Player Matchup

Bellona
Bellona
Lamedude
Bellona
Level 160
God Stats
1W - 2L
1,861 SR
Queue Stats
161W - 80L
1,598 Elo+
Party 2
Terra
Terra
MemorableVirus2
Terra
Level 14
God Stats
1W - 0L
1,630 SR
Queue Stats
2W - 2L
1,278 Elo+
Party 2
Bastet
Bastet
TheBadJungler
Bastet
Level 140
God Stats
1W - 1L
1,605 SR
Queue Stats
222W - 114L
1,678 Elo+
Party 2
Team Averages
Level 105
1,699 SR
1,518 Elo+

VS

Team Averages
Level 34
1,427 SR
1,380 Elo+
Geb
Geb
DanielJTR
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,217 Elo+
Party 1
Set
Set
DariiH7
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,488 Elo+
Party 1
The Morrigan
The Morrigan
Ito12
The Morrigan
Level 89
God Stats
1W - 6L
1,280 SR
Queue Stats
143W - 147L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lamedude
Bellona
15
15 / 3 / 11
10,670
970
14,871
10,918
8,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 20
8,762
797
1,846
8,607
6,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
12 / 3 / 17
10,477
952
14,733
10,780
3,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 5
8,028
730
5,439
14,855
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Set
12
2 / 11 / 4
8,553
778
7,259
13,316
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Ito12
The Morrigan
14
5 / 9 / 1
9,642
877
6,094
8,779
1,946
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
29
Kills
8
8
Deaths
29
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
L
Set
2
11
4
0.36
L
The Morrigan
Ito12
The Morrigan
5
9
1
0.61
W
Bellona
Lamedude
Bellona
15
3
11
6.83
W
2
2
20
6
W
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,450
Damage
18,792
30,305
Taken
36,950
18,979
Mitigated
17,053
5,398
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,439
931
62
566
14,855
9,769
0
1,037
13,818
13,025
0
L
Set
7,259
3,323
0
1,977
13,316
5,338
0
784
12,532
0
25,672
L
The Morrigan
Ito12
The Morrigan
6,094
1,408
58
1,007
8,779
1,946
0
343
8,436
23,289
3,715
W
Bellona
Lamedude
Bellona
14,871
6,494
0
806
10,918
8,130
1,445
3,257
7,500
0
36,473
W
1,846
631
1,349
1,577
8,607
6,871
478
4,366
4,182
10,112
0
W
14,733
5,245
0
1,666
10,780
3,978
852
2,588
8,013
0
31,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,909
Gold Earned
26,223
109
Minions Killed
96
5
Camps Cleared
3
603,893
Distance Traveled
446,959
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,028
730
5
0
0
155,425
1
L
Set
8,553
778
38
3
2
148,240
2
L
The Morrigan
9,642
877
53
5
1
143,294
2
W
Bellona
10,670
970
48
4
2
206,215
0
W
Terra
8,762
797
18
2
1
175,366
1
W
Bastet
10,477
952
43
4
2
222,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role