Player Matchup

Arachne
Arachne
Gold IV
yourfather68
Arachne
Gold IV
Level 120
God Stats
10W - 8L
1,749 SR
Queue Stats
20W - 21L
1,608 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,749 SR
1,608 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 62
1,513 SR
1,500 MMR
Baba Yaga
Baba Yaga
Bronze III
reaperking2112
Baba Yaga
Bronze III
Level 62
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
yourfather68
Arachne
19
5 / 1 / 0
12,054
1,005
12,537
14,923
9,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabAgniBakasuraGilgameshSol

VS

Bans
OlorunTsukuyomiSkadiBellonaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
reaperking2112
Baba Yaga
14
1 / 5 / 0
9,137
761
9,398
14,465
6,496
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
reaperking2112
Baba Yaga
1
5
0
0.2
W
Arachne
yourfather68
Arachne
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,537
Damage
9,398
14,923
Taken
14,465
9,555
Mitigated
6,496
7,077
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
reaperking2112
Baba Yaga
9,398
1,069
0
3,035
14,465
6,496
265
0
14,465
45,165
0
W
Arachne
yourfather68
Arachne
12,537
6,974
0
7,077
14,923
9,555
1,908
10,009
4,914
0
80,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,054
Gold Earned
9,137
135
Minions Killed
100
11
Camps Cleared
1
257,117
Distance Traveled
212,361
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,137
761
100
8
1
212,361
0
W
Arachne
12,054
1,005
135
11
11
257,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role