Player Matchup

Raijin
Raijin
PansitoSenju
Raijin
Level 83
God Stats
1W - 0L
1,850 SR
Queue Stats
18W - 23L
1,254 Elo+
Solo
Cerberus
Cerberus
SehXualHealing
Cerberus
Level 49
God Stats
3W - 5L
1,271 SR
Queue Stats
182W - 237L
1,410 Elo+
Party 1
Chang'e
Chang'e
TragiicSniipe
Chang'e
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,382 Elo+
Solo
Jing Wei
Jing Wei
XiDiZ
Jing Wei
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 181L
1,412 Elo+
Party 1
Zeus
Zeus
lI-imShadow-Il
Zeus
Level 43
God Stats
40W - 22L
1,585 SR
Queue Stats
81W - 62L
1,410 Elo+
Solo
Team Averages
Level 64
1,541 SR
1,374 Elo+

VS

Team Averages
Level 14
1,420 SR
1,214 Elo+
Jormungandr
Jormungandr
Carlin_C-137
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,020 Elo+
Solo
Anubis
Anubis
Danteinferno123
Anubis
Level 6
God Stats
0W - 3L
1,340 SR
Queue Stats
1W - 3L
1,412 Elo+
Solo
Kukulkan
Kukulkan
Dragon4407
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,154 Elo+
Solo
Neith
Neith
RG_Carlos22
Neith
Level 29
God Stats
2W - 3L
1,505 SR
Queue Stats
113W - 137L
1,275 Elo+
Solo
Cthulhu
Cthulhu
ThunderBoltYT
Cthulhu
Level 15
God Stats
11W - 27L
1,253 SR
Queue Stats
16W - 38L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
8 / 6 / 6
11,980
799
12,025
14,216
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
18
5 / 5 / 7
12,013
801
7,052
17,053
13,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
19
6 / 3 / 11
12,125
808
12,491
17,197
5,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
XiDiZ
Jing Wei
19
2 / 2 / 6
11,806
787
12,328
10,947
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
6 / 5 / 12
12,111
807
28,147
11,020
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Carlin_C-137
Jormungandr
18
5 / 5 / 10
11,433
762
9,910
20,156
22,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 5 / 7
12,919
861
15,578
16,325
7,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Dragon4407
Kukulkan
18
3 / 8 / 14
11,147
743
9,020
20,357
7,519
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 8 / 6
11,016
734
8,444
18,089
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
13
0 / 1 / 2
8,567
571
355
5,793
3,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
60
27
Kills
21
21
Deaths
27
42
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Carlin_C-137
Jormungandr
5
5
10
2
L
10
5
7
2.7
L
Kukulkan
Dragon4407
Kukulkan
3
8
14
1.25
W
Raijin
8
6
6
1.83
L
3
8
6
0.75
W
Cerberus
5
5
7
1.7
L
Cthulhu
0
1
2
1
W
Chang'e
6
3
11
3.83
W
Jing Wei
XiDiZ
Jing Wei
2
2
6
2.5
W
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,043
Damage
43,307
70,433
Taken
80,720
31,707
Mitigated
47,482
19,895
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Carlin_C-137
Jormungandr
9,910
2,872
0
42
20,156
22,883
0
12,429
6,913
24,796
0
L
15,578
1,390
0
3,547
16,325
7,819
0
12,839
2,616
53,395
0
L
Kukulkan
Dragon4407
Kukulkan
9,020
2,370
0
0
20,357
7,519
0
16,000
3,493
23,258
0
W
Raijin
12,025
1,326
115
1,337
14,216
4,292
529
9,347
4,869
40,481
0
L
8,444
4,883
0
1,046
18,089
5,454
976
11,402
6,115
0
36,991
W
Cerberus
7,052
753
686
2,939
17,053
13,181
416
6,686
10,367
33,121
0
L
Cthulhu
355
74
0
55
5,793
3,807
87
3,753
1,868
3,426
0
W
Chang'e
12,491
1,111
760
7,959
17,197
5,944
717
9,050
8,147
39,835
0
W
Jing Wei
XiDiZ
Jing Wei
12,328
9,203
0
5,161
10,947
4,221
4,864
3,445
7,446
0
55,890
W
28,147
1,776
160
778
11,020
4,069
2,764
6,279
4,741
46,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,035
Gold Earned
55,082
313
Minions Killed
211
0
Camps Cleared
0
1,424,597
Distance Traveled
1,020,438
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,433
762
25
2
0
233,737
0
L
Anubis
12,919
861
80
5
0
254,894
3
L
Kukulkan
11,147
743
36
2
0
262,015
0
W
Raijin
11,980
799
66
4
0
277,354
1
L
Neith
11,016
734
63
4
0
221,055
0
W
Cerberus
12,013
801
54
4
0
277,775
0
L
Cthulhu
8,567
571
7
0
0
48,737
0
W
Chang'e
12,125
808
68
5
0
304,673
3
W
Jing Wei
11,806
787
83
6
0
287,021
0
W
Zeus
12,111
807
42
3
0
277,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role