Player Matchup

Chiron
Chiron
Diamond III
Boomp611
Chiron
Diamond III
Level 63
God Stats
8W - 6L
1,733 SR
Queue Stats
288W - 234L
2,263 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
NachoTacoHomie
Cthulhu
Diamond IV
Level 106
God Stats
6W - 7L
1,852 SR
Queue Stats
245W - 226L
2,173 MMR
Party 1
Scylla
Scylla
Diamond IV
PSI_3jAyS
Scylla
Diamond IV
Level 160
God Stats
12W - 9L
1,587 SR
Queue Stats
218W - 211L
2,175 MMR
Solo
Jing Wei
Jing Wei
Diamond III
ZtotheERO
Jing Wei
Diamond III
Level 147
God Stats
8W - 9L
1,577 SR
Queue Stats
89W - 80L
2,347 MMR
Solo
Odin
Odin
Platinum I
vI CordeLL Iv
Odin
Platinum I
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 174L
2,109 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,650 SR
2,213 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,795 SR
2,221 MMR
Gilgamesh
Gilgamesh
Diamond III
FatHughHefner
Gilgamesh
Diamond III
Level 149
God Stats
14W - 5L
1,686 SR
Queue Stats
87W - 56L
2,158 MMR
Party 2
Hou Yi
Hou Yi
Diamond IV
Lisandro7
Hou Yi
Diamond IV
Level 123
God Stats
36W - 35L
1,802 SR
Queue Stats
176W - 155L
2,261 MMR
Solo
Zeus
Zeus
Diamond V
Remember Odin
Zeus
Diamond V
Level 149
God Stats
22W - 18L
1,740 SR
Queue Stats
128W - 120L
2,095 MMR
Solo
Ah Puch
Ah Puch
Diamond III
TJanth
Ah Puch
Diamond III
Level 158
God Stats
4W - 0L
1,742 SR
Queue Stats
116W - 87L
2,111 MMR
Party 2
Arachne
Arachne
Diamond I
WillStaysWoke
Arachne
Diamond I
Level 149
God Stats
16W - 8L
2,006 SR
Queue Stats
166W - 155L
2,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Boomp611
Chiron
12
0 / 4 / 0
6,991
437
5,079
9,639
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
7,495
468
4,406
10,781
8,168
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
PSI_3jAyS
Scylla
12
0 / 6 / 0
6,950
434
3,652
11,729
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
ZtotheERO
Jing Wei
15
2 / 1 / 0
8,905
557
6,085
9,925
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 6 / 2
6,265
392
3,735
12,769
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
MulanLokiGebCliodhna

VS

Bans
KaliBastetAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FatHughHefner
Gilgamesh
14
3 / 1 / 10
9,915
620
5,922
12,825
9,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Lisandro7
Hou Yi
17
3 / 0 / 0
11,033
690
7,205
7,221
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 6
10,934
683
9,408
9,290
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
TJanth
Ah Puch
16
2 / 0 / 4
10,296
644
8,159
7,890
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
17
5 / 0 / 9
10,462
654
7,473
15,485
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
20
20
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
Boomp611
Chiron
0
4
0
0
W
Gilgamesh
FatHughHefner
Gilgamesh
3
1
10
8
W
Hou Yi
Lisandro7
Hou Yi
3
0
0
3
L
0
3
0
0
L
Scylla
PSI_3jAyS
Scylla
0
6
0
0
W
7
1
6
10
W
Ah Puch
TJanth
Ah Puch
2
0
4
4
W
Arachne
5
0
9
9.5
L
Jing Wei
ZtotheERO
Jing Wei
2
1
0
2
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,957
Damage
38,167
54,843
Taken
52,711
24,753
Mitigated
24,509
13,562
Healing
29,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Boomp611
Chiron
5,079
1,638
158
3,174
9,639
3,466
0
3,841
5,785
0
49,575
W
Gilgamesh
FatHughHefner
Gilgamesh
5,922
1,327
0
4,186
12,825
9,927
525
2,015
10,336
0
27,450
W
Hou Yi
Lisandro7
Hou Yi
7,205
3,660
0
5,498
7,221
2,753
2,447
0
7,221
0
86,205
L
4,406
469
77
1,941
10,781
8,168
0
5,274
5,507
49,430
0
L
Scylla
PSI_3jAyS
Scylla
3,652
303
0
3,185
11,729
3,310
0
3,142
8,587
45,363
0
W
9,408
947
48
5,168
9,290
3,202
808
2,091
7,199
81,683
0
W
Ah Puch
TJanth
Ah Puch
8,159
186
0
5,506
7,890
2,823
138
4,347
3,543
65,205
0
W
Arachne
7,473
4,078
0
8,605
15,485
5,804
279
1,517
13,600
0
80,268
L
Jing Wei
ZtotheERO
Jing Wei
6,085
5,775
0
3,190
9,925
1,919
0
1,642
8,283
0
69,300
L
3,735
823
108
1,729
12,769
7,890
0
3,655
8,670
0
14,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,606
Gold Earned
52,640
496
Minions Killed
569
0
Camps Cleared
0
1,550,084
Distance Traveled
1,705,948
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,991
437
117
7
0
301,299
10
W
Gilgamesh
9,915
620
38
2
0
338,845
1
W
Hou Yi
11,033
690
152
10
0
317,297
5
L
Cthulhu
7,495
468
114
7
0
297,453
2
L
Scylla
6,950
434
99
6
0
316,237
0
W
Zeus
10,934
683
140
9
0
316,557
7
W
Ah Puch
10,296
644
128
8
0
323,440
7
W
Arachne
10,462
654
111
7
0
409,809
8
L
Jing Wei
8,905
557
145
9
0
348,231
3
L
Odin
6,265
392
21
1
0
286,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role