Player Matchup

Thor
Thor
Crippn
Thor
Level 82
God Stats
2W - 1L
1,706 SR
Queue Stats
136W - 166L
1,310 Elo+
Party 1
Gilgamesh
Gilgamesh
Low Fatigue
Gilgamesh
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 146L
1,298 Elo+
Party 1
Janus
Janus
WhereIsUFrom
Janus
Level 109
God Stats
0W - 4L
1,381 SR
Queue Stats
143W - 198L
1,298 Elo+
Party 1
Team Averages
Level 72
1,529 SR
1,302 Elo+

VS

Team Averages
Level 106
1,477 SR
1,287 Elo+
Ah Puch
Ah Puch
AJ7O7VJOCA
Ah Puch
Level 144
God Stats
9W - 10L
1,746 SR
Queue Stats
336W - 430L
1,339 Elo+
Solo
Kali
Kali
BugzyXlll
Kali
Level 47
God Stats
39W - 71L
1,258 SR
Queue Stats
106W - 189L
1,169 Elo+
Solo
Gilgamesh
Gilgamesh
LUGOvsGUN
Gilgamesh
Level 126
God Stats
37W - 39L
1,428 SR
Queue Stats
110W - 221L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Crippn
Thor
15
3 / 7 / 4
11,279
627
9,480
13,587
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Low Fatigue
Gilgamesh
15
2 / 10 / 7
11,412
634
14,028
16,636
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 3 / 5
13,126
729
11,562
12,635
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AJ7O7VJOCA
Ah Puch
18
4 / 3 / 13
13,019
723
13,931
13,607
4,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
18
6 / 5 / 7
13,525
751
9,812
17,824
6,838
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
LUGOvsGUN
Gilgamesh
18
10 / 3 / 6
13,830
768
10,415
15,133
10,938
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
10
Kills
20
20
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AJ7O7VJOCA
Ah Puch
4
3
13
3.5
W
Kali
6
5
7
1.9
L
Thor
Crippn
Thor
3
7
4
0.71
W
Gilgamesh
LUGOvsGUN
Gilgamesh
10
3
6
4.33
L
Gilgamesh
Low Fatigue
Gilgamesh
2
10
7
0.55
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,070
Damage
34,158
42,858
Taken
46,564
15,147
Mitigated
22,113
5,556
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AJ7O7VJOCA
Ah Puch
13,931
171
307
4,746
13,607
4,337
210
3,828
9,537
57,384
0
W
Kali
9,812
5,092
0
6,161
17,824
6,838
819
4,692
12,836
0
42,433
L
Thor
Crippn
Thor
9,480
2,046
0
431
13,587
4,825
0
5,707
7,880
0
34,960
W
Gilgamesh
LUGOvsGUN
Gilgamesh
10,415
3,797
0
1,688
15,133
10,938
689
2,941
11,986
0
37,604
L
Gilgamesh
Low Fatigue
Gilgamesh
14,028
2,776
161
638
16,636
6,260
0
4,252
12,384
0
26,278
L
11,562
467
402
3,924
12,635
4,062
780
4,671
7,964
51,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,817
Gold Earned
40,374
186
Minions Killed
178
8
Camps Cleared
8
859,341
Distance Traveled
883,063
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,019
723
93
5
1
299,553
0
W
Kali
13,525
751
40
2
0
287,323
0
L
Thor
11,279
627
34
2
3
281,577
4
W
Gilgamesh
13,830
768
45
3
7
296,187
1
L
Gilgamesh
11,412
634
38
2
2
285,474
3
L
Janus
13,126
729
114
6
3
292,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role