Player Matchup

Neith
Neith
Gold V
BetOnBryce
Neith
Gold V
Level 144
God Stats
19W - 14L
1,695 SR
Queue Stats
361W - 377L
1,441 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Bonesmohr
Sun Wukong
Silver I
Level 105
God Stats
89W - 80L
1,590 SR
Queue Stats
137W - 142L
1,555 MMR
Party 1
Sol
Sol
Silver II
DeSTroYer BaT66
Sol
Silver II
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 106L
1,432 MMR
Solo
Nemesis
Nemesis
Gold V
tate58
Nemesis
Gold V
Level 85
God Stats
13W - 15L
1,494 SR
Queue Stats
88W - 98L
1,429 MMR
Solo
Cabrakan
Cabrakan
Silver II
xKuFi
Cabrakan
Silver II
Level 120
God Stats
22W - 17L
1,597 SR
Queue Stats
174W - 174L
1,323 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,575 SR
1,436 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,530 SR
1,452 MMR
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
EmergedCOBRA50
Cerberus
Gold IV
Level 125
God Stats
6W - 2L
1,588 SR
Queue Stats
107W - 112L
1,418 MMR
Solo
Olorun
Olorun
Gold IV
Immapotthead420
Olorun
Gold IV
Level 145
God Stats
3W - 0L
1,564 SR
Queue Stats
87W - 98L
1,437 MMR
Solo
Izanami
Izanami
Bronze III
xiTzElliott
Izanami
Bronze III
Level 122
God Stats
5W - 8L
1,500 SR
Queue Stats
177W - 158L
1,534 MMR
Party 2
Bastet
Bastet
Bronze III
xz_Elliott
Bastet
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,370 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 2 / 1
8,840
442
8,394
12,396
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Bonesmohr
Sun Wukong
17
0 / 2 / 1
10,652
533
9,304
16,177
14,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 2 / 1
11,208
560
16,933
17,243
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
tate58
Nemesis
14
3 / 8 / 1
9,420
471
8,693
18,579
6,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
xKuFi
Cabrakan
14
1 / 3 / 4
9,356
468
5,676
15,538
19,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ApolloGebAthena

VS

Bans
MulanCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
2 / 2 / 2
11,230
562
10,362
15,486
19,141
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
15
2 / 1 / 5
10,204
510
7,112
15,043
12,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 1 / 3
11,611
581
9,031
12,517
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
xiTzElliott
Izanami
20
6 / 2 / 0
13,131
657
14,650
18,665
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
xz_Elliott
Bastet
19
4 / 1 / 10
11,833
592
15,212
17,108
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
17
17
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
2
1.5
L
Neith
0
2
1
0.25
L
Sun Wukong
Bonesmohr
Sun Wukong
0
2
1
0.25
L
3
2
1
1.75
W
Cerberus
2
1
5
4.5
W
3
1
3
4.5
L
Nemesis
tate58
Nemesis
3
8
1
0.44
L
Cabrakan
xKuFi
Cabrakan
1
3
4
1
W
Izanami
xiTzElliott
Izanami
6
2
0
3
W
Bastet
xz_Elliott
Bastet
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,000
Damage
56,367
79,933
Taken
78,819
50,777
Mitigated
49,988
22,977
Healing
35,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,362
1,876
0
3,023
15,486
19,141
806
666
14,820
5,646
60,816
L
Neith
8,394
2,978
0
3,711
12,396
3,481
0
1,025
11,371
0
53,633
L
Sun Wukong
Bonesmohr
Sun Wukong
9,304
1,508
0
7,175
16,177
14,373
660
1,661
14,516
0
70,829
L
16,933
5,485
0
7,568
17,243
7,055
1,042
7,960
9,283
95,544
10,725
W
Cerberus
7,112
167
952
4,234
15,043
12,237
642
5,605
9,438
32,740
0
W
9,031
3,720
391
7,408
12,517
5,113
3,956
6,833
5,684
99,977
0
L
Nemesis
tate58
Nemesis
8,693
3,537
0
2,341
18,579
6,117
0
3,113
15,466
0
64,451
L
Cabrakan
xKuFi
Cabrakan
5,676
825
0
2,182
15,538
19,751
0
3,211
12,327
28,510
0
W
Izanami
xiTzElliott
Izanami
14,650
10,300
0
12,726
18,665
6,741
4,436
2,747
15,918
0
127,985
W
Bastet
xz_Elliott
Bastet
15,212
2,949
0
7,155
17,108
6,756
1,172
4,633
12,475
0
89,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,476
Gold Earned
58,009
585
Minions Killed
717
0
Camps Cleared
0
1,902,404
Distance Traveled
1,991,973
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,230
562
129
6
0
379,227
0
L
Neith
8,840
442
112
6
0
347,784
1
L
Sun Wukong
10,652
533
159
8
0
376,546
5
L
Sol
11,208
560
188
9
0
381,367
3
W
Cerberus
10,204
510
64
3
0
379,872
10
W
Olorun
11,611
581
164
8
0
391,634
5
L
Nemesis
9,420
471
89
4
0
397,014
5
L
Cabrakan
9,356
468
37
2
0
399,693
6
W
Izanami
13,131
657
226
11
0
370,469
4
W
Bastet
11,833
592
134
7
0
470,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role