Player Matchup

Hel
Hel
ReactedHAT1134
Hel
Level 123
God Stats
19W - 11L
1,533 SR
Queue Stats
22W - 13L
1,501 Elo+
Solo
Danzaburou
Danzaburou
immaveho
Danzaburou
Level 65
God Stats
17W - 19L
1,221 SR
Queue Stats
79W - 106L
1,193 Elo+
Party 1
Anubis
Anubis
lBullzKix
Anubis
Level 18
God Stats
16W - 18L
1,383 SR
Queue Stats
47W - 60L
1,207 Elo+
Party 1
King Arthur
King Arthur
mature_blower1
King Arthur
Level 63
God Stats
1W - 1L
1,712 SR
Queue Stats
170W - 147L
1,479 Elo+
Solo
Cliodhna
Cliodhna
wSxturn
Cliodhna
Level 64
God Stats
1W - 9L
1,079 SR
Queue Stats
79W - 101L
1,197 Elo+
Party 1
Team Averages
Level 67
1,386 SR
1,315 Elo+

VS

Team Averages
Level 60
1,397 SR
1,260 Elo+
Raijin
Raijin
CherubTrap
Raijin
Level 45
God Stats
1W - 1L
1,120 SR
Queue Stats
15W - 23L
1,241 Elo+
Party 2
Loki
Loki
Isymxtric
Loki
Level 24
God Stats
1W - 3L
1,262 SR
Queue Stats
15W - 43L
1,136 Elo+
Party 2
Neith
Neith
Kuyuoku
Neith
Level 17
God Stats
2W - 3L
1,253 SR
Queue Stats
6W - 12L
1,235 Elo+
Party 2
King Arthur
King Arthur
iceguy_
King Arthur
Level 154
God Stats
11W - 3L
1,806 SR
Queue Stats
272W - 303L
1,346 Elo+
Solo
Scylla
Scylla
mintysoxx
Scylla
Level 58
God Stats
11W - 10L
1,543 SR
Queue Stats
78W - 102L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,929
470
13,398
14,050
8,191
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
immaveho
Danzaburou
16
8 / 6 / 3
11,128
586
11,914
18,126
4,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
lBullzKix
Anubis
16
2 / 7 / 3
9,525
501
7,610
12,257
6,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
mature_blower1
King Arthur
13
2 / 10 / 6
8,005
421
6,110
19,643
10,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
wSxturn
Cliodhna
14
1 / 9 / 2
8,606
453
6,553
15,240
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CherubTrap
Raijin
14
4 / 8 / 8
8,567
451
9,607
11,799
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
14
3 / 1 / 9
8,774
462
5,272
12,889
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Kuyuoku
Neith
16
10 / 3 / 7
10,184
536
18,343
10,606
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
iceguy_
King Arthur
17
5 / 0 / 1
10,099
532
12,724
20,175
16,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
mintysoxx
Scylla
18
13 / 2 / 3
11,748
618
14,244
11,673
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
14
Kills
35
35
Deaths
14
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
CherubTrap
Raijin
4
8
8
1
W
Loki
3
1
9
7.5
W
Neith
Kuyuoku
Neith
10
3
7
4.5
L
1
3
0
0.33
W
King Arthur
iceguy_
King Arthur
5
0
1
5.5
L
Danzaburou
immaveho
Danzaburou
8
6
3
1.58
L
Anubis
lBullzKix
Anubis
2
7
3
0.5
L
King Arthur
mature_blower1
King Arthur
2
10
6
0.5
W
Scylla
mintysoxx
Scylla
13
2
3
7.25
L
Cliodhna
wSxturn
Cliodhna
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,585
Damage
60,190
79,316
Taken
67,142
32,862
Mitigated
30,404
21,349
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
CherubTrap
Raijin
9,607
830
510
1,707
11,799
3,133
887
1,969
9,830
32,139
0
W
Loki
5,272
696
0
1,973
12,889
3,709
862
3,739
9,150
0
37,148
W
Neith
Kuyuoku
Neith
18,343
9,273
0
2,349
10,606
4,133
1,094
599
10,007
0
69,180
L
13,398
248
537
8,186
14,050
8,191
724
606
13,444
62,929
0
W
King Arthur
iceguy_
King Arthur
12,724
502
0
7,018
20,175
16,114
164
10,394
9,781
4,516
62,729
L
Danzaburou
immaveho
Danzaburou
11,914
5,788
118
5,575
18,126
4,391
586
5,397
12,350
0
49,452
L
Anubis
lBullzKix
Anubis
7,610
565
387
2,912
12,257
6,009
362
6,837
5,221
55,040
0
L
King Arthur
mature_blower1
King Arthur
6,110
701
0
2,145
19,643
10,292
78
5,139
13,828
0
22,066
W
Scylla
mintysoxx
Scylla
14,244
2,032
0
3,250
11,673
3,315
788
4,307
7,366
84,831
0
L
Cliodhna
wSxturn
Cliodhna
6,553
1,200
0
1,489
15,240
3,979
0
5,233
9,781
0
54,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,193
Gold Earned
49,372
418
Minions Killed
504
0
Camps Cleared
0
1,602,205
Distance Traveled
1,731,976
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,567
451
50
3
0
319,450
1
W
Loki
8,774
462
48
3
0
372,233
1
W
Neith
10,184
536
118
6
0
326,101
7
L
Hel
8,929
470
135
7
0
343,124
2
W
King Arthur
10,099
532
113
6
0
359,443
2
L
Danzaburou
11,128
586
83
4
0
313,472
4
L
Anubis
9,525
501
87
5
0
306,454
1
L
King Arthur
8,005
421
21
1
0
345,857
5
W
Scylla
11,748
618
175
9
0
354,749
1
L
Cliodhna
8,606
453
92
5
0
293,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role