Player Matchup

Mulan
Mulan
FlatLee
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Iky-dark_dragon
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ra
Ra
barco_evidente
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bastet
Bastet
grude_anojado
Bastet
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
uryel-do-celta
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 8
1,500 SR
1,500 Elo+

VS

Team Averages
Level 59
1,484 SR
1,352 Elo+
Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Benyapoesy
Ra
Level 11
God Stats
6W - 3L
1,539 SR
Queue Stats
76W - 81L
1,308 Elo+
Solo
Heimdallr
Heimdallr
Emir3223
Heimdallr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,412 Elo+
Solo
Athena
Athena
Oji_Nosferatu
Athena
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,297 Elo+
Party 1
Guan Yu
Guan Yu
SlowMoose
Guan Yu
Level 25
God Stats
11W - 12L
1,381 SR
Queue Stats
13W - 16L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FlatLee
Mulan
14
4 / 5 / 3
8,465
847
5,758
13,720
6,705
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
1 / 7 / 4
7,333
733
7,349
9,335
2,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 11 / 3
6,445
645
5,402
9,964
2,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 2 / 5
8,014
801
13,122
12,267
5,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
uryel-do-celta
Amaterasu
12
1 / 10 / 1
7,025
703
3,393
14,284
7,047
Short Bow

Short Bow

+15%
Attack Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 0 / 6
8,602
860
4,900
4,432
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
7 / 2 / 12
8,631
863
6,490
7,559
3,288
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Emir3223
Heimdallr
16
13 / 3 / 16
9,769
977
20,031
11,807
5,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 16
8,625
863
5,499
10,787
10,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
SlowMoose
Guan Yu
15
6 / 2 / 14
8,711
871
9,711
12,340
12,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
98
9
Kills
34
35
Deaths
9
16
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
6
7
W
7
2
12
6.5
W
Heimdallr
Emir3223
Heimdallr
13
3
16
7
L
Mulan
FlatLee
Mulan
4
5
3
1.1
L
Kukulkan
1
7
4
0.43
W
4
2
16
6
W
Guan Yu
SlowMoose
Guan Yu
6
2
14
6.5
L
0
11
3
0.14
L
3
2
5
2.75
L
Amaterasu
uryel-do-celta
Amaterasu
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,024
Damage
46,631
59,570
Taken
46,925
25,144
Mitigated
34,166
6,596
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,900
922
0
980
4,432
1,636
851
1,259
3,173
36,038
0
W
6,490
1,495
1,995
1,269
7,559
3,288
2,044
3,287
4,272
18,036
0
W
Heimdallr
Emir3223
Heimdallr
20,031
11,344
0
1,812
11,807
5,485
3,301
2,176
9,631
0
41,954
L
Mulan
FlatLee
Mulan
5,758
1,527
0
971
13,720
6,705
192
3,759
9,883
0
12,668
L
Kukulkan
7,349
1,254
10
887
9,335
2,555
208
2,948
6,355
22,619
0
W
5,499
2,092
814
1,650
10,787
10,921
169
3,127
7,660
14,045
0
W
Guan Yu
SlowMoose
Guan Yu
9,711
1,879
2,929
4,629
12,340
12,836
1,074
2,902
9,438
0
19,566
L
5,402
857
10
369
9,964
2,964
0
3,478
6,388
10,593
0
L
13,122
1,557
0
3,880
12,267
5,873
0
2,991
9,222
0
27,277
L
Amaterasu
uryel-do-celta
Amaterasu
3,393
1,160
0
469
14,284
7,047
0
3,433
10,833
0
7,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,282
Gold Earned
44,338
91
Minions Killed
192
0
Camps Cleared
0
910,096
Distance Traveled
1,042,101
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,602
860
82
8
0
227,546
2
W
Ra
8,631
863
37
4
0
189,476
3
W
Heimdallr
9,769
977
36
4
0
192,090
0
L
Mulan
8,465
847
14
1
0
209,339
1
L
Kukulkan
7,333
733
30
3
0
150,801
1
W
Athena
8,625
863
15
2
0
212,591
0
W
Guan Yu
8,711
871
22
2
0
220,398
0
L
Ra
6,445
645
13
1
0
145,818
0
L
Bastet
8,014
801
29
3
0
244,302
0
L
Amaterasu
7,025
703
5
1
0
159,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role