Player Matchup

Skadi
Skadi
Bajinktuu
Skadi
Level 18
God Stats
0W - 2L
1,341 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Ares
Ares
Fall3nPrince
Ares
Level 111
God Stats
2W - 4L
1,296 SR
Queue Stats
103W - 114L
1,481 Elo+
Party 3
Hades
Hades
IDiddUrMum
Hades
Level 26
God Stats
11W - 19L
1,373 SR
Queue Stats
15W - 32L
1,253 Elo+
Party 3
Geb
Geb
Littleprince744
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,160 Elo+
Party 3
Hel
Hel
Rasengad
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Team Averages
Level 37
1,402 SR
1,298 Elo+

VS

Team Averages
Level 79
1,515 SR
1,532 Elo+
Ares
Ares
J-Gils14
Ares
Level 15
God Stats
17W - 22L
1,554 SR
Queue Stats
17W - 22L
1,497 Elo+
Party 2
King Arthur
King Arthur
Rocket1928
King Arthur
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 164L
1,612 Elo+
Party 2
Neith
Neith
Stealthyyeller
Neith
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 46L
1,606 Elo+
Party 2
Nu Wa
Nu Wa
azcel
Nu Wa
Level 49
God Stats
15W - 21L
1,520 SR
Queue Stats
22W - 34L
1,425 Elo+
Solo
Nox
Nox
willsill2
Nox
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 56L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bajinktuu
Skadi
17
2 / 6 / 2
10,420
651
12,594
17,051
7,881
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 7 / 2
11,639
727
11,972
26,328
18,214
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
16
1 / 9 / 5
10,230
639
16,069
23,878
13,925
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 8 / 3
10,485
655
4,953
22,544
16,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
0 / 8 / 4
10,091
631
8,444
17,959
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
2 / 2 / 14
12,394
775
5,492
15,731
16,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Rocket1928
King Arthur
20
14 / 3 / 11
14,361
898
27,505
23,663
31,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 1 / 11
13,212
826
25,798
13,734
5,937
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
azcel
Nu Wa
19
4 / 0 / 12
12,334
771
17,439
8,089
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 13
13,186
824
15,466
11,112
4,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
7
Kills
36
38
Deaths
7
16
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bajinktuu
Skadi
2
6
2
0.5
L
3
7
2
0.57
L
Hades
1
9
5
0.39
W
Ares
2
2
14
4.5
L
1
8
3
0.31
L
0
8
4
0.25
W
King Arthur
Rocket1928
King Arthur
14
3
11
6.5
W
8
1
11
13.5
W
Nu Wa
azcel
Nu Wa
4
0
12
10
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,032
Damage
91,700
107,760
Taken
72,329
63,265
Mitigated
62,628
18,097
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bajinktuu
Skadi
12,594
6,915
193
1,010
17,051
7,881
81
6,552
10,499
0
43,060
L
11,972
1,890
0
2,563
26,328
18,214
0
8,873
17,455
50,851
0
L
Hades
16,069
1,041
634
3,494
23,878
13,925
53
7,349
16,529
50,110
0
W
Ares
5,492
166
0
3,487
15,731
16,749
669
11,028
4,703
17,980
0
L
4,953
703
12
225
22,544
16,185
0
8,990
13,554
14,940
0
L
8,444
136
4,695
5,271
17,959
7,060
125
6,633
11,326
38,911
0
W
King Arthur
Rocket1928
King Arthur
27,505
2,591
47
3,866
23,663
31,538
380
9,904
13,759
0
64,594
W
25,798
15,465
0
6,651
13,734
5,937
3,100
9,493
4,241
0
56,963
W
Nu Wa
azcel
Nu Wa
17,439
5,736
0
1,075
8,089
3,582
3,050
4,585
3,504
57,491
0
W
15,466
697
398
2,731
11,112
4,822
1,254
6,428
4,684
51,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,865
Gold Earned
65,487
267
Minions Killed
312
0
Camps Cleared
0
1,333,406
Distance Traveled
1,679,062
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,420
651
65
4
0
289,750
1
L
Ares
11,639
727
57
4
0
274,621
0
L
Hades
10,230
639
60
4
0
236,859
1
W
Ares
12,394
775
27
2
0
362,996
0
L
Geb
10,485
655
16
1
0
279,316
0
L
Hel
10,091
631
69
4
0
252,860
3
W
King Arthur
14,361
898
67
4
0
365,549
0
W
Neith
13,212
826
72
5
0
299,598
0
W
Nu Wa
12,334
771
57
4
0
342,452
4
W
Nox
13,186
824
89
6
0
308,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role