Player Matchup

Ne Zha
Ne Zha
DaltonCasto
Ne Zha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
MonsterZambie00
Gilgamesh
Level 83
God Stats
0W - 3L
1,151 SR
Queue Stats
15W - 27L
1,374 Elo+
Party 2
Charybdis
Charybdis
Peanuts1016
Charybdis
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 31L
1,317 Elo+
Party 2
Mulan
Mulan
estiasi
Mulan
Level 4
God Stats
0W - 1L
1,503 SR
Queue Stats
3W - 3L
1,309 Elo+
Party 2
Zeus
Zeus
zackisvain
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,167 Elo+
Party 2
Team Averages
Level 51
1,431 SR
1,337 Elo+

VS

Team Averages
Level 94
1,368 SR
1,430 Elo+
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ItaloMendieta
Neith
Level 23
God Stats
1W - 1L
1,313 SR
Queue Stats
3W - 6L
1,189 Elo+
Party 1
Ymir
Ymir
Jopsh
Ymir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,484 Elo+
Party 1
Tyr
Tyr
RightTwixBandit
Tyr
Level 66
God Stats
1W - 0L
1,283 SR
Queue Stats
10W - 10L
1,426 Elo+
Party 3
Hera
Hera
iNeedMoney989
Hera
Level 129
God Stats
4W - 0L
1,245 SR
Queue Stats
110W - 108L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
1 / 6 / 2
8,171
481
5,643
17,308
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
MonsterZambie00
Gilgamesh
11
0 / 2 / 3
7,488
440
7,575
11,191
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Peanuts1016
Charybdis
13
1 / 2 / 0
7,579
446
4,441
9,371
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
estiasi
Mulan
13
0 / 5 / 0
7,071
416
4,202
10,018
5,438
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 5 / 1
8,596
506
2,655
8,014
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
8 / 1 / 3
9,329
549
12,986
11,441
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 0
6,931
408
926
4,109
1,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Jopsh
Ymir
13
2 / 1 / 7
8,523
501
5,158
13,006
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 0 / 3
10,254
603
8,272
7,515
6,410
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 6
9,718
572
9,409
9,381
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
19
20
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
1
3
9.5
L
Ne Zha
1
6
2
0.33
W
1
2
0
0.5
W
Ymir
Jopsh
Ymir
2
1
7
5.5
L
Gilgamesh
MonsterZambie00
Gilgamesh
0
2
3
0.75
L
Charybdis
Peanuts1016
Charybdis
1
2
0
0.5
W
5
0
3
6.5
L
Mulan
estiasi
Mulan
0
5
0
0
W
3
3
6
2
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,516
Damage
36,751
55,902
Taken
45,452
23,000
Mitigated
22,571
17,078
Healing
10,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
12,986
4,007
0
3,204
11,441
4,016
512
848
10,547
0
60,091
L
Ne Zha
5,643
1,284
0
7,309
17,308
6,433
0
2,339
14,783
0
53,739
W
926
219
0
144
4,109
1,034
474
0
4,109
0
27,814
W
Ymir
Jopsh
Ymir
5,158
1,114
0
2,612
13,006
8,197
0
118
12,848
24,503
7,128
L
Gilgamesh
MonsterZambie00
Gilgamesh
7,575
2,235
0
2,046
11,191
5,505
561
3,759
7,406
0
28,531
L
Charybdis
Peanuts1016
Charybdis
4,441
2,954
0
4,802
9,371
2,911
1,015
1,843
7,492
0
58,442
W
8,272
1,024
441
2,766
7,515
6,410
757
0
7,515
0
62,272
L
Mulan
estiasi
Mulan
4,202
777
0
1,951
10,018
5,438
136
1,690
8,298
0
28,322
W
9,409
3,232
0
1,751
9,381
2,914
0
1,415
7,778
63,918
0
L
2,655
822
0
970
8,014
2,713
0
4,016
3,908
36,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,905
Gold Earned
44,755
431
Minions Killed
465
0
Camps Cleared
0
1,495,568
Distance Traveled
1,582,269
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,329
549
93
5
0
374,050
0
L
Ne Zha
8,171
481
100
6
0
295,940
2
W
Neith
6,931
408
58
3
0
246,836
0
W
Ymir
8,523
501
54
3
0
307,687
4
L
Gilgamesh
7,488
440
35
2
0
340,270
0
L
Charybdis
7,579
446
128
8
0
299,404
0
W
Tyr
10,254
603
121
7
0
358,978
2
L
Mulan
7,071
416
77
5
0
274,265
0
W
Hera
9,718
572
139
8
0
294,718
5
L
Zeus
8,596
506
91
5
0
285,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role