Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AnnCat
Nu Wa
Level 122
God Stats
5W - 8L
1,399 SR
Queue Stats
54W - 54L
1,616 Elo+
Solo
Hercules
Hercules
Dellegon
Hercules
Level 154
God Stats
4W - 5L
1,500 SR
Queue Stats
445W - 342L
1,748 Elo+
Party 2
Gilgamesh
Gilgamesh
Rocko
Gilgamesh
Level 141
God Stats
9W - 8L
1,521 SR
Queue Stats
87W - 77L
1,554 Elo+
Party 2
Bacchus
Bacchus
jamseyee
Bacchus
Level 138
God Stats
2W - 1L
1,527 SR
Queue Stats
71W - 44L
1,744 Elo+
Party 2
Team Averages
Level 142
1,489 SR
1,633 Elo+

VS

Team Averages
Level 133
1,637 SR
1,659 Elo+
Hou Yi
Hou Yi
NormalLightskin
Hou Yi
Level 143
God Stats
1W - 4L
1,448 SR
Queue Stats
170W - 121L
1,530 Elo+
Party 1
Geb
Geb
Synthlos
Geb
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 37L
1,650 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zetsubou-Senpai
Cu Chulainn
Level 153
God Stats
6W - 6L
1,675 SR
Queue Stats
286W - 210L
1,716 Elo+
Solo
Set
Set
killerdead_x
Set
Level 160
God Stats
1W - 1L
1,772 SR
Queue Stats
96W - 84L
1,637 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
savarinred
Morgan Le Fay
Level 62
God Stats
15W - 8L
1,788 SR
Queue Stats
129W - 91L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
5 / 1 / 7
9,195
836
9,211
5,942
1,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
AnnCat
Nu Wa
17
9 / 2 / 4
9,499
864
12,451
6,296
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Dellegon
Hercules
15
2 / 3 / 12
8,642
786
16,635
13,441
11,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
Rocko
Gilgamesh
13
1 / 6 / 7
7,494
681
5,651
11,397
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
jamseyee
Bacchus
14
4 / 1 / 10
8,708
792
8,530
12,084
17,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
7,510
683
7,387
7,548
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 8
7,499
682
5,386
15,257
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Zetsubou-Senpai
Cu Chulainn
14
5 / 4 / 6
8,658
787
8,702
19,171
10,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

14
3 / 6 / 4
7,852
714
6,903
12,479
8,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
savarinred
Morgan Le Fay
15
4 / 3 / 6
8,435
767
12,531
9,327
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
44
21
Kills
13
13
Deaths
21
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
1
7
8.5
W
Nu Wa
AnnCat
Nu Wa
9
2
4
5.5
W
Hercules
Dellegon
Hercules
2
3
12
2.67
L
1
1
7
4.5
W
Gilgamesh
Rocko
Gilgamesh
1
6
7
0.75
L
0
7
8
0.57
L
Cu Chulainn
Zetsubou-Senpai
Cu Chulainn
5
4
6
2
W
Bacchus
jamseyee
Bacchus
4
1
10
9
L
3
6
4
0.83
L
Morgan Le Fay
savarinred
Morgan Le Fay
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,478
Damage
40,909
49,160
Taken
63,782
38,537
Mitigated
38,641
12,194
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,211
4,458
624
2,630
5,942
1,895
533
1,763
4,092
0
37,909
W
Nu Wa
AnnCat
Nu Wa
12,451
3,252
0
1,582
6,296
1,866
723
2,765
3,476
50,149
0
W
Hercules
Dellegon
Hercules
16,635
5,051
0
2,633
13,441
11,816
0
4,048
9,147
167
29,609
L
7,387
3,219
0
2,284
7,548
2,874
408
2,751
4,797
0
26,233
W
Gilgamesh
Rocko
Gilgamesh
5,651
782
0
1,058
11,397
5,835
0
3,699
7,577
0
12,522
L
5,386
870
0
1,477
15,257
11,843
140
4,577
10,680
13,579
0
L
Cu Chulainn
Zetsubou-Senpai
Cu Chulainn
8,702
1,648
0
4,019
19,171
10,988
6
6,622
12,549
0
24,262
W
Bacchus
jamseyee
Bacchus
8,530
1,587
0
3,667
12,084
17,125
0
5,642
6,379
14,472
0
L
6,903
2,332
0
1,505
12,479
8,802
300
3,316
9,163
0
26,641
L
Morgan Le Fay
savarinred
Morgan Le Fay
12,531
403
0
1,368
9,327
4,134
714
3,882
5,445
35,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,538
Gold Earned
39,954
207
Minions Killed
181
0
Camps Cleared
0
1,216,188
Distance Traveled
1,085,473
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,195
836
75
7
0
239,431
0
W
Nu Wa
9,499
864
78
7
0
228,363
4
W
Hercules
8,642
786
40
4
0
248,332
2
L
Hou Yi
7,510
683
42
4
0
219,697
1
W
Gilgamesh
7,494
681
8
1
0
242,917
4
L
Geb
7,499
682
6
1
0
208,912
3
L
Cu Chulainn
8,658
787
45
4
0
230,368
4
W
Bacchus
8,708
792
6
1
0
257,145
2
L
Set
7,852
714
33
3
0
198,486
0
L
Morgan Le Fay
8,435
767
55
5
0
228,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role