Player Matchup

Athena
Athena
FlameNebula
Athena
Level 125
God Stats
20W - 5L
1,902 SR
Queue Stats
381W - 362L
1,558 Elo+
Party 1
Izanami
Izanami
Keeplaycool
Izanami
Level 72
God Stats
13W - 11L
1,534 SR
Queue Stats
86W - 102L
1,419 Elo+
Party 4
Cliodhna
Cliodhna
SkollundHati
Cliodhna
Level 79
God Stats
10W - 13L
1,742 SR
Queue Stats
91W - 106L
1,419 Elo+
Party 4
Osiris
Osiris
qwerccc
Osiris
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 114L
1,436 Elo+
Solo
Scylla
Scylla
vTORIAv
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,857 Elo+
Party 1
Team Averages
Level 65
1,635 SR
1,538 Elo+

VS

Team Averages
Level 67
1,430 SR
1,420 Elo+
Bastet
Bastet
Aknilat
Bastet
Level 37
God Stats
10W - 6L
1,320 SR
Queue Stats
51W - 54L
1,451 Elo+
Solo
Medusa
Medusa
HOLDERKILLING
Medusa
Level 49
God Stats
20W - 22L
1,462 SR
Queue Stats
53W - 63L
1,433 Elo+
Party 3
Ah Puch
Ah Puch
Mofeta96
Ah Puch
Level 86
God Stats
44W - 29L
1,371 SR
Queue Stats
184W - 206L
1,448 Elo+
Party 3
Yemoja
Yemoja
ShiraIn123
Yemoja
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 65L
1,373 Elo+
Party 2
Nike
Nike
ZiziNplay
Nike
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 196L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
6 / 2 / 16
12,342
561
10,664
23,601
31,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Keeplaycool
Izanami
19
13 / 5 / 4
13,506
614
22,770
22,404
9,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
SkollundHati
Cliodhna
18
2 / 4 / 9
11,554
525
10,927
18,128
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
qwerccc
Osiris
18
4 / 5 / 6
12,180
554
11,675
18,810
21,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
vTORIAv
Scylla
16
2 / 1 / 5
10,894
495
9,967
10,807
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aknilat
Bastet
16
5 / 6 / 5
10,257
466
14,270
19,741
8,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 9 / 4
10,694
486
14,321
19,319
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Mofeta96
Ah Puch
17
3 / 4 / 2
10,856
493
10,606
12,382
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
ShiraIn123
Yemoja
12
0 / 4 / 4
8,221
374
5,884
15,000
14,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nike
15
3 / 4 / 8
9,903
450
11,711
19,488
19,053
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
27
Kills
17
17
Deaths
27
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
Aknilat
Bastet
5
6
5
1.25
W
Athena
6
2
16
7
L
6
9
4
0.89
W
Izanami
Keeplaycool
Izanami
13
5
4
3
L
Ah Puch
Mofeta96
Ah Puch
3
4
2
1
L
Yemoja
ShiraIn123
Yemoja
0
4
4
0.5
W
Cliodhna
SkollundHati
Cliodhna
2
4
9
1.63
L
Nike
3
4
8
1.75
W
Osiris
qwerccc
Osiris
4
5
6
1.4
W
Scylla
vTORIAv
Scylla
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,003
Damage
56,792
93,750
Taken
85,930
73,551
Mitigated
52,750
25,793
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Aknilat
Bastet
14,270
4,690
0
4,382
19,741
8,525
0
3,925
15,736
0
67,629
W
Athena
10,664
2,658
0
2,930
23,601
31,386
117
3,975
19,626
24,405
0
L
14,321
6,166
0
4,015
19,319
5,850
0
3,972
15,327
0
71,185
W
Izanami
Keeplaycool
Izanami
22,770
15,111
0
9,854
22,404
9,214
9,469
3,856
18,548
0
114,690
L
Ah Puch
Mofeta96
Ah Puch
10,606
841
0
1,599
12,382
4,749
0
3,986
8,308
58,021
0
L
Yemoja
ShiraIn123
Yemoja
5,884
881
1,707
1,776
15,000
14,573
56
4,541
10,411
19,983
0
W
Cliodhna
SkollundHati
Cliodhna
10,927
1,057
0
6,422
18,128
7,856
706
2,243
15,885
0
87,038
L
Nike
11,711
2,083
130
2,342
19,488
19,053
471
6,237
13,113
0
57,746
W
Osiris
qwerccc
Osiris
11,675
5,297
0
4,857
18,810
21,495
1,217
3,031
15,779
5,334
68,848
W
Scylla
vTORIAv
Scylla
9,967
1,699
164
1,566
10,807
3,600
660
3,385
7,422
51,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,476
Gold Earned
49,931
566
Minions Killed
441
0
Camps Cleared
0
2,028,278
Distance Traveled
1,928,406
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,257
466
103
5
0
414,729
1
W
Athena
12,342
561
19
1
0
490,609
9
L
Medusa
10,694
486
115
5
0
393,003
4
W
Izanami
13,506
614
169
8
0
337,530
4
L
Ah Puch
10,856
493
114
5
0
379,128
2
L
Yemoja
8,221
374
15
1
0
353,697
0
W
Cliodhna
11,554
525
114
5
0
421,278
4
L
Nike
9,903
450
94
4
0
387,849
0
W
Osiris
12,180
554
149
7
0
369,440
1
W
Scylla
10,894
495
115
5
0
409,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role