,866
9,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
KalekaSPL
Bellona
15
7 / 3 / 10
10,176
536
15,217
17,296
10,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
PinkGunner
Chronos
17
19 / 4 / 8
12,091
636
27,482
19,016
5,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
14 / 4 / 7
11,058
582
10,630
16,748
8,370
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
11
1 / 9 / 11
8,042
423
5,038
9,996
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 12
8,681
457
9,084
20,403
24,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 9 / 6
7,532
396
7,957
19,843
12,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kali
14
7 / 9 / 7
10,191
536
9,478
16,027
7,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
OhWowItsB
The Morrigan
13
2 / 10 / 9
8,585
452
8,998
12,095
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
frordo
Izanami
14
11 / 11 / 0
9,617
506
18,713
18,781
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
47
Kills
22
22
Deaths
47
47
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
8
12
1
W
Amaterasu
BinkieBoy
Amaterasu
6
2
11
5.75
L
0
9
6
0.33
W
Bellona
KalekaSPL
Bellona
7
3
10
4
L
Kali
7
9
7
1.17
L
The Morrigan
OhWowItsB
The Morrigan
2
10
9
0.65
W
Chronos
PinkGunner
Chronos
19
4
8
5.75
W
14
4
7
4.38
W
Ra
1
9
11
0.72
L
Izanami
frordo
Izanami
11
11
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,150
Damage
54,230
77,922
Taken
87,149
36,171
Mitigated
54,745
17,507
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,084
1,035
286
5,067
20,403
24,672
190
7,573
12,038
23,885
0
W
Amaterasu
BinkieBoy
Amaterasu
8,783
2,091
266
4,006
14,866
9,880
733
4,236
10,630
0
37,987
L
7,957
2,423
183
2,731
19,843
12,838
0
4,164
15,381
26,236
5,632
W
Bellona
KalekaSPL
Bellona
15,217
3,556
0
3,364
17,296
10,685
148
7,027
10,269
0
51,064
L
Kali
9,478
3,565
0
3,676
16,027
7,109
0
6,218
9,451
0
44,068
L
The Morrigan
OhWowItsB
The Morrigan
8,998
1,548
0
187
12,095
4,150
678
5,227
6,503
44,706
1,104
W
Chronos
PinkGunner
Chronos
27,482
11,326
0
8,024
19,016
5,334
4,018
7,403
11,613
78,284
0
W
10,630
2,697
223
959
16,748
8,370
1,360
3,536
13,212
0
53,550
W
Ra
5,038
1,714
98
567
9,996
1,902
0
2,507
7,489
13,366
0
L
Izanami
frordo
Izanami
18,713
11,467
0
3,648
18,781
5,976
1,143
7,772
10,328
0
53,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,025
Gold Earned
44,606
345
Minions Killed
314
0
Camps Cleared
0
1,818,705
Distance Traveled
1,571,249
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,681
457
22
1
0
372,464
0
W
Amaterasu
9,658
508
60
3
0
400,738
5
L
Atlas
7,532
396
56
3
0
317,685
0
W
Bellona
10,176
536
74
4
0
370,589
1
L
Kali
10,191
536
66
3
0
319,204
4
L
The Morrigan
8,585
452
81
4
0
295,067
1
W
Chronos
12,091
636
116
6
0
356,590
0
W
Mulan
11,058
582
72
4
0
361,241
0
W
Ra
8,042
423
23
1
0
329,547
0
L
Izanami
9,617
506
89
5
0
266,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role