Player Matchup

Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ElLoboBorracho
Mulan
Level 145
God Stats
7W - 9L
1,546 SR
Queue Stats
65W - 71L
1,503 Elo+
Party 1
Discordia
Discordia
OkayKENLO
Discordia
Level 160
God Stats
2W - 0L
1,954 SR
Queue Stats
118W - 101L
1,515 Elo+
Party 3
Athena
Athena
Skadii2Hotii
Athena
Level 134
God Stats
5W - 13L
1,449 SR
Queue Stats
11W - 27L
1,432 Elo+
Party 1
Artio
Artio
UnknownDisease
Artio
Level 158
God Stats
2W - 7L
1,358 SR
Queue Stats
29W - 28L
1,513 Elo+
Party 3
Team Averages
Level 148
1,561 SR
1,493 Elo+

VS

Team Averages
Level 136
1,458 SR
1,547 Elo+
Hou Yi
Hou Yi
Jecheii
Hou Yi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,577 Elo+
Party 4
Khepri
Khepri
Mewlord13
Khepri
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
442W - 400L
1,532 Elo+
Party 2
Discordia
Discordia
RikaKagamine
Discordia
Level 159
God Stats
22W - 12L
1,283 SR
Queue Stats
351W - 306L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
Skeletxn
Sun Wukong
Level 124
God Stats
0W - 2L
1,508 SR
Queue Stats
23W - 25L
1,547 Elo+
Party 4
Fenrir
Fenrir
swiix
Fenrir
Level 157
God Stats
6W - 8L
1,500 SR
Queue Stats
614W - 559L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
9 / 3 / 3
10,367
610
15,347
10,787
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 4
10,029
590
14,250
16,698
6,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
OkayKENLO
Discordia
16
4 / 4 / 4
9,869
581
8,332
7,262
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
12
1 / 1 / 7
7,506
442
3,485
10,386
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 2 / 4
9,125
537
12,993
16,823
16,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jecheii
Hou Yi
12
2 / 7 / 1
8,130
478
6,880
12,427
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Mewlord13
Khepri
13
0 / 4 / 4
8,157
480
4,308
12,073
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
RikaKagamine
Discordia
14
1 / 5 / 5
8,783
517
7,200
7,639
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Skeletxn
Sun Wukong
15
1 / 1 / 1
9,421
554
10,030
19,473
11,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
swiix
Fenrir
15
8 / 5 / 3
10,087
593
15,554
18,336
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
21
Kills
12
12
Deaths
22
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
3
3
3.5
W
6
2
4
4
L
Hou Yi
Jecheii
Hou Yi
2
7
1
0.36
L
Khepri
Mewlord13
Khepri
0
4
4
0.5
W
Discordia
OkayKENLO
Discordia
4
4
4
1.5
L
Discordia
RikaKagamine
Discordia
1
5
5
0.7
W
Athena
1
1
7
4.5
L
Sun Wukong
Skeletxn
Sun Wukong
1
1
1
1.5
W
1
2
4
1.5
L
Fenrir
swiix
Fenrir
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,407
Damage
43,972
61,956
Taken
69,948
34,979
Mitigated
32,870
23,790
Healing
23,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,347
8,750
0
4,116
10,787
3,291
560
549
10,238
0
68,444
W
14,250
2,976
0
8,555
16,698
6,621
0
2,926
13,772
0
72,908
L
Hou Yi
Jecheii
Hou Yi
6,880
3,694
0
2,160
12,427
1,680
0
561
11,840
0
45,899
L
Khepri
Mewlord13
Khepri
4,308
892
220
2,009
12,073
10,231
117
3,811
7,846
23,322
8,013
W
Discordia
OkayKENLO
Discordia
8,332
510
0
760
7,262
2,346
410
2,654
4,608
65,174
0
L
Discordia
RikaKagamine
Discordia
7,200
1,112
0
270
7,639
2,322
406
4,019
3,252
53,077
0
W
Athena
3,485
1,237
477
1,193
10,386
6,200
26
3,532
6,854
12,297
0
L
Sun Wukong
Skeletxn
Sun Wukong
10,030
3,144
0
10,900
19,473
11,524
0
9,854
8,753
0
68,376
W
12,993
1,758
474
8,215
16,823
16,521
0
1,185
15,638
57,390
0
L
Fenrir
swiix
Fenrir
15,554
5,259
0
8,053
18,336
7,113
0
4,452
13,447
0
65,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,896
Gold Earned
44,578
489
Minions Killed
478
0
Camps Cleared
0
1,690,868
Distance Traveled
1,538,675
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,367
610
109
6
0
313,811
4
W
Mulan
10,029
590
110
6
0
343,245
1
L
Hou Yi
8,130
478
81
5
0
281,556
1
L
Khepri
8,157
480
60
4
0
324,244
1
W
Discordia
9,869
581
139
8
0
314,931
8
L
Discordia
8,783
517
89
5
0
281,047
2
W
Athena
7,506
442
18
1
0
356,600
6
L
Sun Wukong
9,421
554
148
9
0
294,832
0
W
Artio
9,125
537
113
7
0
362,281
2
L
Fenrir
10,087
593
100
6
0
356,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role