Player Matchup

Geb
Geb
DontDissTris
Geb
Level 60
God Stats
5W - 5L
1,691 SR
Queue Stats
67W - 73L
1,488 Elo+
Party 3
Pele
Pele
Yuuuugen
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Apollo
Apollo
bu5hfighter
Apollo
Level 143
God Stats
57W - 74L
1,314 SR
Queue Stats
342W - 415L
1,427 Elo+
Solo
Thoth
Thoth
el_Kalo_g4mer
Thoth
Level 157
God Stats
0W - 4L
1,422 SR
Queue Stats
50W - 87L
1,469 Elo+
Party 2
Ra
Ra
ojines88
Ra
Level 104
God Stats
4W - 6L
1,593 SR
Queue Stats
125W - 157L
1,391 Elo+
Party 2
Team Averages
Level 106
1,504 SR
1,455 Elo+

VS

Team Averages
Level 130
1,452 SR
1,446 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
Tegernako
Susano
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 83L
1,389 Elo+
Party 4
Jormungandr
Jormungandr
Umber_379
Jormungandr
Level 155
God Stats
11W - 11L
1,581 SR
Queue Stats
366W - 393L
1,462 Elo+
Solo
Hou Yi
Hou Yi
cdaddyphresh
Hou Yi
Level 131
God Stats
13W - 8L
1,401 SR
Queue Stats
104W - 121L
1,433 Elo+
Party 1
Odin
Odin
pokegodlovin
Odin
Level 142
God Stats
2W - 1L
1,279 SR
Queue Stats
100W - 117L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,268
727
4,985
11,098
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
11
0 / 2 / 1
6,405
641
2,376
4,960
1,562
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
14
4 / 1 / 2
7,913
791
6,629
6,496
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 0
7,637
764
6,694
3,438
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 2
6,614
661
4,672
7,232
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 3 / 5
7,865
787
6,465
6,964
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Susano
Tegernako
Susano
15
2 / 2 / 3
8,052
805
3,794
7,963
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Umber_379
Jormungandr
14
2 / 0 / 7
7,819
782
6,052
6,396
4,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
15
4 / 2 / 7
8,231
823
7,910
8,593
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 1 / 5
7,648
765
3,767
8,263
8,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
12
12
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
3
5
1.5
L
1
5
2
0.4
W
Susano
Tegernako
Susano
2
2
3
1.75
W
Jormungandr
Umber_379
Jormungandr
2
0
7
5.5
L
Pele
0
2
1
0.25
L
Apollo
4
1
2
5
W
Hou Yi
4
2
7
3.75
L
3
1
0
3
L
0
3
2
0.33
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,356
Damage
27,988
33,224
Taken
38,179
15,084
Mitigated
21,232
4,881
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,465
592
1,546
2,295
6,964
2,679
1,007
3,986
2,690
23,903
0
L
4,985
223
118
1,036
11,098
7,361
0
5,575
5,523
7,376
0
W
Susano
Tegernako
Susano
3,794
631
0
1,837
7,963
2,689
352
3,661
4,040
0
33,456
W
Jormungandr
Umber_379
Jormungandr
6,052
963
475
1,770
6,396
4,774
223
3,247
2,927
18,099
0
L
Pele
2,376
137
0
445
4,960
1,562
0
232
4,728
0
11,047
L
Apollo
6,629
2,367
0
1,224
6,496
2,306
0
1,489
5,007
0
21,292
W
Hou Yi
7,910
3,638
0
2,260
8,593
3,049
977
1,582
7,011
0
30,144
L
6,694
0
0
325
3,438
1,178
0
1,532
1,906
22,382
0
L
4,672
240
493
1,240
7,232
2,677
0
3,689
3,543
16,064
0
W
3,767
738
581
2,090
8,263
8,041
936
3,041
5,160
0
16,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
39,615
127
Minions Killed
207
0
Camps Cleared
0
1,035,120
Distance Traveled
1,042,688
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,865
787
40
4
0
160,964
1
L
Geb
7,268
727
4
0
0
185,348
1
W
Susano
8,052
805
51
5
0
225,205
5
W
Jormungandr
7,819
782
41
4
0
214,231
2
L
Pele
6,405
641
14
1
0
192,580
0
L
Apollo
7,913
791
44
4
0
228,734
3
W
Hou Yi
8,231
823
52
5
0
212,287
2
L
Thoth
7,637
764
47
5
0
222,077
0
L
Ra
6,614
661
18
2
0
206,381
0
W
Odin
7,648
765
23
2
0
230,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role